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Re: z Farthest Frontier
Posted: Sat Aug 20, 2022 6:54 am
by silly
THX
Re: z Farthest Frontier
Posted: Sat Aug 20, 2022 6:34 pm
by NiteHare
Mudvayne2011 wrote: ↑Mon Aug 15, 2022 12:50 pm
Seems I am unable to upgrade my houses. Has anyone encountered this?
I'm not able to upgrade my houses either? Have you found a fix?
Re: z Farthest Frontier
Posted: Sat Aug 20, 2022 7:38 pm
by Zanzer
There was no reason to upgrade the houses because they will just become abandoned when you don't fulfill the resident's needs.
Re: z Farthest Frontier
Posted: Sun Aug 21, 2022 1:56 pm
by fearlesscafe
thx for the table
no food decay (in storage buildings)
[ENABLE]
aobscanmodule(INJECT,GameAssembly.dll,E8 32 9A D2 FF) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db E8 32 9A D2 FF
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+8CA4B9
GameAssembly.dll+8CA497: 33 D2 - xor edx,edx
GameAssembly.dll+8CA499: E8 22 BC 40 00 - call UnityEngine.Mathf.Abs
GameAssembly.dll+8CA49E: 66 0F 6E C0 - movd xmm0,eax
GameAssembly.dll+8CA4A2: 0F 5B C0 - cvtdq2ps xmm0,xmm0
GameAssembly.dll+8CA4A5: 0F 2F 05 2C 8D 00 01 - comiss xmm0,[GameAssembly.dll+18D31D8]
GameAssembly.dll+8CA4AC: 76 1F - jna GameAssembly.dll+8CA4CD
GameAssembly.dll+8CA4AE: 48 8B 4B 28 - mov rcx,[rbx+28]
GameAssembly.dll+8CA4B2: 48 85 C9 - test rcx,rcx
GameAssembly.dll+8CA4B5: 74 1C - je GameAssembly.dll+8CA4D3
GameAssembly.dll+8CA4B7: 33 D2 - xor edx,edx
// ---------- INJECTING HERE ----------
GameAssembly.dll+8CA4B9: E8 32 9A D2 FF - call ReservableItemStorage.MonthlyItemLifetimeUpdate
// ---------- DONE INJECTING ----------
GameAssembly.dll+8CA4BE: 33 D2 - xor edx,edx
GameAssembly.dll+8CA4C0: 48 8B CB - mov rcx,rbx
GameAssembly.dll+8CA4C3: 48 83 C4 20 - add rsp,20
GameAssembly.dll+8CA4C7: 5B - pop rbx
GameAssembly.dll+8CA4C8: E9 B3 E2 FF FF - jmp StorageBuilding.ApplyMonthlyWearToBarrels
GameAssembly.dll+8CA4CD: 48 83 C4 20 - add rsp,20
GameAssembly.dll+8CA4D1: 5B - pop rbx
GameAssembly.dll+8CA4D2: C3 - ret
GameAssembly.dll+8CA4D3: E8 D8 DF 94 FF - call GameAssembly.dll+2184B0
GameAssembly.dll+8CA4D8: CC - int 3
}
Re: z Farthest Frontier
Posted: Sun Aug 21, 2022 2:26 pm
by VENUS
Mudvayne2011 wrote: ↑Tue Aug 16, 2022 4:44 am
Are all of you able to upgrade your shelters to homesteads? I can't upgrade them. They are already set to be upgraded, but I cannot click on the upgrade arrow. Anyone else experienced this?
Dude the homestead requirements must be met for it to upgrade , if hav the auto upgrade on ,it will upgrade , check out the shelter's info panel and read
Re: z Farthest Frontier
Posted: Sun Aug 21, 2022 5:39 pm
by ariel_emrys
cfemen wrote: ↑Sun Aug 14, 2022 10:29 pm
NomuNomu wrote: ↑Thu Aug 11, 2022 9:13 am
There also appears to be a inbuilt console and cheat commands, I am unsure how to trigger it as I don't come across many IL2CPP games.
WhoWantsClamChowder makes all the villagers vomit, for example. (I think that's a Family Guy reference...)
Yeah they are all vomoting
//
Unlocking the console with Cheat Engine is not a problem ( just a small thread for some calls e.g DevConsole.get_singleton and with that instance you can toggle the console )
The problem is that the console can't execute functions from the CheatManager coz the commands are not registered on a valid instance.
Doing that with Cheat Engine would be possible but ... madness
I've used
MelonLoader to create a small DLL that will unlock the console and create a CheatManager instance
how to use:
-Download the MelonLoader installer from
[Link]
-Open the MelonLoader installer and select the Farthest Frontier.exe ( e.g in SteamLibrary\steamapps\common\Farthest Frontier )
-MelonLoader will create a
Mod folder
-Copy my attached
ConsoleUnlock.DLL inside the
Mod folder
-Start the game and now you can open the console with F2 ( F1 = close )
The console does have a
IntelliSense:
e.g if you type "w" it will auto suggest you commands like "WhoWantsClamChowder"
Just start with any letter and you can see all the possible commands.
if the command does have a parameter just use a space and then add the value e.g
Frontier.AddVillagers 2 will spawn 2 villagers.
that's it, have fun trying out all the commands
Password for the attached .rar : cfefrf
It really is very useful and easy to use ingame. However, I would like to ask, if possible, to change the keybinding F1/F2 so there is no conflict with the game.
Re: z Farthest Frontier
Posted: Sun Aug 21, 2022 5:47 pm
by tbriane365
Thank you
Re: z Farthest Frontier
Posted: Mon Aug 22, 2022 9:18 am
by VENUS
Zanzer wrote: ↑Sat Aug 20, 2022 12:57 am
Added Fast Build
I think Fast Build break buildings as when I had it on and was relocating a building , it disappeared, as if it was deleted, hence i stopped using it, haven't meddled with it anymore, but i could be wrong too
Re: z Farthest Frontier
Posted: Wed Aug 24, 2022 5:29 am
by Sigan
VENUS wrote: ↑Mon Aug 22, 2022 9:18 am
Zanzer wrote: ↑Sat Aug 20, 2022 12:57 am
Added Fast Build
I think Fast Build break buildings as when I had it on and was relocating a building , it disappeared, as if it was deleted, hence i stopped using it, haven't meddled with it anymore, but i could be wrong too
I set it to a hotkey. Everytime I press F2 it toggles. I turn it off, set an area of land to flatten, a farm to build, or a building to move, then I hit F2 and turn it on. Then, as soon as the workers arrive, the process is entirely completed. I tend to leave it off, and only turn it on when I'm ready for it.
Re: z Farthest Frontier
Posted: Wed Aug 24, 2022 10:47 am
by VENUS
Sigan wrote: ↑Wed Aug 24, 2022 5:29 am
VENUS wrote: ↑Mon Aug 22, 2022 9:18 am
Zanzer wrote: ↑Sat Aug 20, 2022 12:57 am
Added Fast Build
I think Fast Build break buildings as when I had it on and was relocating a building , it disappeared, as if it was deleted, hence i stopped using it, haven't meddled with it anymore, but i could be wrong too
I set it to a hotkey. Everytime I press F2 it toggles. I turn it off, set an area of land to flatten, a farm to build, or a building to move, then I hit F2 and turn it on. Then, as soon as the workers arrive, the process is entirely completed. I tend to leave it off, and only turn it on when I'm ready for it.
ok thats good en , tqs dude , i didn't realise i could do this instead
Re: z Farthest Frontier
Posted: Wed Aug 24, 2022 7:30 pm
by k3nDia
how is possible to 1st time i used the table the movement speed option worked..and after that nothing... i mean i understand its v 0.7.5 now but still ..how it can work 1 time and after not anymore
Re: z Farthest Frontier
Posted: Sat Aug 27, 2022 4:01 am
by Sigan
Honestly, I've never had any of the Unlimited X cheats work, and never had Increase Movement work. I've only had Free Build, Fast Build, Enable Upgrade Button, Allow Upgrade Click, and Increase Vision work. I don't know if I'm just enabling them at the wrong time, or if they're doing what they're supposed to do but I have the wrong expectations (Infinite Firewood **in houses** - for instance, instead of understanding it to mean Infinite Firewood in total supply).
It would be nice to have it explained a bit
Re: z Farthest Frontier
Posted: Sun Aug 28, 2022 7:28 am
by Somebody You Used To Know
My observation is that the 0.7.5f build breaks this table somehow.
I lost over an hour after the auto save failed every time. I know the devs use fearlessrevolution which is a paid much more integrated cheat mode.
Re: z Farthest Frontier
Posted: Mon Aug 29, 2022 3:48 pm
by sicwan
Somebody You Used To Know wrote: ↑Sun Aug 28, 2022 7:28 am
My observation is that the 0.7.5f build breaks this table somehow.
I lost over an hour after the auto save failed every time. I know the devs use fearlessrevolution which is a paid much more integrated cheat mode.
not sure what you're talking about, it works for me, tho I don't have everything enabled all the time, my quick saves and such work fine. have you tried verifying your game files?
Re: z Farthest Frontier
Posted: Tue Aug 30, 2022 3:31 am
by Sigan
My quicksave is failing regularly after a certain time. However, I think it may have to do with me searching and changing gold in the trading post. I'm unsure, though...
Thoughts?