Re: Nioh: Complete Edition
Posted: Thu Nov 09, 2017 8:45 am
Hey all, I know this is a longshot, but is there any chance we can unlock the hidden teahouse early on? o:
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Tried to check it myself. I was able to get summoned prior to using CE one time through the Torii gate, but it took some time to find the summon. After using CE to up my elixirs in the storehouse to a different number in offline mode, it seems like it is still trying to get me matched with other players, but I've only gotten "No suitable partner found". When I tried to summon someone from the shrine on the other hand, it worked, a random player came in and helped me clear the mission, I have a hard time thinking they'd create a ban system that only prevents you from being summoned in by other players if it exists. Trying this out on a dummy Steam account using friend sharing, in case there is some unknown ban measure in tow, but I have a feeling it's mostly just that Nioh's co-op isn't really used by other players much, at least not for early missions. Since players have been changing their save data on the PS4 and still finding their way online in PvP matches and the like, I have a feeling it's the same case here.
Sound nice but where did you upload it or you forgot to include in this post?Darksen93 wrote: ↑Thu Nov 09, 2017 2:41 pmI got an update for the table, for the new update, Im still missing Hp,ki, Amrita gauge, Amrita gauge-bar, Living weapon timer pointers.
Fixed the following pointers:-Added a 100% Drop rate script(PLEASE TEST!!! I see a substantial increase in item drops, doesn't affect loot quality)Spoiler
- All weapon Proficiency Addresses
- All Currency Addresses
- Fixed Ninjutsu and Onmyo capacity addresses
Future work:All other scripts should work still please test!Spoiler
-Add luck modifier(I think luck affects item quality)
-Add blacksmith patronage points script
Note: Stat pointers were reset because of the latest patch and so the other tables in here may not work, try to use this one it has latest addresses. If they still don't work let me know Ill update or someone else try to update please. I don't take all the credits for all the scripts in this table
I forgot to included lol. I added it.nos4r2 wrote: ↑Thu Nov 09, 2017 2:57 pmSound nice but where did you upload it or you forgot to include in this post?Darksen93 wrote: ↑Thu Nov 09, 2017 2:41 pmI got an update for the table, for the new update, Im still missing Hp,ki, Amrita gauge, Amrita gauge-bar, Living weapon timer pointers.
Fixed the following pointers:-Added a 100% Drop rate script(PLEASE TEST!!! I see a substantial increase in item drops, doesn't affect loot quality)Spoiler
- All weapon Proficiency Addresses
- All Currency Addresses
- Fixed Ninjutsu and Onmyo capacity addresses
Future work:All other scripts should work still please test!Spoiler
-Add luck modifier(I think luck affects item quality)
-Add blacksmith patronage points script
Note: Stat pointers were reset because of the latest patch and so the other tables in here may not work, try to use this one it has latest addresses. If they still don't work let me know Ill update or someone else try to update please. I don't take all the credits for all the scripts in this table
Thank you so much for the 100% drop rate script, managed to get so many smithing texts in minutes that took me hours of grinding on the ps4 version.Darksen93 wrote: ↑Thu Nov 09, 2017 3:54 pmI got a rarity modifier script already, here the script add it to the cheat table, I will post a better cheat table later on, so that I can see if I can get more out of the game or If anyone else makes an update for more stat pointers etc. All that is left that I can think of is a way to change item modifiers.
SCRIPT BELOWSpoiler
[ENABLE]
aobscanmodule(LModifier,nioh.exe,92 FF 03 B8 EC 01 00 00) // should be unique
alloc(newmem,$100,LModifier)
label(code)
label(return)
newmem:
mov [rax+000001EC],#9999// Edit this number to change loot rarity
code:
add edi,[rax+000001EC]
jmp return
LModifier+02:
jmp newmem
nop
return:
registersymbol(LModifier)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
LModifier+02:
db 03 B8 EC 01 00 00
unregistersymbol(LModifier)
dealloc(newmem)