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Re: Dying Light 2:Stay Human

Posted: Thu Feb 24, 2022 10:27 am
by Mister Modification
Andylicious wrote:
Wed Feb 23, 2022 5:34 pm
to deactivate you have to quit game and enter again
False claim. It resets after finishing a mission.
Nightrunner Developer menu skills do too.

Re: Dying Light 2:Stay Human

Posted: Fri Feb 25, 2022 9:25 pm
by GrayParadox
Can someone make a spawner though crafting menu? (the crafted item id editor)
I sure that there is a people who are capable of doing that.

Re: Dying Light 2:Stay Human

Posted: Fri Feb 25, 2022 11:25 pm
by octavarium
I missed talking to the carrier person in the first metro station. is there a way to edit the files to change that i have talked to them? i would like to do those missions without restarting the game

Re: Dying Light 2:Stay Human

Posted: Mon Feb 28, 2022 5:24 am
by DMNDTRES
is there a way i can clear my inventory

Re: Dying Light 2:Stay Human

Posted: Wed Mar 02, 2022 1:26 am
by Gmanwc2
Add one for changing money please! Thank you for this amazing table!!!

Re: Dying Light 2:Stay Human

Posted: Wed Mar 09, 2022 8:04 pm
by bityr
Game just had a pretty major update. Table's not working anymore.

Re: Dying Light 2:Stay Human

Posted: Thu Mar 10, 2022 8:32 pm
by vipandreeluf
Please Update the table , thanks :D

Re: Dying Light 2:Stay Human

Posted: Sat Mar 12, 2022 1:56 am
by Gmanwc2
Please update! Thank you so much!

Re: Dying Light 2:Stay Human

Posted: Sat Mar 12, 2022 5:52 am
by fccefar
Please update, thanks!

Re: Dying Light 2:Stay Human

Posted: Sat Mar 12, 2022 7:28 am
by tomchang
Can't enable in 1.2.0c

Re: Dying Light 2:Stay Human

Posted: Sat Mar 12, 2022 9:08 am
by GreenHouse
I did uninstall the game like a week ago, so there probably won't be any updates on my end. If anyone knows what he's doing and wants to update it and share it here, I'm fine with it. Otherwise, not much I can do myself.

Re: Dying Light 2:Stay Human

Posted: Sun Mar 13, 2022 2:51 am
by sportled
GreenHouse wrote:
Sat Mar 12, 2022 9:08 am
I did uninstall the game like a week ago, so there probably won't be any updates on my end. If anyone knows what he's doing and wants to update it and share it here, I'm fine with it. Otherwise, not much I can do myself.
nooooo this is such a legends table.. i hope someone that knows how to do things can pick this up! i loved swinging high in the sky with no nitro cooldown! XD

Re: Dying Light 2:Stay Human

Posted: Sun Mar 13, 2022 9:57 pm
by pauliuslukos
I've actually updated some of the options by Greenhouse, if of interest I can rework the whole table?
as long as I have permission to do so.

Re: Dying Light 2:Stay Human

Posted: Sun Mar 13, 2022 10:00 pm
by attitude
pauliuslukos wrote:
Sun Mar 13, 2022 9:57 pm
I've actually updated some of the options by Greenhouse, if of interest I can rework the whole table?
as long as I have permission to do so.
He said he's fine with it as long as you post it here. Please, if you got the time, update what you can, this is too good a table to be forgotten. :)

Re: Dying Light 2:Stay Human

Posted: Thu Mar 17, 2022 8:32 pm
by ErrorDTP
pauliuslukos wrote:
Sun Mar 13, 2022 9:57 pm
I've actually updated some of the options by Greenhouse, if of interest I can rework the whole table?
as long as I have permission to do so.
That would be great! :D