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Re: Rebel Galaxy Outlaw
Posted: Sat Aug 17, 2019 1:21 pm
by Csimbi
Kjubaran58 wrote: ↑Sat Aug 17, 2019 9:44 am
Cargo Capacity: didnt found, if someone found that, help me
Really? It's far easier than those floats.
Re: Rebel Galaxy Outlaw
Posted: Sun Aug 18, 2019 5:19 pm
by Csimbi
Added update #5.
At this point, it is unclear to me which value is what in the Reputation array, so, if you see them changing, please post whom you helped/offended so we can set the correct faction names in the table.
Thanks!
Re: Rebel Galaxy Outlaw
Posted: Sun Aug 18, 2019 6:43 pm
by Raszagal
Any chance of finding the Cargo Space? I'd love to set my fighter's cargo higher instead of flying the lesser ships. lol
Fantastic table by the way
Re: Rebel Galaxy Outlaw
Posted: Sun Aug 18, 2019 7:58 pm
by Kjubaran58
Cargo Space: 4 bytes: you can search added cargo space by equipment, for examle if something adds 2, you search 2 after installed, if something adds 4 , you search 4......
Re: Rebel Galaxy Outlaw
Posted: Sun Aug 18, 2019 8:10 pm
by Csimbi
Raszagal wrote: ↑Sun Aug 18, 2019 6:43 pm
Any chance of finding the Cargo Space? I'd love to set my fighter's cargo higher instead of flying the lesser ships. lol
Fantastic table by the way
No need to find it, I know where it is.
I'll post it in a min.
Re: Rebel Galaxy Outlaw
Posted: Mon Aug 19, 2019 8:34 am
by xilacnog
Csimbi wrote: ↑Sat Aug 17, 2019 8:07 am
Yes, I am. And yes, I know a controller is better for this game. But, I don't have one
Truth to be told, I expected it to be more like the original. You know, aiming the broadsides only and let the turrets do their magic.
This one comes with full rotation like Star Wars, Privateer, Wing Commander or any of the old shooters, so mice is not a good choice.
I am thinking about digging up my T.16000 joystick (the old one without HOTAS, from around 2008) from the closet though - even a simple joy should be better than the mice.
God knows when I used it the lasts time. Anyone knows whether the old T.16000 is actually supported?
Anyone tested infinite ammo on all missiles (or other weapons then missiles)?
I am still in the first system so I have no clue what weapons are available later.
Thanks!
it should still be supported, I have the newer one but as far as I know, the driver is the same.
Re: Rebel Galaxy Outlaw
Posted: Mon Aug 19, 2019 9:00 am
by vegimata
Csimbi wrote: ↑Sun Aug 18, 2019 8:10 pm
Raszagal wrote: ↑Sun Aug 18, 2019 6:43 pm
Any chance of finding the Cargo Space? I'd love to set my fighter's cargo higher instead of flying the lesser ships. lol
Fantastic table by the way
No need to find it, I know where it is.
I'll post it in a min.
Thanks Csimbi!
Re: Rebel Galaxy Outlaw
Posted: Fri Nov 29, 2019 4:41 pm
by johan01
1.18 is out the table dont work please update table
Re: Rebel Galaxy Outlaw
Posted: Wed Jan 01, 2020 5:15 am
by vegimata
the error is the array of byte named AOBAmmoTaker could not be found
Re: Rebel Galaxy Outlaw
Posted: Fri Jan 10, 2020 5:56 pm
by dragonhold24
[Rebel Galaxy Outlaw v1.18]
As of the latest version, only rambo99jose's Set Credits work.
Does anyone know how to get the cargo hold values?
Re: Rebel Galaxy Outlaw
Posted: Fri Jan 10, 2020 10:00 pm
by xilacnog
Csimbi wrote: ↑Wed Aug 14, 2019 9:46 pm
I am done with the campaign, so I don't think there'll be more updates coming any soon.
I know that you said no more updates, I tried to see if I could fix your table somehow but it's beyond my skill level with CE.
Any chance of getting an update?
Rebel Galaxy Outlaw
Posted: Wed May 27, 2020 4:20 am
by PantherX82
Is anyone still working on this? don't know if anyone has a functional version
Rebel Galaxy Outlaw
Posted: Fri Jun 26, 2020 6:19 pm
by Moirai
Okay. This is a table of pointer records using Cheat Engine v7.
Appreciate it if someone can confirm it works for them.
Covers the following:
- Cash
- Cargo Base Capacity
- Cargo Extender Capacity
- Shield Damage Capacity
- Generator Base Capacity
- Generator Recharge Speed
Be interested to know if it works for others as I've only been playing around with Cheat Engine since last night...
Re: Rebel Galaxy Outlaw
Posted: Fri Jul 03, 2020 1:38 am
by PantherX82
Moirai wrote: ↑Fri Jun 26, 2020 6:19 pm
Okay. This is a table of pointer records using Cheat Engine v7.
Appreciate it if someone can confirm it works for them.
Covers the following:
- Cash
- Cargo Base Capacity
- Cargo Extender Capacity
- Shield Damage Capacity
- Generator Base Capacity
- Generator Recharge Speed
Be interested to know if it works for others as I've only been playing around with Cheat Engine since last night...
Thank you for giving this!!
P.S. It works! Thank you!!
Re: Rebel Galaxy Outlaw
Posted: Thu Sep 24, 2020 5:55 pm
by ashuraman
None of the tables are working for version 1.18C steam. Any chance for an update?