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Re: Dragon's Dogma: Dark Arisen +32

Posted: Mon Jun 20, 2022 12:16 am
by Ultimadrago
With the announcement of Dragon's Dogma 2...does this table still work?

Re: Dragon's Dogma: Dark Arisen +32

Posted: Mon Jun 20, 2022 8:00 am
by HeyItsTHK
Ultimadrago wrote:
Mon Jun 20, 2022 12:16 am
With the announcement of Dragon's Dogma 2...does this table still work?
The game hasn't updated in like 4-5 years and I'm sure since DDDA Fix still works, the table still works

Re: Dragon's Dogma: Dark Arisen +32

Posted: Wed Jul 06, 2022 6:36 am
by BloomYourDreams
If I change byte at DDDA.exe+7E2BA2 from 194 to 192 I get instantly completed Exequy on any enemy, including Deth.
Also while working with the table added myself some hotkeys and a pointer in "Some pointers" at the bottom that helps charge spell incantationsI

Re: Dragon's Dogma: Dark Arisen +32

Posted: Mon Jul 25, 2022 4:04 pm
by HerzMayhem
Hi. How can I disable everything? I downloaded the table just to use the character edition menu, but the damn thing applied all the cheats of the table. I don't like playing cheating like this. Please, help!

Re: Dragon's Dogma: Dark Arisen +32

Posted: Thu Jul 28, 2022 5:43 pm
by TheSaviour
HerzMayhem wrote:
Mon Jul 25, 2022 4:04 pm
Hi. How can I disable everything? I downloaded the table just to use the character edition menu, but the damn thing applied all the cheats of the table. I don't like playing cheating like this. Please, help!
Right click -> change hotkey on said script/cheat -> delete hotkey -> repeat for everything
Activate what ya want manually now by checking the corresponding box

Re: Dragon's Dogma: Dark Arisen +32

Posted: Sun Oct 16, 2022 10:25 am
by Erin
alset85 wrote:
Thu Mar 09, 2017 7:54 am
I think this is the latest I have.
The table still works pretty well, it just needs a few seconds to get started. Anyway, if you're using highlited item, be sure to change the hex that shows next to the item name in the ID form into decimal format, type it as decimal and press enter. I'm pretty sure someone could change the cheat table to fix this problem, I'm just not good enough with CE.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Sat Dec 10, 2022 9:21 pm
by divergence
Erin wrote:
Sun Oct 16, 2022 10:25 am
alset85 wrote:
Thu Mar 09, 2017 7:54 am
I think this is the latest I have.
The table still works pretty well, it just needs a few seconds to get started. Anyway, if you're using highlited item, be sure to change the hex that shows next to the item name in the ID form into decimal format, type it as decimal and press enter. I'm pretty sure someone could change the cheat table to fix this problem, I'm just not good enough with CE.
hmm, in my version of the chat engine. Which is the latest non-beta version, there's an error in the instant staff charge skill. Did you guys have that script run just fine?
EDIT: I figured it out... If this happens to you, you didn't click the enable. It seems some of the stuff in this isn't set-up unless you hit the enable.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Fri May 05, 2023 4:49 pm
by Heronegzon
@Cielos Is it possible that you develop a cheat code that you can get all items from a treasure chest. There are treasure chests that get multiple items and unfortunately you only get one item after drop chance.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Sat May 20, 2023 6:49 pm
by tafoplaka
Good to see an active thread about this game. Does the OP's table work with the latest available game version? Would be a nice fast re-run for the memories, since i also just now found out there is a second game in development :D

EDIT: To OP. It works fine.
It would be AWESOME if you could add an option to complete all KILL quests with just 1 kill.
What i mean. For example the quests that wants you to kill 26 boars and 10 seaguls to be completed instantly when you kill just 1 of each. Like have each kill count for 100 or something.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Mon Sep 25, 2023 10:41 pm
by kanifeli
hello all. inf items not working on GOG. not sure if it is the same for steam. any chance to get an update? or instruction on how to get the current table working for me.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Sat Nov 11, 2023 8:32 pm
by krustytoe
Did a couple of run because we are finally getting a Dragon Dogma 2. Made these to help my in runs.

Experience Multiplier
Discipline Point Gain Multiplier
Vocation EXP Multiplier

Re: Dragon's Dogma: Dark Arisen +32

Posted: Tue Jan 30, 2024 11:02 pm
by Spetnaut
Disregard, fixed issue

Re: Dragon's Dogma: Dark Arisen +32

Posted: Mon Mar 11, 2024 1:04 am
by Chindopopito
krustytoe wrote:
Sat Nov 11, 2023 8:32 pm
Did a couple of run because we are finally getting a Dragon Dogma 2. Made these to help my in runs.

Experience Multiplier
Discipline Point Gain Multiplier
Vocation EXP Multiplier
Works even on the GoG version of the game. Thanks for sharing.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Fri Mar 15, 2024 9:15 am
by ayurai
hm inf item give me "the array of byte named itemQuantityWriteOnChangeAOB could not be found"
There is someone willing to fix it?

Nevermind, i made it work.

Re: Dragon's Dogma: Dark Arisen +32

Posted: Sun Mar 17, 2024 3:56 am
by Redxjak
ayurai wrote:
Fri Mar 15, 2024 9:15 am
hm inf item give me "the array of byte named itemQuantityWriteOnChangeAOB could not be found"
There is someone willing to fix it?

Nevermind, i made it work.
Mind sharing how you got it to work?

Error:[string "lua_aobscan("enoughGoldFlagSetOneTimeChk1AOB"..."]:1: attempt to call a nil value (global 'lua_aobscan')

This is what I get when I tried to use the table