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Re: My Time at Sandrock

Posted: Sat Sep 17, 2022 1:35 pm
by ged0h
any update on the script? Looks like many script cannot be use after the updates. Thanks in advance

Re: My Time at Sandrock

Posted: Tue Sep 20, 2022 11:39 am
by kaze.akira
Is there any update from this script?

Re: My Time at Sandrock

Posted: Sun Sep 25, 2022 2:40 am
by Lukacross
please update thank you very much

Re: My Time at Sandrock

Posted: Wed May 31, 2023 2:00 pm
by PantherX82
anyone still working on this? or have a table that is working?

Re: My Time at Sandrock

Posted: Sat Jun 03, 2023 10:53 pm
by zurls
PantherX82 wrote:
Wed May 31, 2023 2:00 pm
anyone still working on this? or have a table that is working?
I use the in-game console and mods for everything, like spawning items, adjusting relationships, everything. You can go on Nexus mods an find a console activator that is awesome as well as a great teleporter (right-click anywhere on the map to go there). You just install BepInEx - the mods will have instructions.

Re: My Time at Sandrock

Posted: Mon Sep 25, 2023 4:18 pm
by SkyliFans
zurls wrote:
Sat Jun 03, 2023 10:53 pm
PantherX82 wrote:
Wed May 31, 2023 2:00 pm
anyone still working on this? or have a table that is working?
I use the in-game console and mods for everything, like spawning items, adjusting relationships, everything. You can go on Nexus mods an find a console activator that is awesome as well as a great teleporter (right-click anywhere on the map to go there). You just install BepInEx - the mods will have instructions.
Can I also win the dance game automatically with this?

Re: My Time at Sandrock

Posted: Fri Nov 03, 2023 12:17 pm
by abelknightrudd
Akira wrote:
Sat May 28, 2022 11:30 am
If you want to report problems then do it correctly, othwerwise just don't.
Hi and good day to you,

just wanted to report and also to inform another CE user, Akira table somehow still will work after mostly changing the closest pointer to the base-address by two/three times increment, example by double-click p->???, then pressing ">" button two/three times which is right above "Player_Pointer" base address.

most crucial for me, the Freeze time script still working fine, and tested on full released version of the game,

so yeah thank you very much Akira for the great table as it have so many value, and I understand updating while validating each of this one will be takes time.

Re: My Time at Sandrock

Posted: Fri Nov 03, 2023 10:35 pm
by Alex985
Is there any table or script that works with the new version?

Re: My Time at Sandrock

Posted: Sat Nov 04, 2023 12:04 pm
by Kenu
Alex985 wrote:
Fri Nov 03, 2023 10:35 pm
Is there any table or script that works with the new version?
There is a mod on nexus that seems to be working pretty well and the modder is actively trying to updating and add stuff to it.

Re: My Time at Sandrock

Posted: Sat Nov 04, 2023 4:04 pm
by Alex985
Kenu wrote:
Sat Nov 04, 2023 12:04 pm

There is a mod on nexus that seems to be working pretty well and the modder is actively trying to updating and add stuff to it.
Thank you! I'll take a look at it and see how it goes.

Re: My Time at Sandrock

Posted: Sun Nov 05, 2023 12:11 am
by zurls
The game removed the dev console for release, so most mods and tables don't work anymore. The one called Your Time at Sandrock mostly works and has an add item function.

Re: My Time at Sandrock

Posted: Sun Nov 05, 2023 2:30 pm
by lmrlmax
*Still work for latest game version.
Here is my table, hope it work for you guys.
Maybe work for new update.
As always backup your save games and save frequently.
Feature
Image

Re: My Time at Sandrock

Posted: Sun Nov 05, 2023 11:43 pm
by liledition
lmrlmax wrote:
Sun Nov 05, 2023 2:30 pm
Here is my table, hope it work for you guys.
Maybe work for new update.
As always backup your save games and save frequently.
Feature
Image
Hi

TimeModule stops game (you cannot move or do anything, some animations can still go like attack and you can open backpack and you can open menu but when you close it game lose focus) and on deactivation crashes the game 100% of the time on my game. Version is exactly the same as table.

Re: My Time at Sandrock

Posted: Mon Nov 06, 2023 12:00 am
by Seymordius
lmrlmax wrote:
Sun Nov 05, 2023 2:30 pm
Here is my table, hope it work for you guys.
Maybe work for new update.
Thank you for this! I am not sure if you're already working on it, but something that allows us to modify item Affixes would be great. The RNG can be brutal and even after hundreds, maybe even thousands of refinement attempts, still can't get the affixes I want.

Re: My Time at Sandrock

Posted: Mon Nov 06, 2023 12:07 am
by lmrlmax
liledition wrote:
Sun Nov 05, 2023 11:43 pm
Hi
TimeModule stops game (you cannot move or do anything, some animations can still go like attack and you can open backpack and you can open menu but when you close it game lose focus) and on deactivation crashes the game 100% of the time on my game. Version is exactly the same as table.
Try to use TimeModule while in inventory menu and you can turn on TimeModule all of the time. If you want to deactivate it, deactivate while in inventory menu. hope it work.