Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

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royr719
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by royr719 »

Any pointer for Golden Celestia's Gift?

Edit: Found it, seems to be 16AD8AC3A64 for me (4 bytes).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

santoryu
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by santoryu »

fantasy life wrote:
Thu Jun 05, 2025 2:10 pm
Somehow messed up my game with one of the cheat table. Whenever i open Strangeling box, end up i getting only Celestial Gifts .
How can i fix this? thank you.
There s just 10 buddies from those chest & when you get all its celestial gift.

minhnhatx
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+29]

Post by minhnhatx »

Ragnarok Drakengard wrote:
Tue Jun 03, 2025 4:52 am
minhnhatx wrote:
Sun Jun 01, 2025 6:19 pm
Hello.
I found Damage Multiplier for Trees, Mine, and Fish. I have not test this for farming. Enjoy.
Hello. It likes to crash the game sometimes. Sometimes it happens when you do a charge attack when gathering. It works for farming, by the way, but prone to crashing. Please fix the crashing issue, if you can. Thanks.
I finally understand what you mean. The crash only occurs in Ginormosia, and only when you complete an area challenge.
Apparently, my table is not compatible with DrummerIX "Activate Trainer 12 (Controls Ginormisa Area Points Gain/Loss Multiplier)"
So if you deactivate DrummerIX's trainer, my multiplier should work fine without crashing. I haven't come up with a solution yet.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+29]

Post by minhnhatx »

I found a solution.
Since my multiplier is not compatible with DrummerIX's,
I created my own Ginormisa Area Points Gain Multiplier
Test this and let me know if it still crashes for you.
If there's any more crashes, let me know where you were and what action you were doing, so I can narrow down the issue.
Attachments
FantasyLifeI-MinerWoodcutterAnglerDamageMultiplier2.CT
(3.24 KiB) Downloaded 60 times

chris89
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+29]

Post by chris89 »

minhnhatx wrote:
Tue Jun 10, 2025 2:37 am
I found a solution.
Since my multiplier is not compatible with DrummerIX's,
I created my own Ginormisa Area Points Gain Multiplier
Test this and let me know if it still crashes for you.
If there's any more crashes, let me know where you were and what action you were doing, so I can narrow down the issue.
please can you create instant growth cheat in village? it's boring to raise farmer like this

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

Valatros wrote:
Sun Jun 08, 2025 10:51 pm
Is there a way to extend buff time, possibly infinite? It's fine if the buff still gets replaced when another one is used, but having to push r as a mercenary/wizard to maintain their buffs is annoying. Would also be nice for combat buffs that are on a timer, like alchemy potions and food, to be honest.
Couldn't figure out where current buffs are stored (I think it creates a new object every time you apply a buff, and the time will likely be static (current_time + buff_time) so searching changed values doesn't give anything useful. I can find the values but not the time. Still looking into it.

I did however hook into where it grabs the time/value from the data source, so you can apply (consumable) buffs with a time multiplier (and value multiplier). This also works for the "+ stat for x number of attempts".
viewtopic.php?p=407765#p407765

also added more DataManager stuff:
Life status (Chara Status -> m_stAvatarP) (rank, stars, max skill points, lvl, exp)
Ginormosia area status (current rank, unlocked rank, area points)

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+27]

Post by CaloNord »

Niedzielan wrote:
Sat Jun 07, 2025 10:42 am
Duhllin wrote:
Sat Jun 07, 2025 12:16 am

It's working perfectly fine, and it shows the name of the object, the quality, etc.. But whenever I try to change the value, of the name (changing it to what I want), the quality (like changing to Top or Legendary), etc., it usually works the first time, but then when I go to do it the second time, the Change Value tab shows up for me to change it, but it just freezes. I can type in the Change Value tab and everything. It works fine (it's stuttering when it acts this way though), but it won't allow be to X out of it, press Cancel, or press OK. It recognizes I am hovering over all of those buttons, and it seems to even register me clicking the buttons, but it does not follow through. It happens on both CE7.6 and 7.5 (I found that your script runs a lot smoother on 7.5, so I am using that).

Yes, it seems to happen every time. The only way I can get the script to work right is to hover over items I already have and just copy those. I can't really generate something I don't have unless I want to risk CE freezing.

Everything else works just as it is supposed to. It's just the Change Value tab. And just to add, getNameStuff is done running when it happens. I don't touch any of the values when it's still going through the process.

Nothing else on my laptop acts slow or freezes. The game does not either. No stuttering or freezing in any other process running. I have even ended all processes except for the game itself and the Cheat Engine.

I have not yet tried changing the set/change. I will try that. Thanks
That helps narrow things down a bit.
Since it also happens on the quality, that means it isn't directly the fault of my FName type, though it's possible the FName stuff is taking up so many CPU cycles the thread that controls it is unable to do anything else.
I'll keep investigating.

The two things you mention - name and quality - use dropdown menus. Does the issue only happen on those, or does it happen on every field (e.g. quantity)? You mention being able to change known items - I assume this is via the Name / ID (i.e. hex value directly), which doesn't have a dropdown, and you're accessing it via pressing Enter instead of Change Value?

Since you mentioned 7.6 doesn't run as smoothly, I decided to finally install that version... and I figured out why some people can't find FNamePool!
The original script I've borrowed from finds the area to scan, and during that function they add quotes to the process name, so that NFL1-Win64-Shipping.exe becomes "NFL1-Win64-Shipping.exe"
In CE 7.6 though, the process name returned from getNameFromAddress already has quotes, so they now add quotes to become double quotes, which then breaks stuff further down the line.
The best part? At least in CE 7.5 you don't even need the quotes, so removing the added quotes doesn't even break the old script.

Doesn't help with the Change Value freeze, which I have only had happen once and not been able to reproduce, but at least it's something. I'll upload fli_012 soon, just gotta shift some formatting stuff.
Edit: Uploaded fli_012 viewtopic.php?p=407765#p407765
ive noticed a lot of problems with different games using cheat engine 7.6, I thought it was just a me problem at first, but after testing multiple games between 7.5 and 7.6 and 7.6 most definitely has some problems with a lot of tables/scripts for different games.

I now use 7.5 for the most part as I lost trust in 7.6.

I appreciate that you have confirmed my fears to be true and that it wasnt just all in my head thinking im going crazy.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by CaloNord »

Just wanted to add a question, is it possible to increase or bypass building limits using a cheat engine script?

( I saw someone say they were able to make 20+ houses, I dont know if that was a bug or a misunderstanding, but while the houses may be limited to 6, even with cheat engine, I am not sure. Can we at least bypass the other limits ? Like bridges/etc?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Ligress »

I accidentally messed up my save by activating "infinite life stars" on another cheat table (Fli**), but even after disabling the cheat, I can't change it back to requiring x Life Stars to reach the next rank.

Anyone know of what I'd need to do to revert this? None of the tables I've looked at seem to have an option to help me disable it. Only wanted to use it to get up to Adept in a couple of PITA skills and then disable it to grind for the higher levels.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

Ligress wrote:
Tue Jun 10, 2025 2:18 pm
I accidentally messed up my save by activating "infinite life stars" on another cheat table (Fli**), but even after disabling the cheat, I can't change it back to requiring x Life Stars to reach the next rank.

Anyone know of what I'd need to do to revert this? None of the tables I've looked at seem to have an option to help me disable it. Only wanted to use it to get up to Adept in a couple of PITA skills and then disable it to grind for the higher levels.
My table viewtopic.php?p=407765#p407765 (as of fli_013) has a pointer to Life Stars (DataManager -> Chara Status -> m_stAvatarP -> m_lifeStatus), so you should be able to set your stars back down to a reasonable level. You might have to count how many you should have - e.g. if you have turned in 450 stars of quests you'd have 350 stars because of the 100 for getting to fledgeling - if you want it to be exact, I don't know if there are excess stars.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Ligress »

Niedzielan wrote:
Tue Jun 10, 2025 2:40 pm
Ligress wrote:
Tue Jun 10, 2025 2:18 pm
I accidentally messed up my save by activating "infinite life stars" on another cheat table (Fli**), but even after disabling the cheat, I can't change it back to requiring x Life Stars to reach the next rank.

Anyone know of what I'd need to do to revert this? None of the tables I've looked at seem to have an option to help me disable it. Only wanted to use it to get up to Adept in a couple of PITA skills and then disable it to grind for the higher levels.
My table viewtopic.php?p=407765#p407765 (as of fli_013) has a pointer to Life Stars (DataManager -> Chara Status -> m_stAvatarP -> m_lifeStatus), so you should be able to set your stars back down to a reasonable level. You might have to count how many you should have - e.g. if you have turned in 450 stars of quests you'd have 350 stars because of the 100 for getting to fledgeling - if you want it to be exact, I don't know if there are excess stars.
Upvoted. Thanks so much! This is very helpful. I might be able to fix it now.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by horusx82 »

so I've been having some trouble with the table, at first it worked ok, I'd start the game up then load up the table and I could see the values etc, but now when I do it I dont see any of the values to change them I had got it to work enough to get all the ginormosia areas to level 6 using the multipler but yeah its not working anymore and I dont know what I am doing wrong.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Duhllin »

Does anyone know why I may be getting an error message when I try to trade a generated item to myself (trading it to my Switch version)? I have noticed that when I remove the added skills, it's tradeable. But sometimes, I cannot trade it if it has skills.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Duhllin »

For example. When I put es_drop_item_up02 on Apocalypse Gauntlets in slot 1 and 2, I cannot trade it to myself. Same if it is just in slot 1. If I put es_drop_item_up02 (the same exact skill) in Apocalypse Wings slot 1 and 2, I can trade that. Why does it not work for Apocalypse Gauntlets?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Duhllin »

Niedzielan wrote:
Tue Jun 10, 2025 2:40 pm

My table viewtopic.php?p=407765#p407765 (as of fli_013) has a pointer to Life Stars (DataManager -> Chara Status -> m_stAvatarP -> m_lifeStatus), so you should be able to set your stars back down to a reasonable level. You might have to count how many you should have - e.g. if you have turned in 450 stars of quests you'd have 350 stars because of the 100 for getting to fledgeling - if you want it to be exact, I don't know if there are excess stars.
Tagging you as well, in hopes that you may know what is causing my issue. It's not your table this time. I think it's probably that I am doing something wrong. I can't trade certain items if they have skills attached. Maybe I am adding the wrong skills? I see that there are ones that start with "ps" and some that start with "es". Can you explain what the difference is, and if that is causing the issue? If not, do you know what is? I can send the same item if there are no skills attached.

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