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Re: Astroneer

Posted: Fri Apr 17, 2020 11:47 am
by FlipFloppy
Squall, check to see if gas bottles have more values than other resources. This would explain why the gas collector only collects 1 bar, ejects the bottle, starts a new bottle, collects only 1 bar, and so on.

With other resources, the table checks the collection timer or something (I don't know, I'm just trying to explain what I think is going on here), when this timer finishes to collect 1 "bar", it produces 1 full resource instead. With gas bottle, 1 full resource is 1 bottle, not 1 bottle with all five bars filled. With other resources, when a resource is "ejected" from the harvester and then put in a storage plug, it can't do it with an incomplete resource. With the gas collector, it can do it with a partially filled bottle. I'm thinking that the code in the table doesn't account for that difference between gas bottles and other resources.

I don't make tables so I couldn't help with the the code.

Re: Astroneer

Posted: Fri Apr 17, 2020 12:25 pm
by squall0833
FlipFloppy wrote:
Fri Apr 17, 2020 11:47 am
Squall, check to see if gas bottles have more values than other resources. This would explain why the gas collector only collects 1 bar, ejects the bottle, starts a new bottle, collects only 1 bar, and so on.

With other resources, the table checks the collection timer or something (I don't know, I'm just trying to explain what I think is going on here), when this timer finishes to collect 1 "bar", it produces 1 full resource instead. With gas bottle, 1 full resource is 1 bottle, not 1 bottle with all five bars filled. With other resources, when a resource is "ejected" from the harvester and then put in a storage plug, it can't do it with an incomplete resource. With the gas collector, it can do it with a partially filled bottle. I'm thinking that the code in the table doesn't account for that difference between gas bottles and other resources.

I don't make tables so I couldn't help with the the code.
actually the bottle is equal to 5 times of 138600 (which is for a canister, a stack of resource (138600))
the main script for massive resource, instant canister always apply 138600 on anything that shared the opcode
including crafting, printing, i was able to exclude them from breaking printing, gas bottle collect and anything that cause problem by enabling this cheat.
but since 1.10.x.x update, im no longer able to exclude them, ran out of idea, because in Unreal Engine game, almost anything in game shared the one single opcode, which can be difficult to cheat.

gas bottle always stay at bar 1 because it always write 138600, will not increase more than 1 bar

printers can crash by printing some stuff

unfortunately I couldn't figure out a new solution for this, you should only enable massive resource while harvesting resource out there, disable when you do stuff in the base.

currently only Massive Resource and Instant Canister can cause some problem,
leaving Infinite Oxygen enable is fine.

jetpack fuel shared the same opcode as well, but fortunately there's other opcode access jetpack fuel exclusively, so I'm able to make it separate cheat option without breaking more stuff

Re: Astroneer

Posted: Sun May 03, 2020 6:53 pm
by GarnoriZ
For Astroneer v. 1.11.62.0 (tested with the Steam version)
  • True Flat- activate the script while holding the terrain tool, then hold Shift to align the brush position to voxel grid. Hotkey can be changed in the table lua script.
  • Brush size, speed, range and soil consumption rate editor UI for survival mode.
  • Terrain tool augments: inhibitor, analyzer, alignment, drill 3. You don't need to have them installed to use this cheat.
  • Color picker: the "arrow down" mode picks a soil color, "arrow up" paints soil with the picked color.

Astroneer

Posted: Sat May 30, 2020 4:36 pm
by Falcon8182
So is there a windows 10 version

Because none of the buttons work except the x for enable steam version thing like god mode button no work

[automerge]1590856703[/automerge]

[URL unfurl="true"]https://prnt.sc/sqplzy[/URL]

Astroneer

Posted: Mon Jun 01, 2020 1:48 am
by GarnoriZ
mece, post: 133647, member: 6797 wrote:
For Astroneer v. 1.11.62.0 (tested with the Steam version)
  • True Flat- activate the script while holding the terrain tool, then hold Shift to align the brush position to voxel grid. Hotkey can be changed in the table lua script.
  • Brush size, speed, range and soil consumption rate editor UI for survival mode.
  • Terrain tool augments: inhibitor, analyzer, alignment, drill 3. You don't need to have them installed to use this cheat.
  • Color picker: the "arrow down" mode picks a soil color, "arrow up" paints soil with the picked color.

Astroneer

Posted: Tue Jun 02, 2020 1:31 pm
by ramothkiddo
[QUOTE="squall0833, post: 131119, member: 639"]

it's been updated a day before ur post :eek:

[/QUOTE]



Just when I can finally play again, Astroneer got updated. Ugh.

The part that is broken from the table is now Infinite Jetpack. I think.



I hope you can give us a fix, squall0833~



Thanks~

Astroneer

Posted: Tue Jun 02, 2020 6:52 pm
by squall0833
[QUOTE="ramothkiddo, post: 137982, member: 38310"]

Just when I can finally play again, Astroneer got updated. Ugh.

The part that is broken from the table is now Infinite Jetpack. I think.



I hope you can give us a fix, squall0833~



Thanks~

[/QUOTE]



fixed

[automerge]1591124183[/automerge]

[QUOTE="Falcon8182, post: 137594, member: 42332"]

So is there a windows 10 version

Because none of the buttons work except the x for enable steam version thing like god mode button no work

[automerge]1590856703[/automerge]

[URL unfurl="true"]https://prnt.sc/sqplzy[/URL]

[/QUOTE]

yeah there's Windows Store version, unfortunately I dont have that version, the instructions on that version are different than Steam version



only some options might work if they are identical to Steam version when the checkbox can be checked.

Astroneer

Posted: Thu Jun 04, 2020 1:08 am
by ramothkiddo
[QUOTE="squall0833, post: 138007, member: 639"]

fixed

[/QUOTE]



Thank you very much~

Astroneer

Posted: Tue Jun 16, 2020 2:41 am
by Linqau
If you turn "Craft For Free" on, and place any printer, your game will crash.

Astroneer

Posted: Tue Jun 16, 2020 5:10 pm
by 7enas
[QUOTE="Linqau, post: 139695, member: 36270"]

If you turn "Craft For Free" on, and place any printer, your game will crash.

[/QUOTE]

Yup, or trying to print stuff. Can't get my base back after i lost my save.

Astroneer

Posted: Thu Jun 18, 2020 8:05 pm
by squall0833
[QUOTE="7enas, post: 139739, member: 42669"]

Yup, or trying to print stuff. Can't get my base back after i lost my save.

[/QUOTE]

didn't you save everytime ur hop in and out of ur vehicle/chamber? any game crash should return to last saved state.



and yeah Craft for free can still break some stuff in game, it is better only use it when you need to craft some key stuff without finding the needed resources from other planet.



avoid deploy module or printing/crafting when Massive Resources main script or Craft for free is activated, these two option can break some stuff we don't know yet.

deactivate Massive Resources main script if you do crafting/ printing,

for Craft for free, avoid to do any crafting/printing/deploying modules when it's activated, or the game may crash

you have to save first then restart entire game process to deactivate.

Astroneer

Posted: Sat Jun 20, 2020 2:49 am
by llVECTOR
Where is the "craft for free" cheat ?

Astroneer

Posted: Sat Jun 20, 2020 1:12 pm
by Josh
The Big Update (Automation Update) comes out on June 24th i am going to guess the whole table will need a revise due to this going to be a big update. Some amazing new things coming to the game :)

Its a shame there isnt a option in table that could turn creative mode on and off without triggering the save if i explained it right. so basically you could turn it on do things you need then turn it off before you save (entering shelter and rovers etc) so the save doesnt become a creative save and stays surivial save.

Astroneer

Posted: Thu Jun 25, 2020 7:22 pm
by squall0833
quick update for 1.13.121.0

this game is getting more complicate to cheat ?

haven't got enough time to work on it, main script for massive resources,oxygen,canister

it's usable, may cause some expected problems.

-Instant Canister cannot be Enable/Disable, but Enables along with Massive Resources.

Craft for free is not working properly, outdated for now, hopefully [USER=523]@Zanzer[/USER] can have a look at this :)



rest of cheat options updated and working fine.

Astroneer

Posted: Fri Jun 26, 2020 9:38 am
by zmazhing
Infinite resource is breaking the new resource canister added on the new update. When you place an object to the resource canister with infinite resource on, it will try to fill the canister without consuming the object and works as intended. The problem comes when you attempt to empty the canister, the last resource pallet outputted by the canister is incomplete and thus unusable. This would render the canister unusable when you attempt to put another type of resource in it as it would not be able to output the new resource pallet as it needs to output the initial resource first.

I had to destroy the canister with dynamite though I have not tried to use the shredder.



Otherwise, using a new save will allow other cheats to work include CFF.