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Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 2:53 am
by Turk
[QUOTE="Akabane, post: 55217, member: 18006"]Thanks!



Btw; do you know how to backup the saves? :x[/QUOTE]



Saves are Steamuserdatayournumber582010 emote

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 6:25 am
by vosszaa
Does modified weapon stats persist through the save permanently or only for that session?

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 6:42 am
by seikur0
[USER=20625]@Genyo[/USER] palico name, sure I'll look for it.

[USER=6606]@vosszaa[/USER] it will reset when you restart the game.

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 6:54 am
by vosszaa
I see. thank you



Also seeing you have base damage covered, do you have plan to do an option for elemental damage as well? or if you even wanna go beyond that like.. add extra elemental type to a weapon?

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 7:09 am
by seikur0
[USER=6606]@vosszaa[/USER] I'll do that and it's really easy too, since I already have that weapon pointer. The datatype just needs to be mapped, it's really small too, just 0x90 bytes. Are there weapons with 2 elemental damage types in the game? If so I can do it as well, if not I could do it, but would need to do it differently.

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 8:02 am
by vosszaa
[QUOTE="seikur0, post: 55315, member: 8101"][USER=6606]@vosszaa[/USER] I'll do that and it's really easy too, since I already have that weapon pointer. The datatype just needs to be mapped, it's really small too, just 0x90 bytes. Are there weapons with 2 elemental damage types in the game? If so I can do it as well, if not I could do it, but would need to do it differently.[/QUOTE]



We dont have 2 elemental types in one weapon but a weapon can have 1 elemental + 1 status effect on it. For example a weapon could have Fire/Ice or Thunder along with Blast/Poison or Paralysis



Something like this for example

[IMG]https://i.imgur.com/VkTSG9F.jpg[/IMG]

It has ICE dmg and BLAST dmg

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 11:25 am
by Genyo
[USER=8101]@seikur0[/USER] thank you so much, it's very important for me.

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 3:14 pm
by Txkoko
does chaning the armor values actually save them or do i have to do that every single time i login

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 3:18 pm
by IFireflyl
[USER=8101]@seikur0[/USER], have you thought about changing the Lucky Voucher section to be a drop-down instead of letting people enter whatever they want? If they have a drop-down that only allows 0-5 then there would probably be less mistakes with that. It's essentially just a suggestion to dummy-proof the table, lol.

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 4:19 pm
by NinjaBlazin
Is it possible to get 100% investigations from tracks etc? Kinda sucks running around searching for tracks instead of fighting monsters...

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 7:18 pm
by seikur0
[COLOR=rgb(184, 49, 47)]new update is out[/COLOR]

[USER=20625]@Genyo[/USER] quick, go edit your palico name ;)

Investigations are on my todo list at some point.

And I plan on making some sort of save slots for the edited weapon/armor values so that they'll stick.

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 8:33 pm
by Txkoko
what about fast way to get investigations?

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 8:53 pm
by IFireflyl
[QUOTE="Txkoko, post: 55457, member: 20471"]what about fast way to get investigations?[/QUOTE]





[USER=8101]@seikur0[/USER] addressed that in his message above your post.



[QUOTE="seikur0, post: 55440, member: 8101"]Investigations are on my todo list at some point.[/QUOTE]

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 11:26 pm
by Genyo
[USER=8101]@seikur0[/USER] you are amazing, thank you so much!

Monster Hunter World (SeiKur0)

Posted: Tue Aug 14, 2018 11:32 pm
by bopped
[USER=8101]@seikur0[/USER] do you think you can make it so we can change the usage of each weapon in guild card?