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Re: Horizon Forbidden West [Engine:Decima]

Posted: Sat May 11, 2024 10:27 pm
by SunBeam
Pain101 wrote:
Sat May 11, 2024 2:27 pm
SunBeam wrote:
Fri May 10, 2024 6:13 pm
...
Thank you for the update, so far everything is working beside burst size. It just crashes the game
Line 282 in [ Initialize ] script: replace "offset_WieldableItem" to "WieldableOrDroppableItemOffset".. or redownload table from main post.

Re: Horizon Forbidden West [Engine:Decima]

Posted: Sun May 12, 2024 8:18 pm
by Pain101
SunBeam wrote:
Sat May 11, 2024 10:27 pm
Pain101 wrote:
Sat May 11, 2024 2:27 pm
SunBeam wrote:
Fri May 10, 2024 6:13 pm
...
Thank you for the update, so far everything is working beside burst size. It just crashes the game
Line 282 in [ Initialize ] script: replace "offset_WieldableItem" to "WieldableOrDroppableItemOffset".. or redownload table from main post.
Working beautifully. Thank you so much for taking the time to do that

Re: Horizon Forbidden West [Engine:Decima]

Posted: Mon May 13, 2024 8:33 am
by CodeSidon
Inventory : Add Item By InventoryItemResource this function only work once? Second time game will crash

Re: Horizon Forbidden West [Engine:Decima]

Posted: Tue May 14, 2024 5:22 pm
by BeromeGamer
Is there a way to add the 15% concentration damage coil? It is essentially the best coil in the game but you can only acquire it off of a scorcher during the mission with Kotallo and you have to loot it within a 2 second window before the cutscene starts. Most people miss it (including me). People online feel that this is a bug but I don't believe anything has been done about it.

I was just hoping it was loaded into the games memory at some point during an inventory dump. I havent been able to get it so far.

Would it be possible to try and load a save around the time of that mission, actually loot the item, check the item ID, and then load your normal save and add it? I know you can't share item IDs to other people, but would loading a different save, within your own game, and without closing the game, change the ID?

Edit: nvm, it used to work that way. it has since been patched that you can loot it after the cutscene. still dumb that this is the only way to get one

Re: Horizon Forbidden West [Engine:Decima]

Posted: Mon May 27, 2024 3:19 pm
by dankew1
Is there a way to unlock all overrides from the start of the game? Without having to finish cauldrons I mean ?

Re: Horizon Forbidden West [Engine:Decima]

Posted: Fri May 31, 2024 11:52 am
by SunBeam
dankew1 wrote:
Mon May 27, 2024 3:19 pm
Is there a way to unlock all overrides from the start of the game? Without having to finish cauldrons I mean ?
In theory, yes. But no. The game is designed with progression unlocks in mind. If you do this from the start, whenever that moment comes to do it naturally (e.g.: in a Cauldron), you won't be able to finish Cauldrons. The game will already "know" you have the overrides and then you'll come back whining to us you can't progress and want a "fix". I'm tired of explaining that whatever crosses your mind has consequences in this game. And no, I don't know how to do it, but I am warning you NOT to. If, despite of all, you still wanna do this.. then maybe someone around tells you how to achieve it. I'd recommend checking out Nukem's "Gameplay Tweaks and Cheat Menu" for this game.