Page 26 of 37

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon Apr 04, 2022 11:34 pm
by linkencuz8192
konkun11 wrote:
Mon Apr 04, 2022 1:55 pm
linkencuz8192 wrote:
Wed Mar 30, 2022 7:43 pm
Thanks for the update, Recifense. The tradition cheat doesnt work for Navy like the last table. But the same fix will work.
Changing

Code: Select all

 mov ebx,[ecx+00000E04]       // Army
 cmp ebx,eax
 cmovs ebx,eax
 mov [ecx+00000E04],ebx

 mov ebx,[ecx+00000E08]       // Naval
 cmp ebx,eax
 cmovs ebx,eax
 mov [ecx+00000E08],ebx
Into

Code: Select all

 mov ebx,[ecx+00000E08]       // Army
 cmp ebx,eax
 cmovs ebx,eax
 mov [ecx+00000E08],ebx

 mov ebx,[ecx+00000E0C]       // Naval
 cmp ebx,eax
 cmovs ebx,eax
 mov [ecx+00000E0C],ebx
Will fix it
Is this fix still works? I changed script in n++ and still have army tradition instead of naval one
Yes, it works for me. Take note that Army becomes 08 and Navy becomes 0C, they both change.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Wed Apr 27, 2022 5:53 am
by Aaron90
Namelessy wrote:
Fri Mar 25, 2022 6:26 pm
Updated the "Country -> Government", at least most of them, in the extension table.

Currently doing a Brandenburg -> Prussia -> Germany run, and it seems that the section of Prussian Militarization is not working at all.

Also, the Achievements with mods, still doesn't work

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Mon May 09, 2022 11:09 pm
by neb
Is there harmonization in the extension table?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Thu Jun 02, 2022 4:18 pm
by IgnisGlaciem
Namelessy wrote:
Tue Mar 22, 2022 6:48 pm
Updated the "General" and "Custom Nation Points" pointers in the extension table. Had a quick look, and the pointers I looked at seems to still work. Report any that don't and I will get around to looking at them :)
any chance of an update to the modded achievements?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sun Jun 05, 2022 3:49 am
by Goud
Nvm i set my H key bind to pause


(Edited.)

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Jul 12, 2022 4:28 am
by Talyc Verda
IgnisGlaciem wrote:
Thu Jun 02, 2022 4:18 pm
Namelessy wrote:
Tue Mar 22, 2022 6:48 pm
Updated the "General" and "Custom Nation Points" pointers in the extension table. Had a quick look, and the pointers I looked at seems to still work. Report any that don't and I will get around to looking at them :)
any chance of an update to the modded achievements?
Works alright for me. Just make sure to enable it while the game is loading. (Between the title screen and the main menu)

My advice would be to set a hotkey for the "Enable Achievements With Mods" option. If you need to know how to do it, open the table and right click on the option and click on "Set Hotkey"

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Fri Jul 22, 2022 12:13 am
by Aaron90
Talyc Verda wrote:
Tue Jul 12, 2022 4:28 am
IgnisGlaciem wrote:
Thu Jun 02, 2022 4:18 pm
Namelessy wrote:
Tue Mar 22, 2022 6:48 pm
Updated the "General" and "Custom Nation Points" pointers in the extension table. Had a quick look, and the pointers I looked at seems to still work. Report any that don't and I will get around to looking at them :)
any chance of an update to the modded achievements?
Works alright for me. Just make sure to enable it while the game is loading. (Between the title screen and the main menu)

My advice would be to set a hotkey for the "Enable Achievements With Mods" option. If you need to know how to do it, open the table and right click on the option and click on "Set Hotkey"
I followed your advice and I got a CTD

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Wed Jul 27, 2022 9:47 am
by EndsM
Thank you very much for constant updates, and maybe you can have a small update for 1.33.3 small patch when you have time. You have always give us great tools

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sat Jul 30, 2022 11:23 am
by aaaaaaaaaaaaaaa
Namelessy, could you make it so your table supports up to 7 estates, please?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Sep 13, 2022 9:56 am
by tafoplaka
Could you add a cheat for government reform progress on the next table version?
This would help with capacity and fast government change a lot.

That is of course if the table needs an update, since the game is now patched to 1.34 with today's DLC release.

EDIT: Yep, table needs update. It is not working with latest patch.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Sep 13, 2022 11:33 am
by mnlg
For government reform progress you can add the sub-table that allows for console commands in ironman (it's present somewhere in this thread), and then use the console command `reformprogress [X]`.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Sep 13, 2022 1:21 pm
by tafoplaka
mnlg wrote:
Tue Sep 13, 2022 11:33 am
For government reform progress you can add the sub-table that allows for console commands in ironman (it's present somewhere in this thread), and then use the console command `reformprogress [X]`.
i know that ofc. The whole point is to have it stuck, lets say, at 5k at all times without the need to keep opening console.

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Sep 13, 2022 5:07 pm
by VolimVegane
can anyone confirm that table on patreon has been updated?

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Sep 13, 2022 6:08 pm
by Xlÿ
VolimVegane wrote:
Tue Sep 13, 2022 5:07 pm
can anyone confirm that table on patreon has been updated?
not yet updated

Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Tue Sep 13, 2022 11:08 pm
by Makoret
the ottodudes r just wiping my ass already... cant wait for the table ( TnT)
Thanks for th constant updates! <3