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Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Fri Sep 27, 2019 2:37 pm
by Alaunus
gotexan8 wrote:
Thu Sep 26, 2019 7:02 pm
ssd21345 wrote:
Thu Sep 26, 2019 3:43 pm
The cheat table won't activate on CE 7.0 but on 6.8.3 tho
Anybody know have a link to re-download 6.8.3? The only links on the official site are 7.0 and 6.7 or older.
Unless you made sure to manually uninstall 6.8.3 after upgrading to 7.0 there is a good chance the old install still is present on your system.

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Wed Oct 09, 2019 8:57 pm
by jimrdg
sometime i just kind hate this game updates so frequently

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Thu Oct 10, 2019 4:46 pm
by Unaijamu
Help us, Recifense, you're our only hope!

I'm fine with the game updating constantly, it means the devs actually want to improve the experience. Sadly it just means we need to readjust the whole table every time they tweak a setting.

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Thu Oct 10, 2019 8:21 pm
by Garwaire
Quick query regarding the extension - anyone else unable to inject the cheats into the new Paradox Launcher?

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Fri Oct 11, 2019 1:22 am
by balifor
^^ Yup, an update went through a few days ago for Stellaris. I've been trying to find the new pointer for the exe but... I've never done it before. Apparently you do scans for something you can easily find (Energy) then compare to it the old pointers to figure out the new ones...

That's the part that lost onme.

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Fri Oct 11, 2019 3:51 am
by Ghostwish
Are there any working tables for the current version?

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Fri Oct 11, 2019 4:28 pm
by Unaijamu
Not at the moment, I've tried the last few iterations for the command line, none seem to work.

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Fri Oct 11, 2019 8:51 pm
by Ghostwish
Betcha they're trying to lock out cheat engine, to protect their precious achievements. ;)

Re: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12

Posted: Sat Oct 12, 2019 12:16 am
by NotBrendan
anyway to instant build the extra stages of mega structures

Re: Stellaris - Megacorp x64 v2.4.1 (GM and More) 2019-Oct-11

Posted: Sat Oct 12, 2019 12:27 am
by Recifense
Hi guys,

A table was added for version 2.4.1 at the first post.

Cheers!

Re: Stellaris - Megacorp x64 v2.4.1 (GM and More) 2019-Oct-11

Posted: Sat Oct 12, 2019 8:33 am
by Garwaire
Thanks Recifense, you're a living legend!

Re: Stellaris - Megacorp x64 v2.4.1 (GM and More) 2019-Oct-11

Posted: Sun Oct 13, 2019 11:10 am
by dovakhiin94
Does anyone have working enable console in Ironman script?

Re: Stellaris - Megacorp x64 v2.4.1 (GM and More) 2019-Oct-11

Posted: Mon Oct 14, 2019 7:30 pm
by Garwaire
Thank you so much @Xyarican for the update to the extension.
So far I've been having a god-awful day; but this little update has literally brought a massive grin to my face. Grinning like a teenage girl! :D

Much appreciated old boy! *pip pip*

Re: Stellaris - Megacorp x64 v2.4.1 (GM and More) 2019-Oct-11

Posted: Tue Oct 15, 2019 9:12 am
by T183R
Thanks for the table and extended table update.

Re: Stellaris - Megacorp x64 v2.4.1 (GM and More) 2019-Oct-11

Posted: Mon Oct 21, 2019 4:53 am
by zufield
There was some kinda patch that made everything not work properly.