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Re: Assassin's Creed Odyssey +10 (table Update5.1)

Posted: Wed Oct 03, 2018 3:26 pm
by louanbastos
Please add cheat for Oikos of the Olympians

Re: Assassin's Creed Odyssey +3 (table Update2)

Posted: Wed Oct 03, 2018 3:34 pm
by louanbastos
Timone wrote:
Tue Oct 02, 2018 12:46 am
kappa6g wrote:
Mon Oct 01, 2018 11:19 pm
Timone wrote:
Mon Oct 01, 2018 11:15 pm


I wish, fiddled around with it but was unable to get an actual value that saves. Hopefully it's not server side.
Yea i tried as well, its lootable in the game world.

edit: nevermind, tried disconnecting internet in the middle of scans and the entire resource just disappears in the menu, its stored online.
Kind of wonder now what if you buy something with orichalcum and reload, i guess you just lose both the currency and the item?
so, don't work cheat for Orichalcum Ore?

Re: Assassin's Creed Odyssey +10 (table Update5.1)

Posted: Wed Oct 03, 2018 4:14 pm
by peppermint
Thanks a tonne for the table. . .

Sorry if this is too much to ask.
Can we add an option to teleport to the Waypoint and Ship Health?

Re: Assassin's Creed Odyssey +10 (table Update5.1)

Posted: Wed Oct 03, 2018 5:18 pm
by nimajneb34
I've found a way to find all resource except the "Orichalcum Ore".
few steps below done by using cheat engine:
1. press "i" to open inventory and see the amount of the resource you wanna hack.
2. search it as 4 bytes first scan
3. close the inventory.
4. go get some of the resource by stealing, picking up, or looting.
Don't get them by DISMANTLING weapon or buying. (this might make it harder to find the right position of the resource)
5. search for the new value.
by doing 3~5 steps for few times, I think the right address might appeared.
6. hack the last address left.

If you got the right address you could try to view it in memory view (press ctrl + B) you'll found that materials' address are not far from each other.
Sorry for my poor English. Wish these steps could help :)

Re: Assassin's Creed Odyssey +11 (table Update6)

Posted: Wed Oct 03, 2018 11:49 pm
by Scott913
EXP worked like a charm! If you level with it though you want gain any skill points. So if you want to power level you're gonna have to leave some wiggle room to make sure you level legitimately and get the ability point prompt that pops up.

Re: Assassin's Creed Odyssey +11 (table Update6)

Posted: Thu Oct 04, 2018 2:25 am
by Groposo
Scott913 wrote:
Wed Oct 03, 2018 11:49 pm
EXP worked like a charm! If you level with it though you want gain any skill points. So if you want to power level you're gonna have to leave some wiggle room to make sure you level legitimately and get the ability point prompt that pops up.
How did you search for Exp? I tried every value type but no luck. Did you search for the amount shown in the bar or did you do some math that I'm not thinking about?

Re: Assassin's Creed Odyssey +11 (table Update6)

Posted: Thu Oct 04, 2018 2:41 am
by TimFun13
Groposo wrote:
Thu Oct 04, 2018 2:25 am
...
How did you search for Exp? I tried every value type but no luck. Did you search for the amount shown in the bar or did you do some math that I'm not thinking about?
Try reading some posts next time.
Cielos wrote:
Wed Oct 03, 2018 8:51 am
...
if the game handles EXP like the last game, the on-screen EXP would throw you off if you serach for exact value.
for example, IF you are in level 2 and the on screen value is 500, the actual value would be "level 1 exp" + 500.

if you want to locate the address by searching value, use "Increased value by" in-between each change would be a better idea.
for exmaple, you have 500 exp. do an unknown init search, then go do something and increase exp. let say it's changed to 550, do "increased value by" 50; repeat.
...

Re: Assassin's Creed Odyssey +11 (table Update6)

Posted: Thu Oct 04, 2018 4:28 am
by Groposo
ShyTwig16 wrote:
Thu Oct 04, 2018 2:41 am
Groposo wrote:
Thu Oct 04, 2018 2:25 am
...
How did you search for Exp? I tried every value type but no luck. Did you search for the amount shown in the bar or did you do some math that I'm not thinking about?
Try reading some posts next time.
Cielos wrote:
Wed Oct 03, 2018 8:51 am
...
if the game handles EXP like the last game, the on-screen EXP would throw you off if you serach for exact value.
for example, IF you are in level 2 and the on screen value is 500, the actual value would be "level 1 exp" + 500.

if you want to locate the address by searching value, use "Increased value by" in-between each change would be a better idea.
for exmaple, you have 500 exp. do an unknown init search, then go do something and increase exp. let say it's changed to 550, do "increased value by" 50; repeat.
...
Thank you for the help.

Re: Assassin's Creed Odyssey +11 (table Update6)

Posted: Thu Oct 04, 2018 7:37 am
by Darkensteele
any chance of adding god mode for ships? Thanks for the table :)

Re: Assassin's Creed Odyssey +11 (table Update6)

Posted: Thu Oct 04, 2018 9:55 am
by Kokuto
The thing is, if you are far above level 1 and want to find out the exp. Is there any vague chart of what level exp is what?

Re: Assassin's Creed Odyssey +11 (table Update6.1)

Posted: Thu Oct 04, 2018 4:03 pm
by halo197pt
Cielos wrote:
Mon Oct 01, 2018 6:53 pm
...
Can you make exp mutiplier ?

MOD EDIT: Don't quote large posts in full, and don't double post.

Re: Assassin's Creed Odyssey +3 (table Update2)

Posted: Thu Oct 04, 2018 4:11 pm
by headshot0052
@Cielos
@Cielos it is possible to make: teleport to waypoint?

Re: Assassin's Creed Odyssey +11 (table Update6.1)

Posted: Thu Oct 04, 2018 4:34 pm
by Kaixa
Can anyone help with this issue? Every time I open process then Cheat Engine stop responding.
Uplay version / Cheat Engine 6.8.1

Re: Assassin's Creed Odyssey +3 (table Update2)

Posted: Thu Oct 04, 2018 5:04 pm
by Ban
Cielos wrote:
Wed Oct 03, 2018 8:51 am
/////////////////////////////////
Scott913 wrote:
Wed Oct 03, 2018 3:54 am
Anyone had any luck with the EXP? I tried 4 bit and 8 bit exact values but I dont seem to get anything concrete. Money and resources are super simple though. Just need to search the 4 bit values 3 or 4 times and you got it.
if the game handles EXP like the last game, the on-screen EXP would throw you off if you serach for exact value.
for example, IF you are in level 2 and the on screen value is 500, the actual value would be "level 1 exp" + 500.

if you want to locate the address by searching value, use "Increased value by" in-between each change would be a better idea.
for exmaple, you have 500 exp. do an unknown init search, then go do something and increase exp. let say it's changed to 550, do "increased value by" 50; repeat.

/////////////////////////////////

Hello. I've been doing this but for some reason, when i do the scan my game gets frozen and i have to restart it. Im not sure what im doing wrong, cheat engine seems to work properly and do the scan but then, the game gets blocked.

Re: Assassin's Creed Odyssey +11 (table Update6.1)

Posted: Thu Oct 04, 2018 7:03 pm
by UnkDestoryer
I can't get the jogging speed to change from the movement mod cheat, I tried everything from changing the speed to changing the key and it still doesn't work. The walking speed works, so can someone please help me.