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Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 12:51 pm
by fanta9988
Squall8 wrote:
Tue Jan 14, 2020 11:16 am
Table updated.

Major thanks to LCHLH and Kaleina for providing updated DDLs for layered armor. And thanks to CoffeeKitty for providing a list of item IDs for IB, that will be added to the DDL in the upcoming days.

Just one thing to note for the 1 jewel script, the secondary skills sometimes don't take effect. I'll have to look into that more once I get farther.

I hope to get everything done by next week, but we'll see how it goes.
Hey! Cool for the update, really you are great Squall8. I can't wait to see how the table evolves. In any case you do an absolutely great job, congratulations again.

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 1:25 pm
by pokan8620
May add edit player appearance & palico appearance?

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 1:36 pm
by Sofiacatte
LCHLH wrote:
Tue Jan 14, 2020 12:17 pm
Sofiacatte wrote:
Tue Jan 14, 2020 11:45 am
I don't actually see that option on the table from the first page of this thread for IB. Which table are you using?
It's a script from Marcus101RR's table as you can see from the non-blurred [Marcus101RR's Scripts] container- it had the item box working before the last update by Squall8, but now Highlighted Item Pointer > [Item Box] should get you the same address.
Or hell, you can find it yourself manually by scanning for an item or deco you have lots of (and can sell to progress the scan), then scrolling down a bunch to get to the last deco; that's how I did it before any "highlighted" script was made to work. I can't code to save my life, but I can read the matrix somehow :ph34r: .
Thank you a lot for the help. I got it working. You're a life saver

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 2:04 pm
by Sarnind
weapon editor doesn t work

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 2:44 pm
by MarcoReckless
.

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 3:45 pm
by zerocoolrox
LCHLH wrote:
Tue Jan 14, 2020 11:39 am
Sofiacatte wrote:
Tue Jan 14, 2020 10:35 am
This could be a really stupid question, and im sorry if it is, but im unreasonably angry at this game right now, so forgive me.

In icebourne, does anyone currently have a way to get all the decorations? Really, really tired of the bad game design that is having to put in over a thousand hours into a game to be able to build end game sets, because lacking decorations.
All at once? I'd recommend against any and every "give all" thing, but one at a time should be easy.
Here's how you do it; should be easy enough to understand I hope:
Image
EFHT wrote:
Tue Jan 14, 2020 10:42 am
yes i have backup,but when i check it, it's not right too. :oops:
what ever, Thank u so mach :) .
You make backups before you start cheating. You test out if everything works fine, and if yes you make another backup. The reason I don't ever use cloud saves is because they're more than capable to backup a messed up save, whereas manually it's safer.
Do you mind if you provided the cheat table used in your example? The one that was combined does not let me activate "get items" script

UPDATE: Nevermind, found it!!

UPDATE!! Finally got it working, keep in mind you have to actually click on the deco instead of hovering over it for the addresses to show up. Reallly appreciate the tip. Thank you so much. If game crashes when doing this, try enabling AllowVEH first before the others. Link to Table i used is here: viewtopic.php?f=4&t=9923

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 5:54 pm
by Hlaalu
+ 1 to ignore crafting requirements. I think the RNG gods have cursed me.
I still can't get the mats I need for a single weapon after killing the monster 10 times.
Willing to bribe you to work on this one :D

Another "have X amount of all charms" would be awesome too.

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 6:03 pm
by Sol
coolbond wrote:
Tue Jan 14, 2020 10:09 am
for some reason as soon as i try to start the program it crashes monster hunter, any solutions?
Be sure you're only hitting OK once at the main menu, and not twice. The second OK will close the program and MH. If it's something else, I can't assist as I've not run into any problems doing it the correct way.

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 7:14 pm
by caliber1942
coolbond wrote:
Tue Jan 14, 2020 10:09 am
caliber1942 wrote:
Fri Jan 10, 2020 3:12 am
CRC bypass MHW Version 399335 10.12.00

run program, follow instructions, leave running until you are ready to quit game

password:
frf

best,
Cal
for some reason as soon as i try to start the program it crashes monster hunter, any solutions?

Follow the instructions. You leave it running, don't click the last OK until you are ready to stop playing the game.

best,
Cal

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 7:15 pm
by coolbond
Sol wrote:
Tue Jan 14, 2020 6:03 pm
coolbond wrote:
Tue Jan 14, 2020 10:09 am
for some reason as soon as i try to start the program it crashes monster hunter, any solutions?
Be sure you're only hitting OK once at the main menu, and not twice. The second OK will close the program and MH. If it's something else, I can't assist as I've not run into any problems doing it the correct way.
never even got a chance to click ok, as soon as i allowed it to administrator access it killed itself and the game i had to restart the pc to get it to cooperate again

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 7:16 pm
by coolbond
caliber1942 wrote:
Tue Jan 14, 2020 7:14 pm
coolbond wrote:
Tue Jan 14, 2020 10:09 am
caliber1942 wrote:
Fri Jan 10, 2020 3:12 am
CRC bypass MHW Version 399335 10.12.00

run program, follow instructions, leave running until you are ready to quit game

password:
frf

best,
Cal
for some reason as soon as i try to start the program it crashes monster hunter, any solutions?

Follow the instructions. You leave it running, don't click the last OK until you are ready to stop playing the game.

best,
Cal
As soon as i gave it admin access it died and took the game with it, never got a chance to even press ok.
solved it by restarting the pc

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 8:28 pm
by LCHLH
Here's an improvised/cannibalized/what have you version of character appearance addresses. Paste it inside the Character Pointers script.
Image

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>348816</ID>
      <Description>"[Player Appearance]"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>750058</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>348845</ID>
          <Description>"Sex"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:male
1:female
</DropDownList>
          <Color>845900</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>ps1</Address>
          <Offsets>
            <Offset>16C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348847</ID>
          <Description>"Face (0-27)"</Description>
          <Color>845900</Color>
          <VariableType>Byte</VariableType>
          <Address>ps1</Address>
          <Offsets>
            <Offset>171</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348878</ID>
          <Description>"Skin"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C6005E</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>348839</ID>
              <Description>"Skin color X"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>166</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348840</ID>
              <Description>"Skin color Y"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>167</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348841</ID>
              <Description>"Wrinkle Volume (Age)"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>168</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348842</ID>
              <Description>"Wrinkles"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>169</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>348879</ID>
          <Description>"Hair"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C6005E</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>348857</ID>
              <Description>"Hairstyle"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>184</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348836</ID>
              <Description>"Hair color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>17C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348851</ID>
              <Description>"Eyebrows"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>175</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348846</ID>
              <Description>"Brow type"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>170</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348835</ID>
              <Description>"Eyebrow color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>15c</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348853</ID>
              <Description>"Facial hair"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>177</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348855</ID>
              <Description>"Facial hair - color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>160</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>348880</ID>
          <Description>"Eyes"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C6005E</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>348848</ID>
              <Description>"Eyes"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>172</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348837</ID>
              <Description>"Eye width"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>164</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348838</ID>
              <Description>"Eye height"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>165</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348852</ID>
              <Description>"Eyelash length"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Short
1:Average
2:Long
</DropDownList>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>176</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348833</ID>
              <Description>"Left eye - color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>154</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348834</ID>
              <Description>"Right eye - color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>158</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>348881</ID>
          <Description>"Nose"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C6005E</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>348849</ID>
              <Description>"Nose"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>173</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348843</ID>
              <Description>"Nose height"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>16A</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>348882</ID>
          <Description>"Mouth"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C6005E</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>348850</ID>
              <Description>"Mouth"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>174</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348871</ID>
              <Description>"Mouth height"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>16B</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>348877</ID>
          <Description>"Makeup"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C6005E</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>348832</ID>
              <Description>"Makeup 1 - type"</Description>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>12C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348826</ID>
              <Description>"Makeup 1 - position X"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>110</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348827</ID>
              <Description>"Makeup 1 - position Y"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>114</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348828</ID>
              <Description>"Makeup 1 - size X"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>118</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348829</ID>
              <Description>"Makeup 1 - size Y"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>11C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348825</ID>
              <Description>"Makeup 1 - color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>10C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348830</ID>
              <Description>"Makeup 1 - glossy"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>120</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348831</ID>
              <Description>"Makeup 1 - metallic"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>124</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348919</ID>
              <Description>"Makeup 1 - transparency"</Description>
              <Color>845900</Color>
              <VariableType>Byte</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>10F</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348923</ID>
              <Description>"Makeup 1 - luminescent"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>128</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348928</ID>
              <Description>"Makeup 2 - type"</Description>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>108</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348929</ID>
              <Description>"Makeup 2 - position X"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>EC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348930</ID>
              <Description>"Makeup 2 - position Y"</Description>
              <Color>845900</Color>
              <VariableType>Float</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>F0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348926</ID>
              <Description>"Makeup 2 - color (ARGB)"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>845900</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>ps1</Address>
              <Offsets>
                <Offset>E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>348860</ID>
          <Description>"Expression"</Description>
          <Color>845900</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>ps1</Address>
          <Offsets>
            <Offset>188</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348858</ID>
          <Description>"Clothing"</Description>
          <Color>845900</Color>
          <VariableType>Byte</VariableType>
          <Address>ps1</Address>
          <Offsets>
            <Offset>186</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348856</ID>
          <Description>"Clothing - color (ARGB)"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>845900</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>ps1</Address>
          <Offsets>
            <Offset>180</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348859</ID>
          <Description>"Voice"</Description>
          <Color>845900</Color>
          <VariableType>Byte</VariableType>
          <Address>ps1</Address>
          <Offsets>
            <Offset>187</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Might wanna make a new character with every visual setting you like, screenshot the values, then fire up your main character and edit accordingly.

I took the addresses from character creation so some floats are around that may or may not work; I've successfully changed gender, skin tone, hair(s), mouth, voice, and that's about all I was interested in (but I still made sure all options are there). Didn't bother continuing with the makeup stuff since you can change that whenever you feel like it at the box. As always make a hard backup and use at your own risk.

Also, for convenience (and since it was requested earlier), here's the merged table I'm using.
MonsterHunterWorld.CT
(1.28 MiB) Downloaded 44 times
-upd(29.01)
Be advised, there's some hotkeys assigned here and there, and I've updated some addresses like the lucky vouchers. Surprising how much you can scavenge from the old tables.

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 8:54 pm
by joshpl
Squall's and Marcus's cheat tables are missing some skill ID's.

One of the unavailable non-set skills crashed my game, didn't test them all. Ignore those for now.
set & non-set skills
set skills

A4. Soul of the Dragoon - 2 Elemental Airborne / 4 Master's Touch
A7. Witcher's Knowledge - 2 Igni Intesity / 4 Super Recovery
A8. Astera Blessing - 5 Great Luck
A9. Zinogre Essence - 3 Latent Power Secret
AA. Tigrex Essence - 3 Free Meal Secret
AB. Nargacuga Essence - 3 True Razor Sharp/Spare Shot
AC. Brachydios Essence - 3 Agitator Secret
AD. Glavenous Essence - 3 Maximum Might Secret
AE. Silver Rathalos Essence - 2 Slinger Ammo Secret / 4 True Critical Element
AF. Gold Rathian Essence - 2 Divine Blessing Secret / 4 True Critical Status
B0. Shara Ishvalda Divinity - 4 Gaia's Veil / 5 True Gaia's Veil
B1. Namielle Divinity - 2 Element Acceleration / 4 True Element Acceleration
B2. Velkhana Divinity - 2 Critical Element / 4 Frostcraft
B3. Ancient Divinity - 2 Critical Status
B4. Commision Alchemy - 3 Bombardier Secret
B5. Instructor's Guidance - 2 Capture Master
B6. Anjanath Dominance - 2 Stamina Cap Up
B7. Rathian Essence - 2 Poison Duration Up
BC. Barioth Hidden Art - 2 Punishing Draw
BD. Rathalos Essence - 3 Mind's Eye/Ballistics
BE. Diablos Ambition - 3 Slugger Secret
BF. Legiana Ambition - 3 Bow Charge Plus
C0. Odogaron Essence - 3 Protective Polish
C1. Uragaan Ambition - 2 Guard Up
C2. Bazelgeuse Ambition - 2 Guts
C3. Deviljho Essence - 3 Stamina Thief Secret
C4. Vaal Soulvein - 2 Super Recovery
C5. unavailable 3 piece
C6. unavailable 3 piece
C7. Kirin Divinity - 3 Great Luck
C8. Guild Pride - 2 Good Luck / 4 Carving Master
C9. Zorah Magdaros Essence - 3 Artillery Secret
CA. Lunastra Essence - 3 Tool Specialist Secret
CB. Nergigante Ambition - 2 Hasten Recovery
D4. Joyful Blessing - 3 Joy's Gift / 5 Joy's Gratitude
D5. Appreciation Blessing - 3 Gratitude's Gift / 5 Gratitude's Blessing

non-set skills

CC. unavailable
CD. Bludgeoner
CE. Adrenaline
CF. Coldproof
D0. unavailable
D1. unavailable
D2. unavailable
D3. unavailable
D6. unavailable
D7. unavailable
D8. unavailable

Re: Monster Hunter World (Steam)

Posted: Tue Jan 14, 2020 11:18 pm
by benjamin626
How does the "keep mantle effect after removal" work? I checked the table extras and understand the limitations but it doesn't appear to work at all?

Re: Monster Hunter World (Steam)

Posted: Wed Jan 15, 2020 12:56 am
by rudm09
Can someone do an all decorations cheat like the one we had before?With all the jewels that we have right now of course,thanks!