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Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Wed Apr 03, 2019 5:10 pm
by knucklex
I need help, i have the latest version of cheat table but i CAN'T click/enable the scripts, it only freezes, i can only click/enable the debug one thats under, help pls.

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Wed Apr 03, 2019 7:04 pm
by Rachter
Very good cheat table, was able to do anything I needed. I have one question tho. What is the "offset realted to skill level" under the [misc.] tab?

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Wed Apr 03, 2019 9:47 pm
by Kurei
knucklex wrote:
Wed Apr 03, 2019 5:10 pm
I need help, i have the latest version of cheat table but i CAN'T click/enable the scripts, it only freezes, i can only click/enable the debug one thats under, help pls.
Run Cheat Engine as an Administrator.

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Thu Apr 04, 2019 1:26 am
by skeith
Can I request an addition?
Make unseen aid proc rate higher

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Thu Apr 04, 2019 6:23 am
by kain667
bloodaxis wrote:
Wed Apr 03, 2019 11:32 am
kain667 wrote:
Wed Apr 03, 2019 1:30 am
This CT is really sloppy. Why are there so many options when I open the table? There are a lot of words that are repeated and it isn't clear what to select.
I'm guessing you checked the button under enable which is a debug section and not meant to be used, check enable then the scripts there should be pretty self explanatory.
Thank you.

Any news of an option to keep difficulty from progressing with multiple playthroughs?

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Thu Apr 04, 2019 7:20 am
by Neverbliss
Would it be possible to find pointers for the skybox so we can change it?

While playing the prologue, I decided to explore around beyond what you're supposed to, by using noclip. I wanted to see if the night sky would remain in other areas to see what different mood the game would have. Basically after going too far, the skybox changes to default. Now when I came back to the prologue area, it isn't night anymore. So it would be pretty cool to be able to change that at will. Also in the Genichiro fight, the atmosphere is different now that the skybox isn't night.

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Thu Apr 04, 2019 12:36 pm
by AvidFan
bloodaxis wrote:
Mon Apr 01, 2019 7:22 pm
Anyone figured out how to edit your new game + playthrough yet, as in changing which new game + you're in?
Been trying to find it by doing random memory searches for current playthrough -1 but I can't seem to find anything that would be what I want.

Edit: Managed to find it in the same memory region as the pointers under misc, unsurprisingly.
Wait, an NG+ mode editor is already in the table? How did you find the address?

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Thu Apr 04, 2019 1:36 pm
by bloodaxis
AvidFan wrote:
Thu Apr 04, 2019 12:36 pm
Wait, an NG+ mode editor is already in the table? How did you find the address?
Easiest way to find out current playthrough address is just to do a backup copy of a save right before going to ng+ or whatever, search for current playthrough -1 (as in if you're on the first playthrough you search for 0), then go into next playthrough, search for that, then quit to title, replace the savegame with the backup you did, start the game, search for current playthrough again. Rinse and repeat until you have one or so addresses, the addresses seem to stay the same as long as you don't quit the game fully. The game even seems to change difficulty on the fly without screwing things up too badly, if you change to say playthrough 10 or something and just quit to title once you load back in everything will be as it should on playthrough 10.

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Thu Apr 04, 2019 4:44 pm
by dammy63
try it, NG+ address
[Link]

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Fri Apr 05, 2019 1:33 am
by Matthewlet
I can't enable the "enable .6" option. I can only enable the one under it. but turning on the no cam auto adjust under the one under it crashes my game. The "enable .6" option is highlighted in blue if that's any help. I already tried running cheat engine as an administrator. Anyone know why?

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Fri Apr 05, 2019 1:50 am
by teinousi
bloodaxis wrote:
Thu Apr 04, 2019 1:36 pm
i did it too but dont kbiw how to lock up the true address

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Fri Apr 05, 2019 3:21 am
by Takamichinoku
I'm currently trying my best to find the cheat that'll make the timer of controlled puppet enemies infinite. I did the whole float value scan but no code worked. Gonna try again tomorrow but I'm wondering what am I doing wrong? Maybe it's not based on the Float value? It is based on a hidden timer though.

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Posted: Fri Apr 05, 2019 7:13 am
by ThanasisPispas
iddqd wrote:
Sun Mar 31, 2019 5:18 pm
Does anyone know ID "Father's Bell Charm" and "Frozen Tears"?
I also wanna know that. If anybody can find it will be extremely helpful

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Fri Apr 05, 2019 9:52 am
by teinousi
Warning about turn the NG+ to first new game , if u trun to zero , after the prologue u will see your special attack and ninja kill sp attack will lock
i guess because the game design the first game u still not go through that event yet so it lock (but u still can use , just cannot change forever)
so If u want to change the NG+ u need to go through after the prologue first ,


ThanasisPispas » Fri Apr 05, 2019 4:13 pm wrote:
iddqd wrote: ↑
Mon Apr 01, 2019 2:18 am
Does anyone know ID "Father's Bell Charm" and "Frozen Tears"?
I attack

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Posted: Fri Apr 05, 2019 2:19 pm
by ThanasisPispas
teinousi wrote:
Fri Apr 05, 2019 9:52 am
Warning about turn the NG+ to first new game , if u trun to zero , after the prologue u will see your special attack and ninja kill sp attack will lock
i guess because the game design the first game u still not go through that event yet so it lock (but u still can use , just cannot change forever)
so If u want to change the NG+ u need to go through after the prologue first ,


ThanasisPispas » Fri Apr 05, 2019 4:13 pm wrote:
iddqd wrote: ↑
Mon Apr 01, 2019 2:18 am
Does anyone know ID "Father's Bell Charm" and "Frozen Tears"?
I attack the file one is the dragon ending before last boss , one is the first new game with all item except Key Item , hope can help u find the ID
thanks for this, even though i have not the slighest idea on how to do that :P