Re: Borderlands 3 +14
Posted: Sun Sep 22, 2019 10:16 am
Could someone upload the save file with Electric version of Conference Call ?
Thank you !
Thank you !
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
How to remove a component though? I successfully changed the component to one another, but when I tried to remove it by setting it to 0000000000000000, the game crashes.Zanzer wrote: ↑Thu Sep 19, 2019 3:30 amA very clumsy, error prone way to edit your items is as follows:
1. Can start out by modifying a trash weapon
2. Use the Item Components pointer from my table: viewtopic.php?f=4&t=10256&p=102742#p102742
3. Use the Objects Dump from SunBeam's post: viewtopic.php?f=4&t=10253
4. Compare the addresses in Memory Viewer and the ObjectsDump.txt file4. Find a component that you may want and then replace or add (if you know what you're doing) the address to the Memory Viewer listCode: Select all
BPInvPart_PS_VLA_C Part_PS_VLA_Body.Part_PS_VLA_Body 0x000000006719CE00 BPInvPart_PS_VLA_C Part_PS_VLA_Slide_02.Part_PS_VLA_Slide_02 0x000000006719C900 BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_03.Part_PS_VLA_Barrel_03 0x0000000067192E00 BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_03_C.Part_PS_VLA_Barrel_03_C 0x0000000067196A00 BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_03_B.Part_PS_VLA_Barrel_03_B 0x0000000067196C80 BPInvPart_PS_VLA_C Part_PS_VLA_MagType_03.Part_PS_VLA_MagType_03 0x0000000067194200 BPInvPart_PS_VLA_C Part_PS_VLA_Mag_03_B.Part_PS_VLA_Mag_03_B 0x0000000067194480 BPInvPart_PS_VLA_C Part_PS_VLA_Grip_02.Part_PS_VLA_Grip_02 0x000000006719BC80 BPInvPart_PS_VLA_C Part_PS_VLA_Rail_01.Part_PS_VLA_Rail_01 0x000000006719B780 BPInvPart_PS_VLA_C Part_PS_VLA_Scope_01.Part_PS_VLA_Scope_01 0x000000006719AD80 BPInvPart_PS_VLA_C Part_PS_VLA_Underbarrel_01.Part_PS_VLA_Underbarrel_01 0x000000006719A100
Code: Select all
BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_Infiniti.Part_PS_VLA_Barrel_Infiniti 0x0000000067192680
5. Hell, you might as well add two legendary components!Code: Select all
BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_Magnificent.Part_PS_VLA_Barrel_Magnificent 0x000000006719D800
![]()
Can some one make a video? its get much easiertemplerlord wrote: ↑Sun Sep 22, 2019 10:21 amHow to remove a component though? I successfully changed the component to one another, but when I tried to remove it by setting it to 0000000000000000, the game crashes.Zanzer wrote: ↑Thu Sep 19, 2019 3:30 amA very clumsy, error prone way to edit your items is as follows:
1. Can start out by modifying a trash weapon
2. Use the Item Components pointer from my table: viewtopic.php?f=4&t=10256&p=102742#p102742
3. Use the Objects Dump from SunBeam's post: viewtopic.php?f=4&t=10253
4. Compare the addresses in Memory Viewer and the ObjectsDump.txt file4. Find a component that you may want and then replace or add (if you know what you're doing) the address to the Memory Viewer listCode: Select all
BPInvPart_PS_VLA_C Part_PS_VLA_Body.Part_PS_VLA_Body 0x000000006719CE00 BPInvPart_PS_VLA_C Part_PS_VLA_Slide_02.Part_PS_VLA_Slide_02 0x000000006719C900 BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_03.Part_PS_VLA_Barrel_03 0x0000000067192E00 BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_03_C.Part_PS_VLA_Barrel_03_C 0x0000000067196A00 BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_03_B.Part_PS_VLA_Barrel_03_B 0x0000000067196C80 BPInvPart_PS_VLA_C Part_PS_VLA_MagType_03.Part_PS_VLA_MagType_03 0x0000000067194200 BPInvPart_PS_VLA_C Part_PS_VLA_Mag_03_B.Part_PS_VLA_Mag_03_B 0x0000000067194480 BPInvPart_PS_VLA_C Part_PS_VLA_Grip_02.Part_PS_VLA_Grip_02 0x000000006719BC80 BPInvPart_PS_VLA_C Part_PS_VLA_Rail_01.Part_PS_VLA_Rail_01 0x000000006719B780 BPInvPart_PS_VLA_C Part_PS_VLA_Scope_01.Part_PS_VLA_Scope_01 0x000000006719AD80 BPInvPart_PS_VLA_C Part_PS_VLA_Underbarrel_01.Part_PS_VLA_Underbarrel_01 0x000000006719A100
Code: Select all
BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_Infiniti.Part_PS_VLA_Barrel_Infiniti 0x0000000067192680
5. Hell, you might as well add two legendary components!Code: Select all
BPInvPart_PS_VLA_C Part_PS_VLA_Barrel_Magnificent.Part_PS_VLA_Barrel_Magnificent 0x000000006719D800
![]()
I want to make some non-elemental weapon by this way.
An XP multiplier can probably be found in the trainers section of this forum.Martijn1234 wrote: ↑Sun Sep 22, 2019 3:44 pmis it possible to add an xp multiplier and inf rockets and such aswell to this table?