Re: Code Vein
Posted: Mon Oct 07, 2019 3:41 am
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
What is the item number for the "TGS Armor"? O_O.NumberXer0 wrote: ↑Sat Oct 05, 2019 10:55 amSo how do you swap in Blood Codes? I want to get all of the bad ending stuff without playing through again. It said to only swap stuff in the same category..so I'd have to get rid of a Code to get a new one? Thats pretty much the opposite of what I want haha. I tried swapping an item since they're technically items..but then I have the item in my inventory, but I can't equip the code or learn skills from it.
DA_Item_BloodCrystal_CrystalCore_345.DA_Item_BloodCrystal_CrystalCore_345
^This will add the Core, but it won't function and unlock the Code.
Also, what unobtainable items have you guys found? I have..
Weapons:
Monster Adjustment Sword
Never-Stagger Armor
Deadly Debug Sword
Veils:
All NPC Veils
TGS Armor
Durable Debug Shield
Thats all I could find with a strange name. Is there anything else?
id like to know the never-stagger armor, or anything else which might be good. do you know the effect of monster adjustment sword? cuz i never tried it yet.NumberXer0 wrote: ↑Sat Oct 05, 2019 10:55 amSo how do you swap in Blood Codes? I want to get all of the bad ending stuff without playing through again. It said to only swap stuff in the same category..so I'd have to get rid of a Code to get a new one? Thats pretty much the opposite of what I want haha. I tried swapping an item since they're technically items..but then I have the item in my inventory, but I can't equip the code or learn skills from it.
DA_Item_BloodCrystal_CrystalCore_345.DA_Item_BloodCrystal_CrystalCore_345
^This will add the Core, but it won't function and unlock the Code.
Also, what unobtainable items have you guys found? I have..
Weapons:
Monster Adjustment Sword
Never-Stagger Armor
Deadly Debug Sword
Veils:
All NPC Veils
TGS Armor
Durable Debug Shield
Thats all I could find with a strange name. Is there anything else?
Moss-covered Key names from pox911's "Current Highlighted Item" script: DA_Item_Important_Key_2_NAME and IAF_Important_Key_2. With that you should be able to localize it in the ObjectsDump file.PesVasys wrote: ↑Mon Oct 07, 2019 4:28 pmI need to find the Moss-covered key's ID/name in ObjectsDump.txt. Due to a bug, my key was used, but the water level did not drop, the lever did not work, there was not even an animation of use. I don’t want to go through again until this moment, I can’t get the key from the fat man with the sword again, so I want to resort to Item Swap to get this key
Thanks you a lot!AllIWantToKnow wrote: ↑Mon Oct 07, 2019 4:40 pmMoss-covered Key names from pox911's "Current Highlighted Item" script: DA_Item_Important_Key_2_NAME and IAF_Important_Key_2. With that you should be able to localize it in the ObjectsDump file.PesVasys wrote: ↑Mon Oct 07, 2019 4:28 pmI need to find the Moss-covered key's ID/name in ObjectsDump.txt. Due to a bug, my key was used, but the water level did not drop, the lever did not work, there was not even an animation of use. I don’t want to go through again until this moment, I can’t get the key from the fat man with the sword again, so I want to resort to Item Swap to get this key
I rummaged around a bit and found the one I needed: "ItemArticleBase DA_Item_Important_Key_3.DA_Item_Important_Key_3". But you helped me a lot in this matter.AllIWantToKnow wrote: ↑Mon Oct 07, 2019 4:40 pmMoss-covered Key names from pox911's "Current Highlighted Item" script: DA_Item_Important_Key_2_NAME and IAF_Important_Key_2. With that you should be able to localize it in the ObjectsDump file.PesVasys wrote: ↑Mon Oct 07, 2019 4:28 pmI need to find the Moss-covered key's ID/name in ObjectsDump.txt. Due to a bug, my key was used, but the water level did not drop, the lever did not work, there was not even an animation of use. I don’t want to go through again until this moment, I can’t get the key from the fat man with the sword again, so I want to resort to Item Swap to get this key