Re: Far Cry 5 Megathread - EAC Bypass & Table Compilation
Posted: Tue Apr 03, 2018 6:28 pm
I can't wait to see EAC become a regular thing like Denuvo.
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
The DLC unlocker unlocks things that are not visible in the game. Like that Undercover Cultist outfit or that Far Cry Primal outfit. Those are then available for purchase. I wish there was another way to get the items you need. I also refuse to spend money on microtransactions. I'm glad i found out about that glitch in the Playstation Network when Ghost Recon: Wildlands released. On that same day you could keep purchasing the 500 credits for free. Until they fixed it that is. I got enough credits to buy everything that was in the microtransaction store and even months after when they added new things without spending a real single dime. I never knew about bethesda suing Cheat Engine? I wish i had tons of money with which i wouldn't know what to do with. Lucky you. I only want this game cracked wide open so i can do with whatever i want. I don't want to play the multiplayer aspect and i keep my cheating to the offline single player.gir489 wrote: ↑Tue Apr 03, 2018 5:49 pmI have more money than I know what to do with, and yet I still refuse to pay for micro transaction/skins. Fuck them and their stupid bullshit. They're just using a uplay wrapper that lies to the game that you "own everything." I just ended up loading my old save after the intro, and setting the clothes I want, and then never going to the clothes menu again.jehodonjohn wrote: ↑Tue Apr 03, 2018 3:44 pmThat's the thing. If you want it all you need to keep this option activated at all times. If you don't and you go into your outfits menu without even selecting anything it will unequip your gear that you haven't bought ingame. Reverting to some default outfit. That's why you either need to skip past the outfit screen fast if you browse through the menu or don't go through the outfit tab at all. Also some people may like this. There's a DLC unlocker on the Steam Underground forums in the Far Cry 5 [NOT CRACKED] topic on page 28. You need a registered account to see the link. Not sure if i would risk sharing the link. I don't want to get a lawsuit. On the other hand SunBeam circumvented the cheat protection so there's that.
Defeating anti-cheat used to be fair-use, until the whole Bethesda suing Cheat Engine happened. Which is why we're here in the first place. If cheating becomes a warez thing, I'll still do it. But you're right, defeating the anti-cheat is just as bad as pirating the game according to the game developers...
EDIT: It seems it doesn't persist through saves. So that sucks. I tried the DLC unlocker, but it doesn't unlock the Rainbow 6 outfit.
Code: Select all
{ Game : FarCry5.exe
Version:
Date : 2018-04-04
Author : draxhax
No Vehicle Damage - does not prevent aircraft crash - you must be in the vehicle
}
[ENABLE]
aobscanmodule(_EnterVehicle,FC_m64.dll,4C 89 57 08 4C 39 E0) // should be unique
registersymbol(_EnterVehicle)
aobscanmodule(_ExitVehicle,FC_m64.dll,48 89 47 08 4C 39 F1) // should be unique
registersymbol(_ExitVehicle)
aobscanmodule(_VehicleDamage,FC_m64.dll,0F 2E B1 48 01 00 00) // should be unique
registersymbol(_VehicleDamage)
alloc(VehicleDamage, 256, FC_m64.dll)
registersymbol(VehicleDamage)
label(VehicleDamageOrg)
registersymbol(VehicleDamageOrg)
label(EnterVehicle)
registersymbol(EnterVehicle)
label(EnterVehicleOrg)
registersymbol(EnterVehicleOrg)
label(ExitVehicle)
registersymbol(ExitVehicle)
label(ExitVehicleOrg)
registersymbol(ExitVehicleOrg)
label(PlayerVehicle)
registersymbol(PlayerVehicle)
VehicleDamage:
push rax
mov rax,[PlayerVehicle]
cmp rax,[rcx+08]
pop rax
jne VehicleDamageOrg
movsd xmm6,[rcx+144]
jmp VehicleDamageOrg
VehicleDamageOrg:
readmem(_VehicleDamage,7)
jmp _VehicleDamage+7
EnterVehicle:
push rbx
mov rbx,[rdi+2980]
cmp byte ptr [rbx+729],00
pop rbx
jne EnterVehicleOrg
mov [PlayerVehicle],r10
jmp EnterVehicleOrg
EnterVehicleOrg:
readmem(_EnterVehicle,7)
jmp _EnterVehicle+7
ExitVehicle:
push rbx
mov rbx,[rdi+2980]
cmp byte ptr [rbx+729],00
pop rbx
jne ExitVehicleOrg
mov [PlayerVehicle],rax
jmp ExitVehicleOrg
ExitVehicleOrg:
readmem(_ExitVehicle,7)
jmp _ExitVehicle+7
PlayerVehicle:
dq 0
_EnterVehicle:
jmp EnterVehicle
nop
nop
_ExitVehicle:
jmp ExitVehicle
nop
nop
_VehicleDamage:
jmp VehicleDamage
nop
nop
[DISABLE]
_EnterVehicle:
readmem(EnterVehicleOrg,7)
_ExitVehicle:
readmem(ExitVehicleOrg,7)
_VehicleDamage:
readmem(VehicleDamageOrg,7)
unregistersymbol(VehicleDamage)
unregistersymbol(VehicleDamageOrg)
unregistersymbol(EnterVehicle)
unregistersymbol(EnterVehicleOrg)
unregistersymbol(ExitVehicle)
unregistersymbol(ExitVehicleOrg)
unregistersymbol(PlayerVehicle)
dealloc(VehicleDamage)
unregistersymbol(_EnterVehicle)
unregistersymbol(_ExitVehicle)
unregistersymbol(_VehicleDamage)
You should just signature the address you're patching in FC_m64.dll.
Yea I know... I'm working on it I'm not a pro.
Code: Select all
{ Game : FarCry5.exe
Version: 1.2.0
Date : 2018-04-02
Author : fearlessrevolution
Fix by : gir489
This script unlocks all items in the store.
}
[ENABLE]
aobscanmodule(UnlockAllStuff,FC_m64.dll,48 8B 47 50 48 39 43 50 0F) // should be unique
alloc(newmem,$1000,"FC_m64.dll")
registersymbol(UnlockAllStuff)
label(return)
newmem:
mov rax,[rdi+50]
cmp [rbx+50],rax
db 75 0A
cmp byte ptr [rdi+3C],01
db 7D 04
mov byte ptr [rdi+3C],02
cmp [rbx+50],rax
jmp return
//cmp [rdi+70], -1 //Price
//jge @f
//mov rax, [rdi+70]
//@@:
UnlockAllStuff:
jmp newmem
nop
nop
nop
return:
[DISABLE]
unregistersymbol(UnlockAllStuff)
dealloc(newmem)
UnlockAllStuff:
mov rax,[rdi+50]
cmp [rbx+50],rax
I agree, our target audience should be every one. But at the end of the day it may be a "Socs & Greasers" thing (i.e.: SP hacking VS MP hacking, or CT VS Trainers).