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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 4:49 pm
by gradius12
dallezh wrote: ↑Thu Jul 23, 2020 1:12 pm
MzJ wrote: ↑Thu Jul 23, 2020 1:10 pm
You mean like this? sao_al.exe+1F5D2F4
ye perfect
did some one just accept the daily quest and can look how the bytes around that value look like?
thats howw it look like for me in 2 byte dec after completed
[Link]
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 4:54 pm
by OPCOXE
I downloaded the file and put my own test on it. There is a lot of features we already had so I put them in blue.
EDIT: I didn't check the green ones so some greens are already in our table
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:08 pm
by Sushi-Maki
OPCOXE wrote: ↑Thu Jul 23, 2020 4:54 pm
I downloaded the file and put my own test on it. There is a lot of features we already had so I put them in blue.
Yes I had seen that, but there are especially a lot of very interesting scripts that we didn't have like :
- Instant Max Skill Proficiency
- EX Skill Connection Time Extended
- Active Skills No Cooldown & Attack Speed Up
- Buff Time does not decrease
- Teammates Command Fast Cooling
... and many others
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:09 pm
by OPCOXE
Sushi-Maki wrote: ↑Thu Jul 23, 2020 5:08 pm
OPCOXE wrote: ↑Thu Jul 23, 2020 4:54 pm
I downloaded the file and put my own test on it. There is a lot of features we already had so I put them in blue.
Yes I had seen that, but there are especially a lot of very interesting scripts that we didn't have like :
- Instant Max Skill Proficiency
- EX Skill Connection Time Extended
- Active Skills No Cooldown & Attack Speed Up
- Buff Time does not decrease
- Teammates Command Fast Cooling
... and many others
Of course. We should look for what works and what doesn't and add them to our table
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:10 pm
by gradius12
Sushi-Maki wrote: ↑Thu Jul 23, 2020 5:08 pm
OPCOXE wrote: ↑Thu Jul 23, 2020 4:54 pm
I downloaded the file and put my own test on it. There is a lot of features we already had so I put them in blue.
Yes I had seen that, but there are especially a lot of very interesting scripts that we didn't have like :
- Instant Max Skill Proficiency
- EX Skill Connection Time Extended
- Active Skills No Cooldown & Attack Speed Up
- Buff Time does not decrease
- Teammates Command Fast Cooling
... and many others
i miss increased droprate
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:11 pm
by Sushi-Maki
OPCOXE wrote: ↑Thu Jul 23, 2020 4:54 pm
I downloaded the file and put my own test on it. There is a lot of features we already had so I put them in blue.
EDIT: I didn't check the green ones so some greens are already in our table
Just a question : what is the "Maximum martial arts measurement" for please ? I didn't manage to see
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:13 pm
by gradius12
Sushi-Maki wrote: ↑Thu Jul 23, 2020 5:11 pm
OPCOXE wrote: ↑Thu Jul 23, 2020 4:54 pm
I downloaded the file and put my own test on it. There is a lot of features we already had so I put them in blue.
EDIT: I didn't check the green ones so some greens are already in our table
Just a question : what is the "Maximum martial arts measurement" for please ? I didn't manage to see
its the arts gauge
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:15 pm
by Sushi-Maki
Oh OK ! Thanks ^^
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:25 pm
by dallezh
Ok so. I just tested altering IDs for the Cube items. I was able to change the ID from an emote, to a working dye. But on map swap, it syncs your network inventory, so the dye is gone and I have the emote back.
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:29 pm
by gradius12
dallezh wrote: ↑Thu Jul 23, 2020 5:25 pm
Ok so. I just tested altering IDs for the Cube items. I was able to change the ID from an emote, to a working dye. But on map swap, it syncs your network inventory, so the dye is gone and I have the emote back.
and normal items broke inventory
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:30 pm
by dallezh
gradius12 wrote: ↑Thu Jul 23, 2020 5:29 pm
dallezh wrote: ↑Thu Jul 23, 2020 5:25 pm
Ok so. I just tested altering IDs for the Cube items. I was able to change the ID from an emote, to a working dye. But on map swap, it syncs your network inventory, so the dye is gone and I have the emote back.
and normal items broke inventory
My inventory broke before I even used CE, the second my items moved from presents to network inventory, my whole inventory broke ;/
EDIT: I only found out the daily quest returns if you load a previous save, but even tho it says it gives you a ticket, it doesn't actually give you 1, since you already did the quest.
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:32 pm
by gradius12
dallezh wrote: ↑Thu Jul 23, 2020 5:30 pm
gradius12 wrote: ↑Thu Jul 23, 2020 5:29 pm
dallezh wrote: ↑Thu Jul 23, 2020 5:25 pm
Ok so. I just tested altering IDs for the Cube items. I was able to change the ID from an emote, to a working dye. But on map swap, it syncs your network inventory, so the dye is gone and I have the emote back.
and normal items broke inventory
My inventory broke before I even used CE, the second my items moved from presents to network inventory, my whole inventory broke ;/
EDIT: I only found out the daily quest returns if you load a previous save, but even tho it says it gives you a ticket, it doesn't actually give you 1, since you already did the quest.
did you check in the network tab or in the present tab? when changing
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:33 pm
by dallezh
gradius12 wrote: ↑Thu Jul 23, 2020 5:32 pm
dallezh wrote: ↑Thu Jul 23, 2020 5:30 pm
gradius12 wrote: ↑Thu Jul 23, 2020 5:29 pm
and normal items broke inventory
My inventory broke before I even used CE, the second my items moved from presents to network inventory, my whole inventory broke ;/
EDIT: I only found out the daily quest returns if you load a previous save, but even tho it says it gives you a ticket, it doesn't actually give you 1, since you already did the quest.
did you check in the network tab or in the present tab? when changing
check?
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:35 pm
by gradius12
dallezh wrote: ↑Thu Jul 23, 2020 5:33 pm
gradius12 wrote: ↑Thu Jul 23, 2020 5:32 pm
dallezh wrote: ↑Thu Jul 23, 2020 5:30 pm
My inventory broke before I even used CE, the second my items moved from presents to network inventory, my whole inventory broke ;/
EDIT: I only found out the daily quest returns if you load a previous save, but even tho it says it gives you a ticket, it doesn't actually give you 1, since you already did the quest.
did you check in the network tab or in the present tab? when changing
check?
i have tried again (right now) but in the network inventory tab i have noww the asterstone for katana instead of my weapon skin
even after switching to present tab
[Link] the proof
Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03
Posted: Thu Jul 23, 2020 5:37 pm
by dallezh
gradius12 wrote: ↑Thu Jul 23, 2020 5:35 pm
dallezh wrote: ↑Thu Jul 23, 2020 5:33 pm
gradius12 wrote: ↑Thu Jul 23, 2020 5:32 pm
did you check in the network tab or in the present tab? when changing
check?
i have tried again (right now) but in the network inventory tab i have noww the asterstone for katana instead of my weapon skin
even after switching to present tab
[Link] the proof
Yes, but once you leave the map your in, it will revert back to the original.
the stone and dyes should work fine tho.