Re: Space Rangers HD: A War Apart
Posted: Mon Sep 16, 2019 6:53 pm
del
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
(Google translation)
Sorry for the late reply and inactivity, I think you could use mine as the basis of the translation (it uses google translate as the base but I already proofread it so the translation could match the in game naming of the English version. anyway thanks for coming up with the scrip.AlexS wrote: ↑Mon Sep 16, 2019 6:53 pm(Google translation)
Try it.
Added to the table a simple script for auto search of base addresses. Now the table works with all versions of the game (I tested versions from the old 2.1.2121 to 2.1.22883).
The language of the table is Russian (I asked which translation of the table into English is better, but no one answered, so I used the table in Russian).
How to use.
Launch the game, activate ScriptS. The values appear in the table. Use the table as usual. The groups "planetary battles" and "hyper-space" are not used.
Important: the script automatically finds and modifies only base addresses. Sometimes, after a game patch, not only the base addresses, but some of the pointer offsets change, they need to be found and fixed manually.
(Google translation)
as the v.2.1.2345 update I choose to merge translated version of v.2.1.2300 table with AlexS all version compatibility script.AlexS wrote: ↑Mon Sep 16, 2019 6:53 pm(Google translation)
Try it.
Added to the table a simple script for auto search of base addresses. Now the table works with all versions of the game (I tested versions from the old 2.1.2121 to 2.1.22883).
The language of the table is Russian (I asked which translation of the table into English is better, but no one answered, so I used the table in Russian).
How to use.
Launch the game, activate ScriptS. The values appear in the table. Use the table as usual. The groups "planetary battles" and "hyper-space" are not used.
Important: the script automatically finds and modifies only base addresses. Sometimes, after a game patch, not only the base addresses, but some of the pointer offsets change, they need to be found and fixed manually.
As the Planetary Battle part, I already tested that this part are still functional. I used table from v.2.1.2300 for this part and still functional so no worries .
Can I ask to change last offset of equipment durability pointer to +48 and its type to double. That byte type value killls me for the couple of years from the first version of this table. Thanks.cryo83 wrote: ↑Thu Nov 28, 2019 8:51 pmas the v.2.1.2345 update I choose to merge translated version of v.2.1.2300 table with AlexS all version compatibility script.AlexS wrote: ↑Mon Sep 16, 2019 6:53 pm(Google translation)
Try it.
Added to the table a simple script for auto search of base addresses. Now the table works with all versions of the game (I tested versions from the old 2.1.2121 to 2.1.22883).
The language of the table is Russian (I asked which translation of the table into English is better, but no one answered, so I used the table in Russian).
How to use.
Launch the game, activate ScriptS. The values appear in the table. Use the table as usual. The groups "planetary battles" and "hyper-space" are not used.
Important: the script automatically finds and modifies only base addresses. Sometimes, after a game patch, not only the base addresses, but some of the pointer offsets change, they need to be found and fixed manually.
I've made translation and pointer adjustment for Steam English version. The only part of the table that wasn't fully translated yet is Disease and Stimulant part.
Before using the table, please note that the Hyper-Space Battle part are not covered by compatibility script. therefore any update to the game could render it unusable. I already edit it from maslevich newest table so it is still working for now.
As the Planetary Battle part, I already tested that this part are still functional. I used table from v.2.1.2300 for this part and still functional so no worries .
Big thanks to AlexS for providing the compatibility script
Planetary battles ::cryo83 wrote: ↑Thu Nov 28, 2019 8:51 pmas the v.2.1.2345 update I choose to merge translated version of v.2.1.2300 table with AlexS all version compatibility script.AlexS wrote: ↑Mon Sep 16, 2019 6:53 pm(Google translation)
Try it.
Added to the table a simple script for auto search of base addresses. Now the table works with all versions of the game (I tested versions from the old 2.1.2121 to 2.1.22883).
The language of the table is Russian (I asked which translation of the table into English is better, but no one answered, so I used the table in Russian).
How to use.
Launch the game, activate ScriptS. The values appear in the table. Use the table as usual. The groups "planetary battles" and "hyper-space" are not used.
Important: the script automatically finds and modifies only base addresses. Sometimes, after a game patch, not only the base addresses, but some of the pointer offsets change, they need to be found and fixed manually.
I've made translation and pointer adjustment for Steam English version. The only part of the table that wasn't fully translated yet is Disease and Stimulant part.
Before using the table, please note that the Hyper-Space Battle part are not covered by compatibility script. therefore any update to the game could render it unusable. I already edit it from maslevich newest table so it is still working for now.
As the Planetary Battle part, I already tested that this part are still functional. I used table from v.2.1.2300 for this part and still functional so no worries .
Big thanks to AlexS for providing the compatibility script
Strange, Hull ID used to work on older tables. Are there any changes on the Pointer? Anyone can help?bloodsucker wrote: ↑Fri Dec 18, 2020 7:36 pmEverything is editable but Hull ID can't turn into Ideal class --- Shame
and maximum armor is 126