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Re: Yu-Gi-Oh! DUEL LINKS
Posted: Sat Feb 17, 2024 10:52 am
by elphaba9876
this sucks all i want is a cheat table or in game editor for pve reults for easy character and character deck unlocks yet one is donations only and the other all break due to game updates will there ever be a table for this game that doesn't break?
Re: Yu-Gi-Oh! DUEL LINKS
Posted: Sat May 18, 2024 6:33 pm
by arkhestarmatis
"[enable]
alloc(newmem,$100,duel.dll)
alloc(_PlayerLP,4)
alloc(_EnemyLP,4)
registersymbol(_PlayerLP)
registersymbol(_EnemyLP)
label(instant_win_flag)
newmem:
cmp rdx,0
jne isOpponent
pushf
movd xmm10,[_PlayerLP]
movd [rax],xmm10
xor [rax],ecx
popf
jmp originalcode
isOpponent:
cmp [instant_win_flag],0
je originalcode
pushf
movd xmm12,[_EnemyLP]
movd [rdx+rax],xmm12
xor [rdx+rax],ecx
popf
originalcode:
mov eax,[rdx+rax]
xor eax,ecx
ret
instant_win_flag:
registersymbol(instant_win_flag)
db 01
duel.DLL_DuelGetLP+1D:
jmp newmem
_PlayerLP:
dd #100
_EnemyLP:
dd #0
[disable]
duel.DLL_DuelGetLP+1D:
db 8B 04 02 33 C1
//mov eax,[rdx+rax]
//xor eax,ecx
unregistersymbol(instant_win_flag)
unregistersymbol(_PlayerLP)
unregistersymbol(_EnemyLP)
dealloc(newmem)
dealloc(_PlayerLP)
dealloc(_EnemyLP)"
Is there a way to fix so it doesn't crash? every time it's enabled?