Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

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chris89
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by chris89 »

cheat for istant growt ?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by 0mn0 »

MrNiceGuyPrime wrote:
Mon Jun 02, 2025 4:17 pm
Does anyone know the skill ID for the Flutter Charm?
000000000085285E

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by kokuhasai »

dear anyone
can made table for battle damage break over 9999 limit?

9192jks
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by 9192jks »

Could you please add the damage increase for harvests like ore, wood, fish?

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Ragnarok Drakengard
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+29]

Post by Ragnarok Drakengard »

minhnhatx wrote:
Sun Jun 01, 2025 6:19 pm
Hello.
I found Damage Multiplier for Trees, Mine, and Fish. I have not test this for farming. Enjoy.
Hello. It likes to crash the game sometimes. Sometimes it happens when you do a charge attack when gathering. It works for farming, by the way, but prone to crashing. Please fix the crashing issue, if you can. Thanks.
9192jks wrote:
Tue Jun 03, 2025 2:10 am
Could you please add the damage increase for harvests like ore, wood, fish?
minhnhatx made one. He just needs to share his findings with DrummerIX, so he can add it to the table, crash-free, hopefully.

Also, we are still missing some other "currency" options in the table. For Goddess Fruits and Mysterious Slates.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by NoVA621 »

Is it possible to add a cheat to increase the trust level of NPCs?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+29]

Post by minhnhatx »

Ragnarok Drakengard wrote:
Tue Jun 03, 2025 4:52 am
minhnhatx wrote:
Sun Jun 01, 2025 6:19 pm
Hello.
I found Damage Multiplier for Trees, Mine, and Fish. I have not test this for farming. Enjoy.
Hello. It likes to crash the game sometimes. Sometimes it happens when you do a charge attack when gathering. It works for farming, by the way, but prone to crashing. Please fix the crashing issue, if you can. Thanks.
I have tested the script just now. I tried different numbers
99
999
9,999
99,999
999,999
9,999,999
Charge attack and regular, I was unable to re-produce the crash issue.
Are you sure you weren't using any other cheats at the time of the crash? Re-load the game, try the script without any other cheat.
Ragnarok Drakengard wrote:
Tue Jun 03, 2025 4:52 am
Also, we are still missing some other "currency" options in the table. For Goddess Fruits and Mysterious Slates.
I've just made it to chapter 5, I don't know what those are, yet.

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by minhnhatx »

KingOf7s wrote:
Mon May 26, 2025 1:22 pm
Hoping for an affinity multiplier soon
rhyvl25 wrote:
Mon May 26, 2025 4:33 pm
An Affinity multiplier for party members would be greatly appreciated <3
Avenhax wrote:
Thu May 29, 2025 9:20 pm
-> Buddy affection multiplier
mauped wrote:
Fri May 30, 2025 5:44 pm
Can you please add one more cheat? Multiplier for Buddie Affinity Gain
NoVA621 wrote:
Tue Jun 03, 2025 2:58 pm
Is it possible to add a cheat to increase the trust level of NPCs?
I found Affinity Multiplier. Enjoy.
Attachments
FantasyLifeI-AffinityMultiplier.CT
(1.54 KiB) Downloaded 258 times

mauped
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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by mauped »

minhnhatx wrote:
Wed Jun 04, 2025 12:40 am
KingOf7s wrote:
Mon May 26, 2025 1:22 pm
Hoping for an affinity multiplier soon
rhyvl25 wrote:
Mon May 26, 2025 4:33 pm
An Affinity multiplier for party members would be greatly appreciated <3
Avenhax wrote:
Thu May 29, 2025 9:20 pm
-> Buddy affection multiplier
mauped wrote:
Fri May 30, 2025 5:44 pm
Can you please add one more cheat? Multiplier for Buddie Affinity Gain
NoVA621 wrote:
Tue Jun 03, 2025 2:58 pm
Is it possible to add a cheat to increase the trust level of NPCs?
I found Affinity Multiplier. Enjoy.
You're awesome! Thank you so much!

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by raikxou »

anyone have the golden celestias gift value yet/table?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by chris89 »

minhnhatx wrote:
Wed Jun 04, 2025 12:40 am
KingOf7s wrote:
Mon May 26, 2025 1:22 pm
Hoping for an affinity multiplier soon
rhyvl25 wrote:
Mon May 26, 2025 4:33 pm
An Affinity multiplier for party members would be greatly appreciated <3
Avenhax wrote:
Thu May 29, 2025 9:20 pm
-> Buddy affection multiplier
mauped wrote:
Fri May 30, 2025 5:44 pm
Can you please add one more cheat? Multiplier for Buddie Affinity Gain
NoVA621 wrote:
Tue Jun 03, 2025 2:58 pm
Is it possible to add a cheat to increase the trust level of NPCs?
I found Affinity Multiplier. Enjoy.
please istant growt

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by Niedzielan »

raikxou wrote:
Wed Jun 04, 2025 1:21 pm
anyone have the golden celestias gift value yet/table?
In my table ( viewtopic.php?p=407765#p407765 ) they're in getDataManager -> Data Manager -> Play Data -> goddessHerbGold
In DrummerIX's table I don't think the pointer to the gold ones exists, but it's easy to get - copy+paste the Celestial Gifts pointer and edit the new one to have +D4 instead of +D0

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by raikxou »

Niedzielan wrote:
Wed Jun 04, 2025 2:17 pm
raikxou wrote:
Wed Jun 04, 2025 1:21 pm
anyone have the golden celestias gift value yet/table?
In my table ( viewtopic.php?p=407765#p407765 ) they're in getDataManager -> Data Manager -> Play Data -> goddessHerbGold
In DrummerIX's table I don't think the pointer to the gold ones exists, but it's easy to get - copy+paste the Celestial Gifts pointer and edit the new one to have +D4 instead of +D0
thank you ! this worked perfectly

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by ChubyDubyDua »

Is there a way to get/unlock ALL recipies? i read that villagers sometimes gives you recipes of theyre fashion cloths, and sometimes food recipes, so theres a way to get all recipes unlocked? or make someone sells all recipes?

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Re: Fantasy LIfe I The Girl Who Steals Time [Steam] [+62]

Post by iMaxed0ut »

What would be the easiest way to give 1 (or 999) of each item crafting item (wood, horns etc.). Not weapons or armor, just stuff for crafting lives. I know there is a cheat for free crafting materials, but I would like to have at least 1 of each item actually in my inventory. I tried using the minimum item get on use but it doesn't count as being used for the purposed of the free crafting item cheat since it doesn't recognize as the item being actually in your inventory and being spent/gained.
Niedzielan wrote:
Mon May 19, 2025 4:42 pm
So far I've made a very basic item editor, should just work on hovering over an item.

Features
Item Editor:
Item ID
Quantity - Material / Consumable only
Rank - Equipment only
Skill 1/2 ID - Equipment only

Location/Coordinate pointer

FoV/Zoom/Camera pointer

Drop rate modifier (WIP)

DataManager pointer (WIP)
- DataManager should contain most saveable data, e.g. money, inventory, quest status. Most fields still need to be filled in, however. Still WIP

You can change the Item ID to another item's ID to change that item (switch tabs then back), ditto with the Skill IDs.

Skill IDs:
skilllist.txt
Item IDs:
itemlist_v2.txt
old lists
Old list: itemlist.txt
Note: some people have experienced crashes or have been unable to get scripts working. In some of these cases updating to the latest CE version (7.6) has fixed those issues.

FName custom type guide:
Note: string-based custom types require CE 7.5 or higher.
Written guide:
1. Right click the "Value Type" dropdown in the Scan stuff, choose "Define new custom type (LUA)"
2. Overwrite the default stuff (i.e. select everything and delete) by pasting the following script, then click "Ok"

Code: Select all

--Note: keep the function base name unique.
local typename="FName" --shown as the typename in ce
local bytecount=4  --number of bytes of this type
local functionbasename="fnametype"
local usesfloat=false
local usesstring=true

function fnametype_bytestovalue(b1,b2,b3,b4,address)
 if FNameStringAlgo ~= nil then
return FNameStringAlgo(address)
else
return "Err: FNameStringAlgo required"
end
end

function fnametype_valuetobytes(i,address)
if FindStringFName ~= nil then
local foundID = nil
if findInNameList ~= nil then
foundID = findInNameList(i)
end
if not foundID then foundID = FindStringFName(i, false, true) end
local b1 = (foundID>>24)&0xff
local b2 = (foundID>>16)&0xff
local b3 = (foundID>>8)&0xff
local b4 = foundID&0xff
return b4,b3,b2,b1
else
return 0,0,0,0
end
end
return typename, bytecount, functionbasename, usesfloat, usesstring
Image guide
Image
Image
Image
Image
Currently there are some issues with getting FNamePool for some people, so the ID <-> name feature might not work for you.
With fli_008 I've added a "Manually set offset" which has the 1.1.3 and 1.1.4 and 1.2.1 offsets in the dropdown menu. Hopefully this works even if the other scanning methods don't. If there's an update and I haven't updated the offsets, please try the second method here: viewtopic.php?p=408166#p408166

Note that some items have no stats for certain ranks - an Oak Axe doesn't have stats for Supreme or Legendary, and a Verdant Axe doesn't have stats until Notable.
Note that you can't turn one type of item into another. Lifeweed -> Big Egg is fine. Lifeweed -> Oak Axe isn't. As long as it would be in the same tab, you should be able to transmute it.
Changelog
Edit: Actually the Item ID and Skill ID change each launch... why? I assume that's some kind of Unreal thing. Without some way of mapping those to the names I can't make a list of item codes... It'll work for duplicating easily enough, but swapping to an item/skill you don't already have will be a pain.

Edit2: Added a location/coordinate pointer

Edit3: Added FoV and zoom pointers:
zoom vertical (top-down) and zoom horizontal
Edit4: Added more camera stuff:
max/min camera angle (-60 and -30 default in the past, I find that -89 and -10 is better - min to 0 lets you go flat, and positive min is under the floor - but clipping is a bit wonky so sometimes it'll zoom in and sometimes it'll go under the floor)

Edit5: Fixed item pointer for 1.1.3, should also work for objects (i.e. furniture), etc, now.
Edit6: fix disabling item pointer... thought I'd done that already but apparently not

Edit7: Added some Item / Skill ID stuff... kinda experimental but hopefully if it doesn't work it won't break anything else.
I borrowed code from Cake-san's excellent UE4 table (which isn't fully compatible with UE5 games like FLi) because the FName parsing stuff works, so we can translate between gamedata names and the FNames stored in inventory memory.
That is, you can now look up an item name and find the ID for it, then modify your existing item.
The itemlist and skilllist as wekk as the dropdown menu stuff are all hardcoded, so any updates adding new items or changing names won't be reflected here.

Edit7.5: Separated itemlist into sections

Edit8: Found what some of the item fields are, and hopefully made it a bit easier to enter a manual FName offset

Edit9: Add drop rate modifier (additive) Still WIP but should work well enough for now

Edit10: Modified Cake's UE helper to work with FLi, added DataManager pointer

Edit11: Revamped FName stuff a bit - now added as a custom type
Is there a guide you've posted somewhere on how to use the table? I am completely lost on how to use it after creating the custom type. I'd like to manually change certain items into other items like I mentioned in my original comment since there doesn't seem to be an "add 1 of each item" cheat or script. Until there, I'd like to work on adding 1 item at a time for the crafting items I would need. Any pointers or how to use guide would be great. Thank you for your hard work!
Last edited by iMaxed0ut on Wed Jun 04, 2025 8:44 pm, edited 1 time in total.

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