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Re: Dying Light - table v: 3.0.2 CT

Posted: Sun Jun 02, 2019 12:06 pm
by TimFun13
crono686 wrote:
Sun Jun 02, 2019 11:40 am
Thanks for the table. The XP-Multiplier sadly does not work in 1.17.0.0. Although the table is vor 1.16.0.0 some cheats still work except for the cheat i want most (XP-Multiplier). Any way to fix this?
Thank you.
You could scan for AOBs with the code that's commented out in the script, or you'd just have to refind the XP and find where it's increased. I don't have the game installed right now.

Re: Dying Light - table v: 3.0.2 CT

Posted: Wed Jun 05, 2019 9:41 am
by crono686
Thanks for the reply.
i assume i need to scan from these parts:
// aobScanModule(aobXpHook, gamedll_x64_rwdi.dll, 0FB7xxxx89xxxx488Bxxxx8B4868894B50488Bxxxx0FB788xxxxxxxx898B)

//// Injection Point: gamedll_x64_rwdi.dll+3F6DBF - 000007FEE2516DBF
//// AOB address: 000007FEE2516DB4 - gamedll_x64_rwdi.dll+3F6DB4
//// Process: DyingLightGame.exe - 000000013F5B0000
//// Module: gamedll_x64_rwdi.dll - 000007FEE2120000
//// Module Size: 0000000001FC6000

I don't know what to do but i will try to do something.

Re: Dying Light - table v: 3.0.2 CT

Posted: Wed Jun 05, 2019 3:55 pm
by Vokun Vulon
I'm guessing the backpack editor is broken for all of us currently? Any idea when to expect that fixed? And what exactly can we use it for, aside from durability and repairs, can we use it to add extra mods to an already modded weapons, or making things like the elemental grapple hooks?

Would love to mess about with it and see for myself but after trying to backdate my dying light version and failing to have it work, I give up.

Re: Dying Light - table v: 3.0.2 CT

Posted: Wed Jun 05, 2019 10:14 pm
by TimFun13
Vokun Vulon wrote:
Wed Jun 05, 2019 3:55 pm
I'm guessing the backpack editor is broken for all of us currently? Any idea when to expect that fixed? And what exactly can we use it for, aside from durability and repairs, can we use it to add extra mods to an already modded weapons, or making things like the elemental grapple hooks?

Would love to mess about with it and see for myself but after trying to backdate my dying light version and failing to have it work, I give up.
There is no "backpack editor" on this table.

Re: Dying Light - table v: 3.0.2 CT

Posted: Fri Jun 28, 2019 6:21 am
by asdfen
cant get the table to function with 1.18

Re: Dying Light - table v: 3.0.2 CT

Posted: Mon Jul 01, 2019 1:31 am
by Sparktank
Is it possible to get an unlockable / freestyle camera added?
Frans Bouma did it but it's now oudated from recent updates to the game.
[Link]

Current buildid: 3949289

Re: Dying Light - table v: 3.0.2 CT

Posted: Thu Jul 04, 2019 6:17 am
by Sparktank
Sparktank wrote:
Mon Jul 01, 2019 1:31 am
Is it possible to get an unlockable / freestyle camera added?
Frans Bouma did it but it's now oudated from recent updates to the game.
[Link]

Current buildid: 3949289
Every CT I've come across, even from those on flickr that used CT's, those are all outdated.
And I got nowhere else to go to ask for an update.

Re: Dying Light - table v: 3.0.3 CT

Posted: Thu Jul 04, 2019 12:15 pm
by TimFun13
Table was working , the only thing that didn't work was the "XP Multiplier".


Table Updated:
  • v 3.0.3:
    Updated table to game file version "1.18.0.0".

Re: Dying Light - table v: 3.0.3 CT

Posted: Thu Jul 04, 2019 12:23 pm
by asdfen
thank you ShyTwig16!

Re: Dying Light - table v: 3.0.3 CT

Posted: Fri Aug 09, 2019 8:34 pm
by ingenium21
quick question.

Do I need to do anything to avoid VAC if playing in singleplayer?

Re: Dying Light - table v: 3.0.3 CT

Posted: Thu Aug 22, 2019 3:37 pm
by sonitaaa
Actually the XP Multiplier works just fine in DYING LIGHT: THE FOLLOWING – ENHANCED EDITION, the only issue is Fall Hack - turn it on just got the error, turn it off, ehhh game crashed

Re: Dying Light - table v: 3.0.3 CT

Posted: Tue Aug 27, 2019 3:55 pm
by sonitaaa
1.19.0.0 is out, I'll test the table again

Re: Dying Light - table v: 3.0.3 CT

Posted: Wed Aug 28, 2019 11:21 am
by Csimbi
Here. I started from an older table.
Worked for 1.18, works for 1.19 as well.
There are some quirks, as noted in the table and there are things I don't care about.
No documentation of any kind yet but the script names give you a hint.

Edit
Added lockpick mod and timer mod.

Edit 2
Added a few vehicle scripts (for The Following DLC).

Re: Dying Light - table v: 3.0.3 CT

Posted: Sun Sep 08, 2019 6:49 am
by Phoenix457
Does this work with online?

Re: Dying Light - table v: 3.0.3 CT

Posted: Thu Sep 12, 2019 3:41 pm
by hanipk
i'm looking for backpack editor .
can anyone help me ?