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Re: Code Vein

Posted: Sun Oct 13, 2019 1:30 am
by TemptingIcarus
Cathmor1973 wrote:
Sat Oct 12, 2019 9:12 pm
How do I use a cheat table or a trainer on Code Vein without the game crashing on my computer?
Attach it to Code Vein and use the codes and pray your game doesn't crash?

Waiting on 100% Status for Weapons. Would be nice to apply Poison 100% of the time with the Damage Multiplier for a DoT Poison Build.

Re: Code Vein

Posted: Sun Oct 13, 2019 4:18 am
by Cathmor1973
Alright.

Re: Code Vein

Posted: Sun Oct 13, 2019 4:21 am
by celerity
NumberXer0 wrote:
Sat Oct 12, 2019 4:29 pm
UnfadingOnes wrote:
Sat Oct 12, 2019 4:09 pm
NumberXer0 wrote:
Sat Oct 12, 2019 3:36 pm
Has anyone successfully gotten the weight scripts to work? I've changed weapons and veils, loaded into new areas etc. Nothing changes.
You mean the No Weight scripts by Celerity? Working perfectly fine for me. I activated the scripts, load into the game, all of my weapons have zero weight.
I'll try activating before loading in then. I got the Veil one working, but my weapons never went down no matter what I did.
Try removing async and see if that helps. (Right-click and uncheck Execute asynchronous)

Re: Code Vein

Posted: Sun Oct 13, 2019 6:28 am
by Syazwi.Syahmi
What does the "Bypass Customization Reset" do?

I want to know how do I find values that lets me use glowing colors for everything. I want to be a meme. A bright character. LOL.

Re: Code Vein

Posted: Sun Oct 13, 2019 7:48 am
by brother999
Why the game crashes always when i click on Player Pointer > Show/Hide > Player

Re: Code Vein

Posted: Sun Oct 13, 2019 11:55 am
by Zanzer
Stop checking the box for Player

Re: Code Vein

Posted: Sun Oct 13, 2019 2:20 pm
by DPockets
anyone know what the names are for the depth maps for item swapping? need to get one of them but the games bugged out and i can't get an item to hand in and get the map

Edit: figured it out here the items for depth maps if anyone else needs it
Spoiler
ItemArticleBase DA_DungeonKey_10.DA_DungeonKey_10
ItemArticleBase DA_DungeonKey_9.DA_DungeonKey_9
ItemArticleBase DA_DungeonKey_7.DA_DungeonKey_7
ItemArticleBase DA_DungeonKey_6.DA_DungeonKey_6
ItemArticleBase DA_DungeonKey_4.DA_DungeonKey_4
ItemArticleBase DA_DungeonKey_3.DA_DungeonKey_3
ItemArticleBase DA_DungeonKey_18.DA_DungeonKey_18
ItemArticleBase DA_DungeonKey_17.DA_DungeonKey_17
ItemArticleBase DA_DungeonKey_16.DA_DungeonKey_16
ItemArticleBase DA_DungeonKey_15.DA_DungeonKey_15
ItemArticleBase DA_DungeonKey_13.DA_DungeonKey_13
ItemArticleBase DA_DungeonKey_2.DA_DungeonKey_2

Re: Code Vein

Posted: Sun Oct 13, 2019 5:20 pm
by Mr. Alien
Waiting for a save editor with flag editing since I messed up on restoring the Successors.

Re: Code Vein

Posted: Sun Oct 13, 2019 7:59 pm
by NumberXer0
Mr. Alien wrote:
Sun Oct 13, 2019 5:20 pm
Waiting for a save editor with flag editing since I messed up on restoring the Successors.
This game isn't that popular. You'd be hard pressed to find someone willing to make an indepth save editor with flags you can change. Your best bet is just to noclip to the bosses, use OHKO cheats or whatever and just complete the game in 10 minutes to start a new run.

Re: Code Vein

Posted: Sun Oct 13, 2019 8:47 pm
by Mr. Alien
NumberXer0 wrote:
Sun Oct 13, 2019 7:59 pm
Mr. Alien wrote:
Sun Oct 13, 2019 5:20 pm
Waiting for a save editor with flag editing since I messed up on restoring the Successors.
This game isn't that popular. You'd be hard pressed to find someone willing to make an indepth save editor with flags you can change. Your best bet is just to noclip to the bosses, use OHKO cheats or whatever and just complete the game in 10 minutes to start a new run.
Meh, what's the point of doing that? Might as well do a NG+ run.

And do we even have a noclip cheat in the first place. Didn't remember seeing it on the table provided here.

Re: Code Vein

Posted: Mon Oct 14, 2019 12:06 am
by NumberXer0
Mr. Alien wrote:
Sun Oct 13, 2019 8:47 pm
NumberXer0 wrote:
Sun Oct 13, 2019 7:59 pm
Mr. Alien wrote:
Sun Oct 13, 2019 5:20 pm
Waiting for a save editor with flag editing since I messed up on restoring the Successors.
This game isn't that popular. You'd be hard pressed to find someone willing to make an indepth save editor with flags you can change. Your best bet is just to noclip to the bosses, use OHKO cheats or whatever and just complete the game in 10 minutes to start a new run.
Meh, what's the point of doing that? Might as well do a NG+ run.

And do we even have a noclip cheat in the first place. Didn't remember seeing it on the table provided here.
The point of doing that it to get you into NG+ as quick as possible so you can reset your flags like you want because no one is going to make a save editor. Its the easiest way available right now, I blasted through to get my other two endings because I couldn't be assed to play through 3 times. And yes, noclip is part of the UE4 console you can enable and use. Well, debugcamera but it does the same thing really.

Re: Code Vein

Posted: Mon Oct 14, 2019 2:04 am
by Cathmor1973
How do I use this cheat table to get unlimited haze in CODE VEIN?

Re: Code Vein

Posted: Mon Oct 14, 2019 10:55 am
by kousen
kousen wrote:
Fri Oct 11, 2019 10:23 pm
So can anyone get the skill cooldown editor to work? I don't want to be a full on god by enabling zero cooldowns on everything, just wanna mess with some gift's cooldowns. All it seems to do is make the icons refresh at whatever you set it to but you still can't use the gift until its original cooldown is done.
Bump, in case if anyone manages to figure this one out.

Re: Code Vein

Posted: Mon Oct 14, 2019 6:30 pm
by budboy
^I believe pox' scripts have the skill pointer where you can set the individual skill cooldown, recast time and even anim speed of the skill

protip: setting shifting hollow's recast delay to 1 and it's anim speed to 2 makes you move around the map very fast(of course you should have unlimited ichor first)

EDIT: Has anyone figured out yet how to change your character's name?

Re: Code Vein

Posted: Mon Oct 14, 2019 6:57 pm
by TemptingIcarus
Has anyone figured out how to do 100% Status on hit?