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Re: Everspace

Posted: Tue Sep 05, 2017 9:04 pm
by kanggg
That's great. Thank you!

Re: Everspace

Posted: Wed Sep 06, 2017 4:38 pm
by NeedMoreDakka
gideon25 wrote:
Tue Aug 15, 2017 1:59 am
Ok so I added a few other options to my little addon table:

1. lets you add infinite upgrades (installed mods) to weapons/equipment. Note: You have to add all the upgrades/mods at ONCE, the first time, but you can add an infinite amount of them the first time. If you mess up then just delete the item, make a new one and install/upgrade again.
You can make ridiculously overpowered weapons/items this way. Here is one with like 100 mods/upgrades:
[Link]
2. Money increases instead of decreases when buying perks, etc.
3. Turret always fires (for the gunship) no cooldown as once you activate it, it neverstops running. May have to target a ship or reactivate it when jumping from sector to sector to get it going again if it stops.
May I request an update for this one? especially the upgrades part

Re: Everspace

Posted: Fri Sep 08, 2017 1:35 am
by gideon25
NeedMoreDakka wrote:
Wed Sep 06, 2017 4:38 pm
gideon25 wrote:
Tue Aug 15, 2017 1:59 am
Ok so I added a few other options to my little addon table:

1. lets you add infinite upgrades (installed mods) to weapons/equipment. Note: You have to add all the upgrades/mods at ONCE, the first time, but you can add an infinite amount of them the first time. If you mess up then just delete the item, make a new one and install/upgrade again.
You can make ridiculously overpowered weapons/items this way. Here is one with like 100 mods/upgrades:
[Link]
2. Money increases instead of decreases when buying perks, etc.
3. Turret always fires (for the gunship) no cooldown as once you activate it, it neverstops running. May have to target a ship or reactivate it when jumping from sector to sector to get it going again if it stops.
May I request an update for this one? especially the upgrades part
Done.

Re: Everspace

Posted: Fri Sep 08, 2017 11:51 am
by rayzone12
Thank you for the update very much.. what a wonderful person you are!!!! :mrgreen: :D

Re: Everspace

Posted: Tue Oct 24, 2017 3:15 pm
by krmit
please update the table for Encounters DLC (codex release)

Re: Everspace

Posted: Tue Oct 24, 2017 5:37 pm
by Squall8
Downloading the update now. Should have the table done later today!

Re: Everspace - Encounters

Posted: Tue Oct 24, 2017 10:22 pm
by Squall8
Updated Table. Let me know of any issues.

Re: Everspace - Encounters

Posted: Fri Oct 27, 2017 6:26 pm
by arkanbh
hi,

Hello, I have version 1.2.0.34537 32bit

any chance of having a table that works on it? :)

Re: Everspace - Encounters

Posted: Mon Oct 30, 2017 9:20 am
by Squall8
arkanbh wrote:
Fri Oct 27, 2017 6:26 pm
You can download the Codex release or I can walk you through making the table work with your version.

Re: Everspace - Encounters

Posted: Thu Nov 09, 2017 7:36 am
by Squall8
Updated the table with a new cheat and a fix!

Re: Everspace - Encounters

Posted: Thu Nov 09, 2017 5:27 pm
by kanggg
Thank you for all the updates, Squall8!

Re: Everspace - Encounters

Posted: Sat Nov 11, 2017 10:22 pm
by rubleep
Table doesn't work for me. It freezes Cheat Engine and then crashes.

Re: Everspace - Encounters

Posted: Fri Nov 24, 2017 10:07 am
by badmad
I kindly ask you, to update the table for latest 1.2.2 version. Thank you in advance.

Re: Everspace - Encounters

Posted: Fri Nov 24, 2017 10:04 pm
by Squall8
badmad wrote:
Fri Nov 24, 2017 10:07 am
Everything is working as it should. What isn't working for you?

[Link] This is the 1.2.0 table.

Re: Everspace - Encounters

Posted: Sat Nov 25, 2017 6:21 am
by badmad
Any option just freezes Cheat Engine, so after a minute or so I have to kill it. I'm using Steam 64 bit version of Everspace and 6.7 version of CE