umm.. I.. Is it fine to ask to have a character/ slot 3 for the pointers? Because I have my main on character slot 3 and.. well.. there's only for 1 and 2.. there's a story as to why I create my main character on the last box of character slots, but I don't want to go into detail with that
umm.. I.. Is it fine to ask to have a character/ slot 3 for the pointers? Because I have my main on character slot 3 and.. well.. there's only for 1 and 2.. there's a story as to why I create my main character on the last box of character slots, but I don't want to go into detail with that
I can't tell you when I get around to Slot 3, but when I find time, I'll try to add Slot 3 as well.
UPDATE: Scripts Updated, if they ain't red, they work! That means don't go into Debug! Those don't work. Should be fun for you guys to pass story mode now. Don't use online. Use private session with friends.
umm.. I.. Is it fine to ask to have a character/ slot 3 for the pointers? Because I have my main on character slot 3 and.. well.. there's only for 1 and 2.. there's a story as to why I create my main character on the last box of character slots, but I don't want to go into detail with that
I can't tell you when I get around to Slot 3, but when I find time, I'll try to add Slot 3 as well.
UPDATE: Scripts Updated, if they ain't red, they work! That means don't go into Debug! Those don't work. Should be fun for you guys to pass story mode now. Don't use online. Use private session with friends.
The script to max investigation attempts has been working for me since your last update, not sure if you're aware it works or yourself/others have experienced issues with it.
umm.. I.. Is it fine to ask to have a character/ slot 3 for the pointers? Because I have my main on character slot 3 and.. well.. there's only for 1 and 2.. there's a story as to why I create my main character on the last box of character slots, but I don't want to go into detail with that
I can't tell you when I get around to Slot 3, but when I find time, I'll try to add Slot 3 as well.
UPDATE: Scripts Updated, if they ain't red, they work! That means don't go into Debug! Those don't work. Should be fun for you guys to pass story mode now. Don't use online. Use private session with friends.
The script to max investigation attempts has been working for me since your last update, not sure if you're aware it works or yourself/others have experienced issues with it.
TYVM for your work.
Investigations moved to a new pointer, I can't imagine it did work, but ill double check.
I can't tell you when I get around to Slot 3, but when I find time, I'll try to add Slot 3 as well.
UPDATE: Scripts Updated, if they ain't red, they work! That means don't go into Debug! Those don't work. Should be fun for you guys to pass story mode now. Don't use online. Use private session with friends.
The script to max investigation attempts has been working for me since your last update, not sure if you're aware it works or yourself/others have experienced issues with it.
TYVM for your work.
Investigations moved to a new pointer, I can't imagine it did work, but ill double check.
Weird, it's definitely working for me, all my investigations are set to 10 attempts and wont go down when used as long as the box is ticked, indicating the value was both set and frozen properly.
[Link]
Re: [Steam] Monster Hunter World (Compendium)
Posted: Sat Jan 11, 2020 6:15 am
by ComManDerBG
I have a legitimate request. ive never seen a table add this but it might be simple, its just very niche. Could we get an option that clears/erases whatever the saved color palette is in the armor pigment screen? In the base game before iceborne when there was no saved color it would default to a more detailed higher res texture, typical of the ones found on the low rank versions of the armor. for example, if you select "use saved color palette" on the rathalos b chest piece it will replace the under cloth with chainmail. there are lots of examples of armor getting subtle but better textures with this trick, but it seems to be "fixed" with iceborne. now the game permanently remembers what the last saved color was with no way to clear it. Thank you!
Re: [Steam] Monster Hunter World (Compendium)
Posted: Sat Jan 11, 2020 6:28 am
by moss31
What happened for me
Re: [Steam] Monster Hunter World (Compendium)
Posted: Sat Jan 11, 2020 9:03 am
by mayhemfighter
Heres a few Deco ID's that might help people. - Use Get Selected Item (Item Box) - open chest - selected sell and hover over Decos tab