Page 4 of 5

Re: z Farthest Frontier

Posted: Tue Aug 30, 2022 4:47 am
by Somebody You Used To Know
sicwan wrote:
Mon Aug 29, 2022 3:48 pm
Somebody You Used To Know wrote:
Sun Aug 28, 2022 7:28 am
My observation is that the 0.7.5f build breaks this table somehow.

I lost over an hour after the auto save failed every time. I know the devs use fearlessrevolution which is a paid much more integrated cheat mode.
not sure what you're talking about, it works for me, tho I don't have everything enabled all the time, my quick saves and such work fine. have you tried verifying your game files?
It is when I activate the movement option.

Re: z Farthest Frontier

Posted: Tue Aug 30, 2022 8:45 pm
by bluepanda
Movement option is working, tested on v0.7.5f.

Re: z Farthest Frontier

Posted: Wed Aug 31, 2022 2:15 pm
by kultsi
I think the code that breaks the autosave is the fast build, when used on farm plots. Tested a couple of games and this was every time the reason it corrupted

Re: z Farthest Frontier

Posted: Wed Aug 31, 2022 6:52 pm
by sicwan
kultsi wrote:
Wed Aug 31, 2022 2:15 pm
I think the code that breaks the autosave is the fast build, when used on farm plots. Tested a couple of games and this was every time the reason it corrupted
I use them all the time, but, I don't leave them on unless I'm building things, that might be why I dont have the issue

Re: z Farthest Frontier

Posted: Fri Sep 02, 2022 7:39 am
by VENUS
Sigan wrote:
Tue Aug 30, 2022 3:31 am
My quicksave is failing regularly after a certain time. However, I think it may have to do with me searching and changing gold in the trading post. I'm unsure, though...

Thoughts?
if u meant searching and changing gold in trade post using memory search , why go through all that , just build the tier 3 decorative building , enable fast build from this table and delete the building , 600 gold drops per building and ya labourers pick it up and put in town storage or vault, much simpler, then just transfer that to trade post

Re: z Farthest Frontier

Posted: Fri Sep 02, 2022 7:42 am
by VENUS
i think the unlimited stuff have stopped working , also movement speed works and also doesn't , i keep seeing my villagers move lighting fast and slow down randomly lol

Re: z Farthest Frontier

Posted: Fri Sep 02, 2022 6:44 pm
by Sigan
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.

As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.

Re: z Farthest Frontier

Posted: Fri Sep 02, 2022 6:44 pm
by Sigan
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.

As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.

Re: z Farthest Frontier

Posted: Sat Sep 03, 2022 12:45 pm
by bluepanda
Sigan wrote:
Fri Sep 02, 2022 6:44 pm
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.

As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.
If you have the mod "spawn animals" installed, get rid of it. That has some nonsense edits to it. Otherwise, don't crank up the speed to high values (like 15, 20, 30, +++).

Re: z Farthest Frontier

Posted: Sun Sep 04, 2022 8:25 am
by VENUS
Sigan wrote:
Fri Sep 02, 2022 6:44 pm
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.

As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.
well i always keep some laborers while playing so, this table really needs a rework, and i think my game is completely broken as of yday since autosave is not working and and cant save manually either after a couple hours of playtime into it, the latest update was a bug fix update but rather caused some major glitches and stuff broke lol

Re: z Farthest Frontier

Posted: Fri Sep 23, 2022 8:00 am
by Somebody You Used To Know
0.7.6 is out now, could this table be revisited? Please

Re: z Farthest Frontier

Posted: Fri Sep 23, 2022 9:22 am
by Somebody You Used To Know
sicwan wrote:
Mon Aug 29, 2022 3:48 pm
Somebody You Used To Know wrote:
Sun Aug 28, 2022 7:28 am
My observation is that the 0.7.5f build breaks this table somehow.

I lost over an hour after the auto save failed every time. I know the devs use fearlessrevolution which is a paid much more integrated cheat mode.
not sure what you're talking about, it works for me, tho I don't have everything enabled all the time, my quick saves and such work fine. have you tried verifying your game files?
Yes absolutely, I have narrowed it down to the farm while free and/or fast build is activated. You know you're buggered when you build a farm and nothing happens

Re: z Farthest Frontier

Posted: Fri Nov 04, 2022 4:04 pm
by OracleD
v0.8.0 is out - Table is not working anymore :(
Trying to fix it by myself but... nooope.. no chance.
Would you please update it? (And maybe how you have fixed it) :D

Thanks a lot!

Re: z Farthest Frontier

Posted: Sun Nov 06, 2022 9:19 pm
by Marzs17
Please Update, Thank you

Re: z Farthest Frontier

Posted: Fri Nov 18, 2022 3:46 pm
by storax
Uppppp