Re: Nioh: Complete Edition
Posted: Mon Nov 20, 2017 2:04 am
can i ask why my tables are all ? in values? im using codex version of nioh
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Pls,share this ctLCHLH wrote: ↑Mon Nov 20, 2017 1:42 amDon't know what testing you've done, but it's the 2-byte group right after the 2nd level group.
Here's a quick visual aid, this is a Ravenwing Rifle, these are the first 24-bytes thereof;
3D 1E 00 00 3D 1E 00 00 01 00 96 00 96 00 01 00 04 00 00 00 3C 86 01 00
In order:
weaponID, visualID, quantity, level level (yes twice), +boost level, rarity, ???, familiarity.
Just add another entry after the 2nd level in your script list; make it a +2, and you should have something like this
Already-acquired texts don't drop again, and will probably get deleted upon talking to the blacksmith.waduk wrote: ↑Mon Nov 20, 2017 12:49 amThanks.
Btw, this is the list of all Smithing Text right ?
[Link]
Taken from Table Extras, there are 217 Smithing Text
Last question :
What happened if i add an already existing Smithing Text in Forge ?
Will it create duplicate enrty ?
Same question regarding Mission/Boss that will drop Smithing, will it duplicate entry ?
I plan to create a new game with all smithing text, then share the save file when i finished, just in case someone want it and don't want to spend hours to add manually
Also, you can't share saves; at all. The game outright tells you "This is not your save game, wanna delete it?" when you start a game with someone elses profile.
The table is on page 27headshot0052 wrote: ↑Mon Nov 20, 2017 2:07 amPls,share this ctLCHLH wrote: ↑Mon Nov 20, 2017 1:42 amDon't know what testing you've done, but it's the 2-byte group right after the 2nd level group.
Here's a quick visual aid, this is a Ravenwing Rifle, these are the first 24-bytes thereof;
3D 1E 00 00 3D 1E 00 00 01 00 96 00 96 00 01 00 04 00 00 00 3C 86 01 00
In order:
weaponID, visualID, quantity, level level (yes twice), +boost level, rarity, ???, familiarity.
Just add another entry after the 2nd level in your script list; make it a +2, and you should have something like this
Already-acquired texts don't drop again, and will probably get deleted upon talking to the blacksmith.waduk wrote: ↑Mon Nov 20, 2017 12:49 amThanks.
Btw, this is the list of all Smithing Text right ?
[Link]
Taken from Table Extras, there are 217 Smithing Text
Last question :
What happened if i add an already existing Smithing Text in Forge ?
Will it create duplicate enrty ?
Same question regarding Mission/Boss that will drop Smithing, will it duplicate entry ?
I plan to create a new game with all smithing text, then share the save file when i finished, just in case someone want it and don't want to spend hours to add manually
Also, you can't share saves; at all. The game outright tells you "This is not your save game, wanna delete it?" when you start a game with someone elses profile.
That's weird, because i swear i tested one of the saves from someone share on forum, and it works, playable.LCHLH wrote: ↑Mon Nov 20, 2017 1:42 amAlready-acquired texts don't drop again, and will probably get deleted upon talking to the blacksmith.waduk wrote: ↑Mon Nov 20, 2017 12:49 amThanks.
Btw, this is the list of all Smithing Text right ?
[Link]
Taken from Table Extras, there are 217 Smithing Text
Last question :
What happened if i add an already existing Smithing Text in Forge ?
Will it create duplicate enrty ?
Same question regarding Mission/Boss that will drop Smithing, will it duplicate entry ?
I plan to create a new game with all smithing text, then share the save file when i finished, just in case someone want it and don't want to spend hours to add manually
Also, you can't share saves; at all. The game outright tells you "This is not your save game, wanna delete it?" when you start a game with someone elses profile.
no tables for the crack version?zachillios wrote: ↑Mon Nov 20, 2017 2:20 amThat's why, this is for the updated steam version of the game.
wait, I thought we cannot use other's save file.waduk wrote: ↑Mon Nov 20, 2017 8:48 amHere you go guys, the save file on new game with All Smithing Text Unlocked.
Phew, it took nearly 40 minutes to add all of this even with macro to fully automate the process.
213 Smithing Text, because i exclude the "Unknown Item" Smithing Text that was included in the master list.
The list were taken from original table; in Tables Extras.
[Link]
It may not be for everyone to use, reportedly it only works if you use the same save file profile (i use Codex v1.21.02 release)
So probably not applicable for legit Steam user.
I only done the first two default mission, because we can't skip that before accessing Region Map.
Other than that, no other mission is unlocked aside from the default one.
This save file came as legit as it could, meaning i don't alter any character stats or use any script when doing the first default mission.
All equipment/weapon that was gained during the first two mission was purged/sold, then i reset the Amrita, Gold and Glory to zero.
Basically you start as fresh as it could.
Let me know if the save file works (hopefully it works for someone), and don't forget to mention which release you use.
Last note : I havent tested this on full playthrough yet, so i didn't know if i screw key item entry table, or something.
Hopefully i didn't screw anything.
Just in case the attachment link didn't work, here's the mediafire mirror:
[Link]
Credit :
Thanks to @KS212 for giving instruction how to add Smithing Text manually
A bit of correction, we didn't have to freeze the quantity value, just set the quantity to 2 without freezing will do just fine.
Apparently, being online/offline has nothing to do with it, it still crashesIpsin wrote: ↑Sun Nov 19, 2017 8:20 pmThis works perfectly and gets me the drops, but my game crashes upon trying to load in/out of a mission; Is it beacause im online ?LCHLH wrote: ↑Sun Nov 19, 2017 3:13 pmApologies, I edited the values on the forum box like an idiot and changed the wrong bytes; fixed now:waduk wrote: ↑Sun Nov 19, 2017 5:42 am[..]
I paste the byte into the field, and it crash to desktop.
I'm pretty sure know i'm doing it right (Copy-Paste in the correct array), been adding dozen of various stats myself successfully.
Anyone know how to add smithing text manually ?
I rarely get them from drop, only result from mission rewardThis will make smithing texts drop every time from the appropriate bosses. Just test it out on the Hanzo and Ii fights.Code: Select all
0E 3B 00 00 FF FE 00 00 F3 FE 00 00 10 27 00 00 00 00 00 00 86 30 00 00 FF FE 00 00 B7 92 00 00 32 0F 00 00 00 00 00 00 58 B3 00 00 FF FE 00 00 26 09 00 00 6B 14 00 00 00 00 00 00
I can assure you it work for me when i use some save file others have posted.Deweyyy wrote: ↑Mon Nov 20, 2017 9:31 amwait, I thought we cannot use other's save file.waduk wrote: ↑Mon Nov 20, 2017 8:48 amHere you go guys, the save file on new game with All Smithing Text Unlocked.
Phew, it took nearly 40 minutes to add all of this even with macro to fully automate the process.
213 Smithing Text, because i exclude the "Unknown Item" Smithing Text that was included in the master list.
The list were taken from original table; in Tables Extras.
[Link]
It may not be for everyone to use, reportedly it only works if you use the same save file profile (i use Codex v1.21.02 release)
So probably not applicable for legit Steam user.
....
Let me know if the save file works (hopefully it works for someone), and don't forget to mention which release you use.
Last note : I havent tested this on full playthrough yet, so i didn't know if i screw key item entry table, or something.
Hopefully i didn't screw anything.
Just in case the attachment link didn't work, here's the mediafire mirror:
[Link]
Credit :
Thanks to @KS212 for giving instruction how to add Smithing Text manually
A bit of correction, we didn't have to freeze the quantity value, just set the quantity to 2 without freezing will do just fine.
How do you make Smithing Text become 100%?waduk wrote: ↑Mon Nov 20, 2017 8:48 amHere you go guys, the save file on new game with All Smithing Text Unlocked.
Phew, it took nearly 40 minutes to add all of this even with macro to fully automate the process.
213 Smithing Text, because i exclude the "Unknown Item" Smithing Text that was included in the master list.
The list were taken from original table; in Tables Extras.
[Link]
It may not be for everyone to use, reportedly it only works if you use the same save file profile (i use Codex v1.21.02 release)
So probably not applicable for legit Steam user.
I only done the first two default mission, because we can't skip that before accessing Region Map.
Other than that, no other mission is unlocked aside from the default one.
This save file came as legit as it could, meaning i don't alter any character stats or use any script when doing the first default mission.
All equipment/weapon that was gained during the first two mission was purged/sold, then i reset the Amrita, Gold and Glory to zero.
Basically you start as fresh as it could.
Let me know if the save file works (hopefully it works for someone), and don't forget to mention which release you use.
Last note : I havent tested this on full playthrough yet, so i didn't know if i screw key item entry table, or something.
Hopefully i didn't screw anything.
Just in case the attachment link didn't work, here's the mediafire mirror:
[Link]
Credit :
Thanks to @KS212 for giving instruction how to add Smithing Text manually
A bit of correction, we didn't have to freeze the quantity value, just set the quantity to 2 without freezing will do just fine.
can you elaborate on how you added the smithing texts?waduk wrote: ↑Mon Nov 20, 2017 8:48 amHere you go guys, the save file on new game with All Smithing Text Unlocked.
Phew, it took nearly 40 minutes to add all of this even with macro to fully automate the process.
213 Smithing Text, because i exclude the "Unknown Item" Smithing Text that was included in the master list.
The list were taken from original table; in Tables Extras.
[Link]
It may not be for everyone to use, reportedly it only works if you use the same save file profile (i use Codex v1.21.02 release)
So probably not applicable for legit Steam user.
I only done the first two default mission, because we can't skip that before accessing Region Map.
Other than that, no other mission is unlocked aside from the default one.
This save file came as legit as it could, meaning i don't alter any character stats or use any script when doing the first default mission.
All equipment/weapon that was gained during the first two mission was purged/sold, then i reset the Amrita, Gold and Glory to zero.
Basically you start as fresh as it could.
Let me know if the save file works (hopefully it works for someone), and don't forget to mention which release you use.
Last note : I havent tested this on full playthrough yet, so i didn't know if i screw key item entry table, or something.
Hopefully i didn't screw anything.
Just in case the attachment link didn't work, here's the mediafire mirror:
[Link]
Credit :
Thanks to @KS212 for giving instruction how to add Smithing Text manually
A bit of correction, we didn't have to freeze the quantity value, just set the quantity to 2 without freezing will do just fine.
Here you go; keep in mind, this is for my setup specifically, since "last selected equipment" script doesn't work for me at all, and the nice person that made it didn't look into my problem.Deweyyy wrote:Mon Nov 20, 2017 4:55 amHey man, I saw your table on edit Plus item, can you share the table.
One more question, do you know what is the levl2 behind the level mean?