WWE 2K22

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fbellos23
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Re: WWE 2K22

Post by fbellos23 »

Hi, any one has any luck finding the camera values?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

JediahLongtree
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Re: WWE 2K22

Post by JediahLongtree »

MikeNeedsCheats wrote:
Wed Apr 20, 2022 12:40 am
HeziTheGreat wrote:
Tue Apr 19, 2022 11:08 pm
Patch 1.09 changed the offsets I guess because the unlocked npcs aren't in my game. It also introduces a random speed up glitch on PC.
all the game does is edit the values to be locked again after you restart your game. if you keep a memory file of all the info then you can import it into the memory and be done with it.

there is apparently a new Roman and Hogan but I've yet to see them in the memory.
Do you by any chance have that memory file?

MikeNeedsCheats
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Re: WWE 2K22

Post by MikeNeedsCheats »

JediahLongtree wrote:
Wed Apr 20, 2022 9:48 am
MikeNeedsCheats wrote:
Wed Apr 20, 2022 12:40 am
HeziTheGreat wrote:
Tue Apr 19, 2022 11:08 pm
Patch 1.09 changed the offsets I guess because the unlocked npcs aren't in my game. It also introduces a random speed up glitch on PC.
all the game does is edit the values to be locked again after you restart your game. if you keep a memory file of all the info then you can import it into the memory and be done with it.

there is apparently a new Roman and Hogan but I've yet to see them in the memory.
Do you by any chance have that memory file?
I've posted it before, no one could use it for whatever reason even though it worked on fresh saves for me.

you can make your own, just enable the slots in game, save the region from Rocks pofo to the very end of the pofos. (before tag teams) and then import from there.

JediahLongtree
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Re: WWE 2K22

Post by JediahLongtree »

MikeNeedsCheats wrote:
Wed Apr 20, 2022 3:40 pm
JediahLongtree wrote:
Wed Apr 20, 2022 9:48 am
MikeNeedsCheats wrote:
Wed Apr 20, 2022 12:40 am


all the game does is edit the values to be locked again after you restart your game. if you keep a memory file of all the info then you can import it into the memory and be done with it.

there is apparently a new Roman and Hogan but I've yet to see them in the memory.
Do you by any chance have that memory file?
I've posted it before, no one could use it for whatever reason even though it worked on fresh saves for me.

you can make your own, just enable the slots in game, save the region from Rocks pofo to the very end of the pofos. (before tag teams) and then import from there.
But will they stay unlocked on 1.09? Because I heard everytime you relaunch the game they go locked again.

MikeNeedsCheats
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Re: WWE 2K22

Post by MikeNeedsCheats »

JediahLongtree wrote:
Wed Apr 20, 2022 6:11 pm
MikeNeedsCheats wrote:
Wed Apr 20, 2022 3:40 pm
JediahLongtree wrote:
Wed Apr 20, 2022 9:48 am

Do you by any chance have that memory file?
I've posted it before, no one could use it for whatever reason even though it worked on fresh saves for me.

you can make your own, just enable the slots in game, save the region from Rocks pofo to the very end of the pofos. (before tag teams) and then import from there.
But will they stay unlocked on 1.09? Because I heard everytime you relaunch the game they go locked again.
no, as I said you need a file to import every time to make sure they're unlocked every time you boot up.

isn't hard to setup a file as I said, anyway.

AEKCarlos
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Re: WWE 2K22

Post by AEKCarlos »

Has anyone managed to unlock the DLCs?

MikeNeedsCheats
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Re: WWE 2K22

Post by MikeNeedsCheats »

AEKCarlos wrote:
Wed Apr 20, 2022 8:11 pm
Has anyone managed to unlock the DLCs?
yes

use my ID list, go from there. the bytes to change are very easy to figure out.

AEKCarlos
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Re: WWE 2K22

Post by AEKCarlos »

Ok I've try to unlock them by myself, but Idk what to do tbh, can someone help me? I just want Umaga haha

gauravkokani
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Re: WWE 2K22

Post by gauravkokani »

Does the cheat engine trainer working on V1.09? Bcoz I want to update from 1.08 to 1.09

rikkai
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Re: WWE 2K22

Post by rikkai »


viktor13a
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Re: WWE 2K22

Post by viktor13a »

Does anyone know how to unlock Rey Mysterio 96 on PC by cheat engine? Maybe someone explain how to do this?

raeyxchannel
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Re: WWE 2K22

Post by raeyxchannel »

when choosing male vs female ai vs ai male doesnt attack female. Is there a way to make them fight? Thanks!

rjhelms84
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Re: WWE 2K22

Post by rjhelms84 »

made something to make things easier, as with the new patch, any wrestlers we unlocked with cheat engine get reset when you relaunch the game, and manually repasting over the memory in 5 different places is a pain, so I wrote this lua script. To use, open cheat engine with the game running and load the game process as usual, then open the lua table and paste this and hit execute. This code unlocks alexa goddess, nikki cross, dijakovic and old hbk and old road dogg, but it's not hard to alter to include more wrestlers. Obviously you need to load this script in cheat engine each time you load the game. (And as long as you don't load up your universe mode without doing this first, you can maintain any changes in there regarding unlocked superstars):


-- alexa

local aobresult = AOBScan("B1 03 C1 01 6C 02 0F 0D 00 00 C3 6F B5 32 60 5D 1F D3 25 20 17 27 69 A5 46 FB B6 C9 D9 DE 76 E0 98 A3 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked alexa")
else
print("No results found")
end

-- dijakovic

aobresult = AOBScan("96 03 A6 01 96 03 53 10 00 00 BB DA B5 D0 9A F7 80 21 5D 95 17 C5 93 0F D9 09 4C 63 46 2C 8C 4A 07 51 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked dijakovic")
else
print("No results found")
end

-- nikki cross

aobresult = AOBScan("BA 02 32 01 57 03 0F 0D 00 00 E8 1B EE 67 E8 1B EE 67 E8 1B EE 67 E8 1B EE 67 E8 1B EE 67 98 D3 B2 80 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked nikki cross")
else
print("No results found")
end

-- hbk old

aobresult = AOBScan("C9 01 D5 00 91 00 49 0E 00 00 E2 8F E2 C3 C3 A2 D7 32 04 C0 40 D6 CA 5A 8E 1A 15 36 11 3F D5 1F 50 42 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked old hbk")
else
print("No results found")
end

-- road dogg old

aobresult = AOBScan("C8 01 D4 00 38 01 2F 0F 00 00 E1 0C 89 31 C0 21 BC C0 07 43 2B 24 C9 D9 E5 E8 16 B5 7A CD D6 9C 3B B0 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked old road dogg")
else
print("No results found")
end

AEKCarlos
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Re: WWE 2K22

Post by AEKCarlos »

rjhelms84 wrote:
Thu Apr 21, 2022 5:07 pm
made something to make things easier, as with the new patch, any wrestlers we unlocked with cheat engine get reset when you relaunch the game, and manually repasting over the memory in 5 different places is a pain, so I wrote this lua script. To use, open cheat engine with the game running and load the game process as usual, then open the lua table and paste this and hit execute. This code unlocks alexa goddess, nikki cross, dijakovic and old hbk and old road dogg, but it's not hard to alter to include more wrestlers. Obviously you need to load this script in cheat engine each time you load the game. (And as long as you don't load up your universe mode without doing this first, you can maintain any changes in there regarding unlocked superstars):


-- alexa

local aobresult = AOBScan("B1 03 C1 01 6C 02 0F 0D 00 00 C3 6F B5 32 60 5D 1F D3 25 20 17 27 69 A5 46 FB B6 C9 D9 DE 76 E0 98 A3 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked alexa")
else
print("No results found")
end

-- dijakovic

aobresult = AOBScan("96 03 A6 01 96 03 53 10 00 00 BB DA B5 D0 9A F7 80 21 5D 95 17 C5 93 0F D9 09 4C 63 46 2C 8C 4A 07 51 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked dijakovic")
else
print("No results found")
end

-- nikki cross

aobresult = AOBScan("BA 02 32 01 57 03 0F 0D 00 00 E8 1B EE 67 E8 1B EE 67 E8 1B EE 67 E8 1B EE 67 E8 1B EE 67 98 D3 B2 80 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked nikki cross")
else
print("No results found")
end

-- hbk old

aobresult = AOBScan("C9 01 D5 00 91 00 49 0E 00 00 E2 8F E2 C3 C3 A2 D7 32 04 C0 40 D6 CA 5A 8E 1A 15 36 11 3F D5 1F 50 42 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked old hbk")
else
print("No results found")
end

-- road dogg old

aobresult = AOBScan("C8 01 D4 00 38 01 2F 0F 00 00 E1 0C 89 31 C0 21 BC C0 07 43 2B 24 C9 D9 E5 E8 16 B5 7A CD D6 9C 3B B0 00");
if (aobresult~=nil) then
print("Results found: "..aobresult.Count);

for i=0,aobresult.Count -1 do

writeBytes(tonumber(aobresult[i], 16) + 34,0x01)

end

aobresult.destroy()
aobresult=nil
print("unlocked old road dogg")
else
print("No results found")
end
Thanks for this script! I have a question, how do we find the AOB of a superstar?

rjhelms84
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Re: WWE 2K22

Post by rjhelms84 »

I made a memory spreadsheet so you can see the wrestler Id and slot Id of each wrestler, and I also did the hex conversions, so you can figure it out. Password for attached zip is "wwe". Scroll down to 100 in the spreadsheet, as that's where I started it.
Attachments
wwe2k22_memory_sheet.zip
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