Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

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MeadeIndeed
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Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by MeadeIndeed »

Heyo mayo,



First post on the website, figured I slide in here incognito so much I might as well make an account. That and it helps having one when you've got questions no-one else is asking. ;D



All right, first of all - love the tables, been using them for Stellaris, Crusader Kings 2 and Europa Universalis 4 for years now. Mostly to be able to play with mods which improves the quality of life in the games. O_o



And that's the point to why I'm writing, was wondering if anyone has any idea when the extension script might be updated to function with 2.7.X? Mainly thinking of the achievement-enabler, as most mods (that aren't dead) have been updated to 2.7.X and thus don't function on version 2.4.X, which is the latest iteration of the extension table that I can find. :o



Thanks in advance for any info or like, maybe some tips of how to change the path/value myself to make it work. Anything that helps is greatly appreciated! :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Griffihn
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Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Griffihn »

[QUOTE="MeadeIndeed, post: 138237, member: 42624"]

Heyo mayo,



First post on the website, figured I slide in here incognito so much I might as well make an account. That and it helps having one when you've got questions no-one else is asking. ;D



All right, first of all - love the tables, been using them for Stellaris, Crusader Kings 2 and Europa Universalis 4 for years now. Mostly to be able to play with mods which improves the quality of life in the games. o_O



And that's the point to why I'm writing, was wondering if anyone has any idea when the extension script might be updated to function with 2.7.X? Mainly thinking of the achievement-enabler, as most mods (that aren't dead) have been updated to 2.7.X and thus don't function on version 2.4.X, which is the latest iteration of the extension table that I can find. :eek:



Thanks in advance for any info or like, maybe some tips of how to change the path/value myself to make it work. Anything that helps is greatly appreciated! :)

[/QUOTE]



first off, welcome to the fun house.

second, what exactly isn't working for you? true, it takes a bit of searching to find the latest table expansion update (which is for 2.6.2 i think) but it still works with 2.7.1 (with some changes that are also written in the last pages). just make sure to follow the instructions (the "activate during the splash screen" part, specifically). recifense will almost never release updates for betas unless the game is so broken that it needs the beta to run properly.

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Alaunus
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Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Alaunus »

[QUOTE="MeadeIndeed, post: 138237, member: 42624"]

[...]

Thanks in advance for any info or like, maybe some tips of how to change the path/value myself to make it work. Anything that helps is greatly appreciated! :)

[/QUOTE]

[QUOTE="CompactDisc, post: 127043, member: 781"]

Here's the new extension [...]

[/QUOTE]



Welcome.



You need the extension from the other post I quoted.

Both console enabler and NAC still are fine (even if the last achievement I actually got was in a 2.6.3 game because I am running out of easy ones).

The only thing you 'could' update in the extension yourself are the addresses for the civics and ethics pointers.

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Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by RandomDude »

Hi everyone. Is it possible to somehow enable the console in ironman while still being able to get achievements?

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Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by CompactDisc »

[QUOTE="RandomDude, post: 139198, member: 42994"]

Hi everyone. Is it possible to somehow enable the console in ironman while still being able to get achievements?

[/QUOTE]

Use the extension mentioned in the post above yours.

I took the time to update it to 2.7.2, just for the ethics and civics pointers.



Here's a link:

[URL unfurl="true"]https://fearlessrevolution.com/threads/9635/#post-93295[/URL]
Last edited by CompactDisc on Fri Jun 12, 2020 10:30 am, edited 2 times in total.

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Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by RandomDude »

[QUOTE="CompactDisc, post: 139206, member: 781"]

Use the extension mentioned in the post above yours.

I took the time to update it to 2.7.2, just for the ethics and civics pointers.



Here's a link:

[URL unfurl="true"]https://fearlessrevolution.com/threads/9635/#post-93295[/URL]

[/QUOTE]

Everything works. Thanks!

Kerlysis
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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Kerlysis »

Traits and archetypes don't work. Updated CE, have tried restarting the game/CE a few times, but nothing. Civ and ethic pointers work, any ideas?

Edit: It found the traits/max traits after moving forward to galaxy/game settings, then I could go back and edit. Nevermind!

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Vyserk »

Kerlysis wrote:
Sun Jun 28, 2020 7:07 pm
Edit: It found the traits/max traits after moving forward to galaxy/game settings, then I could go back and edit. Nevermind!
Not me, it can't find the pointers for max trait points :(

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Kerlysis »

Yeah, it seems random for me when it will work and when it won't at this point. =/

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by bacon00 »

can anyone update this for latest patch please?

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by krisko »

How can i update the table for the latest version of the game

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Alaunus »

*sighs*

maintable and extension still work for 2.7.2

only thing that is a bit wonky are the trait pointers in the extension. not sure if CD changed something recently or stellaris just being cranky

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by bacon00 »

Alaunus wrote:
Sat Jul 11, 2020 6:56 am
*sighs*

maintable and extension still work for 2.7.2

only thing that is a bit wonky are the trait pointers in the extension. not sure if CD changed something recently or stellaris just being cranky
the resource pointers dont work for me

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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by Alaunus »

bacon00 wrote:
Sun Jul 12, 2020 3:42 am
Alaunus wrote:
Sat Jul 11, 2020 6:56 am
*sighs*

maintable and extension still work for 2.7.2

only thing that is a bit wonky are the trait pointers in the extension. not sure if CD changed something recently or stellaris just being cranky
the resource pointers dont work for me
As pointed out numerous times already those only work for vanilla stellaris without any mods at all.

They even might not work if you are missing / disabled just the right stellaris DLC. Because stellaris is fickle that way.

snoozy
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Re: Stellaris Federations x64 v2.7.1 (GM and More) 2020-May-13

Post by snoozy »

Please, someone tell me how to find minor artifacts 🙏, use value type 4 bytes and all, scan type “exact value” and “between” did not help

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