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Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Thu May 12, 2022 9:01 pm
by jmg213
its possible a pointer to reduce healtime ? pls !
and update table... after new update it dont work...

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Thu May 12, 2022 9:48 pm
by Arrebios
I believe the XP cheat isn't working after today's update.

EDIT: Sorry, I didn't notice someone else already notified the thread about the update.

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Fri May 13, 2022 3:52 pm
by BakerBase
Corruptsmurf wrote:
Thu May 12, 2022 8:00 pm
The Mogician wrote:
Thu May 12, 2022 4:21 pm
BakerBase wrote:
Wed May 11, 2022 7:27 pm
Is it possible to find the pointers for the reward requisition levels? The ones that you can only upgrade every 60 days.
So for those. They don't change while you are selecting rewards. For example, during the grand master report, say you start with 8, you select 3 rewards and the screen tells you you have 2 remaining, the value remains 8 until you hit confirm. After you hit confirm, it will change to the previously indicated level.
I think this person is asking if you can edit the actual reward Tier levels, not the amount of requisition.
So, after the Grandmaster's Report, you are presented with the 5 categories (Knights, Melee Weapons, Ranged Weapons, Armor, Equipment), and you can spend 2 requisition to upgrade each category, up to tier five.
I think BakerBase was asking if you could edit that "reward Tier" value directly, so you can get Tier 5 rewards without waiting or having to spend requisition.
Does that make sense?
This is exactly what I was trying to convey! Wasn't totally sure how to say it clearly, so thank you!

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Fri May 13, 2022 3:56 pm
by BakerBase
The Mogician wrote:
Thu May 12, 2022 4:21 pm
BakerBase wrote:
Wed May 11, 2022 7:27 pm
Is it possible to find the pointers for the reward requisition levels? The ones that you can only upgrade every 60 days.
So for those. They don't change while you are selecting rewards. For example, during the grand master report, say you start with 8, you select 3 rewards and the screen tells you you have 2 remaining, the value remains 8 until you hit confirm. After you hit confirm, it will change to the previously indicated level.
I appreciate this :)

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sat May 14, 2022 4:12 am
by Helios2216
Can anyone help with EXP Pointer?

I found the EXP address. Browsed it in the disassembler. Searched what accessed the address. Added it to the code list: Address:GameAssembly.dll+115EE981, Named it: ReadXPBarracks:mov edi,[rbi+00000080]. Anytime I start the game I can click advanced opitions, find out what address this code accesses: this gives me a list of all knights and their exp values. I created two ptr-maps with this which resulted in a final list of 72 pointers.

However, I can not figure out how to get a single pointer for all knights. Any help would be appreciated, :D.

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sat May 14, 2022 4:24 am
by Ashar
BakerBase wrote:
Fri May 13, 2022 3:56 pm
Is it possible to find the pointers for the reward requisition levels? The ones that you can only upgrade every 60 days.
The way i worked aroudn this is to simply fidn the value for the day counter, so i kept setting it to 1 day, so after 5 days all drop upgrades are tier 5

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sat May 14, 2022 9:52 am
by Rausch0r
Anyone found a way to increase available prognosticars? kinda misplaced the first one cause I didnt realize the map would expand :(

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sun May 15, 2022 1:54 am
by Ashar
yeah, its pretty basic 4 byte value, i set mien to 999, and now i haev one in every system

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sun May 15, 2022 11:37 pm
by Corruptsmurf
Rausch0r wrote:
Sat May 14, 2022 9:52 am
Anyone found a way to increase available prognosticars? kinda misplaced the first one cause I didnt realize the map would expand :(
Yep, same way you find a basic value. Need to build up 2-3 prognosticars first. Say you start with 3. Do a new search, value 3. Then use a prog (2 left). Next search, value 2. Repeat until you have a list of 10 or less addresses, set them all to 100 or so, then try to place a prognosticar.

Do a save first so you can repeat if you don't come up with a value.

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sun May 15, 2022 11:38 pm
by Corruptsmurf
Anyone have an idea of how to find or set a value for ship speed?

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Fri May 20, 2022 12:12 am
by Zolfried
Anyone who can hook the Prognosticar value? i managed to find it once in the past. but it was mainly by luck and because i rushed building like 2 upgrades on the prognosticars so i had a few tries to mess with it. i dont know how to set rules and stuff to find values later, or in different saves. so im abit stuck with it now on a higher difficulty.
For full coverage of the map, the game provides you with 1-2 too few of them.

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Mon Oct 03, 2022 10:19 am
by dataabort
Scripts to edit save files.

perl.

On Linux can redirect stdio to output like below.

On Windows, if using PowerShell, have to direct it not to mess up your line endings.

Code: Select all

perl .\translate2.pl .\0_Slot4.gksave | Out-File hello.dat -Encoding ascii
perl .\untranslate.pl .\hello.dat | Out-File .\0_Slot4.gksave -Encoding oem
Usage like:

Backup your save first!

cp -v 0_Slot5.gksave 0_Slot5.gksave.bak

perl ./translate2.pl 0_Slot5.gksave > toedit.dat

Now edit the JSON in toedit.dat. Have to be careful editing JSON as syntax errors or (I think) un-sane values will cause a load failure.

perl ./untranslate.pl toedit.dat > 0_Slot5.gksave.edited

Now copy the last file above over your save if you dare. It worked for me editing number of prognosticars, servitors, and wound recovery times.

translate2.pl

old_https://pastebin.com/tZKb2K1T
Version works on Windows with ActiveState perl
[Link]

untranslate.pl

old_https://pastebin.com/D8ENuZjS
Version works on Windows with ActiveState perl
[Link]

Standard disclaimer: Not responsible for usage. You can see the source. Quick and dirty. In retrospect, I shouldn't have written this in perl.

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Posted: Sun Feb 12, 2023 10:59 am
by cigol_rats
I had used this table by 'The Mogician' before the DLC update to great success. However, When I tried using it with the new DLC it seems like a lot of the functionality has been broken. Does anyone know how to update the trainer to make it work better with the Duty Eternal material? The key points would be the currency pointer and the construction/research speed modifier.

Ayn suggestions or help would be appreciated.

Thanks