Re: Outriders Table (With Equipment Editor)
Posted: Fri Apr 09, 2021 9:42 pm
Is the Armor Editing working for anyone? Weapons i can edit fine, but armor stats don't get loaded in CE for some reason
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
jup, the inventory. For weapons it works fine. I highlight all kinds of different armors never getting any values at all
I couldn't make it use the Mod IDs, it's instead using the Mod's actually address (has all the mod's info like ID, stats, etc). If I made it use the actual Mod ID then it'll change the Mod to the new one on all items that have that have that mod and all extra items you find that would have had the old Mod will instead have the new Mod. So I was forced to only use the Mod's Address to not break the Mods in gameAWarInternal wrote: ↑Fri Apr 09, 2021 10:28 pmIs there a way to "get" the Armor Mod Addresses? Similar to how I can get the Weapon and Armor IDs?
Or do I need to already have the mod on a piece of armor so I can highlight it and copy/paste the address to put the mods on the piece of armor I want them on?
I can't get it to show anything, I followed the picture idlehands posted about how to dump for the game, but nothing happens?SteveHolt wrote: ↑Fri Apr 09, 2021 10:00 pmjup, the inventory. For weapons it works fine. I highlight all kinds of different armors never getting any values at all
Edit: Nope, i did not open the details screen. Pressing V while hovering over Armor works now well. Thank you. Didn't have to do that for weapons though
select the armor you want to mod and press V to open details for the armor piece8bitQueso wrote: ↑Fri Apr 09, 2021 11:35 pmI can't get it to show anything, I followed the picture idlehands posted about how to dump for the game, but nothing happens?SteveHolt wrote: ↑Fri Apr 09, 2021 10:00 pmjup, the inventory. For weapons it works fine. I highlight all kinds of different armors never getting any values at all
Edit: Nope, i did not open the details screen. Pressing V while hovering over Armor works now well. Thank you. Didn't have to do that for weapons though
Totally understand and that makes perfect sense.Idlehands88 wrote: ↑Fri Apr 09, 2021 10:42 pmI couldn't make it use the Mod IDs, it's instead using the Mod's actually address (has all the mod's info like ID, stats, etc). If I made it use the actual Mod ID then it'll change the Mod to the new one on all items that have that have that mod and all extra items you find that would have had the old Mod will instead have the new Mod. So I was forced to only use the Mod's Address to not break the Mods in gameAWarInternal wrote: ↑Fri Apr 09, 2021 10:28 pmIs there a way to "get" the Armor Mod Addresses? Similar to how I can get the Weapon and Armor IDs?
Or do I need to already have the mod on a piece of armor so I can highlight it and copy/paste the address to put the mods on the piece of armor I want them on?
What I do is first get at least a character with most of the mods, then if you want to add mods to a new character, go to the max character, select the weapon and copy the mod ID, then switch back to the second character and paste the mod ID in the new weapon.AWarInternal wrote: ↑Sat Apr 10, 2021 12:51 amTotally understand and that makes perfect sense.Idlehands88 wrote: ↑Fri Apr 09, 2021 10:42 pmI couldn't make it use the Mod IDs, it's instead using the Mod's actually address (has all the mod's info like ID, stats, etc). If I made it use the actual Mod ID then it'll change the Mod to the new one as all items that have that mod and all extra items you find that would have had the old Mod will instead have the new Mod. So I was forced to only use the Mod's Address to not break the Mods in gameAWarInternal wrote: ↑Fri Apr 09, 2021 10:28 pmIs there a way to "get" the Armor Mod Addresses? Similar to how I can get the Weapon and Armor IDs?
Or do I need to already have the mod on a piece of armor, so I can highlight it and copy/paste the address to put the mods on the piece of armor I want them on?
Does anyone have a method they are using to change mods on armor that they would be willing to describe? I'm attempting to figure it out on my own right now and will post anything if I actually pull it off somehow.
You can search for the Mod "ID" as 8 Byte Hex, then browse the Memory Region and find the correct one that has the other Mod "IDs" listed.AWarInternal wrote: ↑Sat Apr 10, 2021 12:51 amTotally understand and that makes perfect sense.Idlehands88 wrote: ↑Fri Apr 09, 2021 10:42 pmI couldn't make it use the Mod IDs, it's instead using the Mod's actually address (has all the mod's info like ID, stats, etc). If I made it use the actual Mod ID then it'll change the Mod to the new one on all items that have that have that mod and all extra items you find that would have had the old Mod will instead have the new Mod. So I was forced to only use the Mod's Address to not break the Mods in gameAWarInternal wrote: ↑Fri Apr 09, 2021 10:28 pmIs there a way to "get" the Armor Mod Addresses? Similar to how I can get the Weapon and Armor IDs?
Or do I need to already have the mod on a piece of armor so I can highlight it and copy/paste the address to put the mods on the piece of armor I want them on?
Does anyone have a method they are using to change mods on armor that they would be willing to describe? I'm attempting to figure it out on my own right now and will post anything if I actually pull it off somehow.