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Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 1:27 am
by Vorayn
I'm trying to find the Spell identifier for the Illithd Power "Luck of the Far Realms". In general when I try to add a skill to an item I just attach something like

Code: Select all

data "Boosts" "StatusImmunity(PRONE_GREASE);StatusImmunity(PRONE_ICE)"
to the item and it works.

However, for the love of God I just can't find the Spell Name of Luck of The Far Realms in the Game files. Does anybody have any clue how I can find that out?

I extracted the data with Multitool, tried the Index Search but I'm out of ideas. I found some of the other Illithd Powers, but not that one.

I would appreciate any help.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 1:31 am
by Chicchi
ShadowOfTheVale wrote:
Mon Aug 14, 2023 1:09 pm
Is there any way to remove Tags? Im trying to remove the Oathbreaker tag as I want to respec my character at Withers. There is also not an Oathbreaker knight in my camp assuming because I used the code to get the Oathbreaker tag.

Edit : All good finally found it
Change the script to ClearTag

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 1:53 am
by Bearwalker
Could someone help me get this code to work? I.E how to place it in the table? I spawned Minthara and cannot talk to her or interact with her at all. With the option in the latest table.

SetArgToString(0, "uuid of object instance... not template")
SetArgToLong(1, 1)
local result = ExecuteCall("SetCanInteract")
if result ~= 1 then
print("command failed")
end

SetArgToString(0, "uuid of object instance... not template")
SetArgToLong(1, 1)
local result = ExecuteCall("SetCanInteract")
if result ~= 1 then
print("command failed")
end

* Thanks to Zanzer for the code.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 2:07 am
by palasx
What script are you using to add boosts to items? can you provide an example? Ive been unable to get boosts to add to weapons or armor. Are you talking about STATUSes, or Boosts?
Vorayn wrote:
Wed Aug 16, 2023 1:27 am
I'm trying to find the Spell identifier for the Illithd Power "Luck of the Far Realms". In general when I try to add a skill to an item I just attach something like

Code: Select all

data "Boosts" "StatusImmunity(PRONE_GREASE);StatusImmunity(PRONE_ICE)"
to the item and it works.

However, for the love of God I just can't find the Spell Name of Luck of The Far Realms in the Game files. Does anybody have any clue how I can find that out?

I extracted the data with Multitool, tried the Index Search but I'm out of ideas. I found some of the other Illithd Powers, but not that one.

I would appreciate any help.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 2:13 am
by PowerSimp
I'm trying to spawn Dammon the blacksmith from Act 1, since he is bugged and not showing up in Act 2.
I've tried looking for his ID but can't find in what table the NPCs are located in. Can anyone help?

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 3:32 am
by keimdal
Here's a weird one... anyone have The Chest of Mundane?

I somehow completely missed the ENTIRE tower..even after COMBING through Act 1 and 2 to do EVERYTHING..:|.. only to read about this chest

Thank you regardless!

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 4:31 am
by sicwan
keimdal wrote:
Wed Aug 16, 2023 3:32 am
Here's a weird one... anyone have The Chest of Mundane?

I somehow completely missed the ENTIRE tower..even after COMBING through Act 1 and 2 to do EVERYTHING..:|.. only to read about this chest

Thank you regardless!
I do, but it seems it bugs out in act 3 and loses its ability to change items to and fro

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 5:05 am
by shuiko
does anyone happen to have a save file on Tactician Difficulty before Act 2 Boss Fight, or Act 3 end of game? I beat the game on Tact but it didn't give me the achievement for it some i'm scatching my head why.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 5:17 am
by Sakuryu45
Bearwalker wrote:
Wed Aug 16, 2023 1:53 am
Could someone help me get this code to work? I.E how to place it in the table? I spawned Minthara and cannot talk to her or interact with her at all. With the option in the latest table.

SetArgToString(0, "uuid of object instance... not template")
SetArgToLong(1, 1)
local result = ExecuteCall("SetCanInteract")
if result ~= 1 then
print("command failed")
end

SetArgToString(0, "uuid of object instance... not template")
SetArgToLong(1, 1)
local result = ExecuteCall("SetCanInteract")
if result ~= 1 then
print("command failed")
end

* Thanks to Zanzer for the code.
Sorry, currently no fix for it. Hoping for myself there's a fix for my second playthrough

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 5:20 am
by kimmers77
Luxaphel wrote:
Tue Aug 15, 2023 5:00 am
How do you guys use the Unlimited Resources Bardic Inspiration? It doesn't work for College of Valor and Swords for me.
I found the solution. It seems like the code is off by 2 characters.

This is how the original reads:

[ENABLE]
{$lua}
if syntaxcheck then return end
AddBoostsToPlayer("ActionResourceConsumeMultiplier(BardicInspiration,0,0,d6)")
{$asm}
[DISABLE]

You need to delete the d6, so it should read like this:

[ENABLE]
{$lua}
if syntaxcheck then return end
AddBoostsToPlayer("ActionResourceConsumeMultiplier(BardicInspiration,0,0)")
{$asm}
[DISABLE]

This gave me unlimited use of Bardic Inspiration. I'm only using the d6 variation of Bardic Inspiration. Not sure if it will work with d8 Bardic Inspiration.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 5:35 am
by MidnightCowl
Where is the option to "Add Spells" am I crazy? Can't find it anywhere

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 5:56 am
by Avike
Hey,
here is a table that has been merged with others plus a few extra add-ons. Credits to: Zanzer for the main table, Cidrow - Weapon categories & Codes, Quan lee - Armor Categories & Codes, and Thekross - Scrolls Dispenser Codes. I have added the Dark Urge Spells, Planar Ally spells, a few extra weapon enchantments, and some missing items to the item spawner. Disregard the version number as it is for personal reference.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 6:11 am
by Killerzone101
Did anyone get this to work ?

"Add Skill Proficiency, Expertise, and Advantage" under Dice Roll Cheats

Cant seem to have it perma. Only have it till i reload a save after saving it.

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 6:20 am
by EvenLess
Sigan wrote:
Mon Aug 14, 2023 8:56 pm
Yo, Z, thanks for the update. Could you mention what you changed between this and the last table? I have customized my table and just want to add in what you've changed rather than try to recustomize the entire table again
He essentially rewrote the entire command console section. Basically creating custom functions that are loaded when you activate register commands. Then all the cheats are now using these functions.
It makes it MUCH easier to maintain AND the cheat tables are smaller because all the assembler calls aren't repeated in every script. At least that's what I've gathered from my meager experience ☺️

<edit>Hole Smokes Batman, what a clusterfeck of bad predictive text replacements. Being tired when posting it didn't help. Anyway. Cleanup done.</edit>

Re: z Baldur's Gate 3

Posted: Wed Aug 16, 2023 6:23 am
by EvenLess
Bearwalker wrote:
Wed Aug 16, 2023 1:53 am
Could someone help me get this code to work? I.E how to place it in the table? I spawned Minthara and cannot talk to her or interact with her at all. With the option in the latest table.

SetArgToString(0, "uuid of object instance... not template")
SetArgToLong(1, 1)
local result = ExecuteCall("SetCanInteract")
if result ~= 1 then
print("command failed")
end

SetArgToString(0, "uuid of object instance... not template")
SetArgToLong(1, 1)
local result = ExecuteCall("SetCanInteract")
if result ~= 1 then
print("command failed")
end

* Thanks to Zanzer for the code.
Zanzer have a script in the table which spawns Minthara and adds her to your party. Can't remember what section. It works. Tried it out last night.
I don't think you can do it if you killed her. Maybe if you try the approach someone else in this thread did to be able to resurrect gale