Monster Hunter World - table v: 1.0 CT

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IcyPurpose99
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Re: [Steam] Monster Hunter World (Compendium)

Post by IcyPurpose99 »

Update 1.0.5
- Outfit Handler Unlock
- Quest Editor
- Login Bonus Epoch Reset

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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LCHLH
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Re: [Steam] Monster Hunter World (Compendium)

Post by LCHLH »

Marcus101RR wrote:
Sat Feb 01, 2020 1:26 am
Update 1.0.5
- Outfit Handler Unlock
- Quest Editor
- Login Bonus Epoch Reset
Heads-up, the handler outfits appear in the list, but are un-selectable if you don't own them. Good for a preview though. Oh, and outfits 3 and 11 are empty/default to the original one, which is why I left them out. Maybe some console stuff they left out of PC, dunno.
EDIT: ya, checked the PS4 store, it's the Chun-Li and the Tyrant costumes that are missing, cause we never got those events on PC.

IcyPurpose99
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Re: [Steam] Monster Hunter World (Compendium)

Post by IcyPurpose99 »

LCHLH wrote:
Sat Feb 01, 2020 2:41 am
Marcus101RR wrote:
Sat Feb 01, 2020 1:26 am
Update 1.0.5
- Outfit Handler Unlock
- Quest Editor
- Login Bonus Epoch Reset
Heads-up, the handler outfits appear in the list, but are un-selectable if you don't own them. Good for a preview though. Oh, and outfits 3 and 11 are empty/default to the original one, which is why I left them out. Maybe some console stuff they left out of PC, dunno.
EDIT: ya, checked the PS4 store, it's the Chun-Li and the Tyrant costumes that are missing, cause we never got those events on PC.
This should patch it:
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337091633</ID>
      <Description>"Unlock Handler Outfits"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : MonsterHunterWorld.exe
  Version: 
  Date   : 2020-01-31
  Author : Marcus101RR

  Outfits Unlocked
}

[ENABLE]
aobscanmodule(gHandlerOutfits,MonsterHunterWorld.exe,84 C0 ?? ?? 8B 4F 14 85 C9) // should be unique
registersymbol(gHandlerOutfits)

gHandlerOutfits:
  db 90 90

[DISABLE]

gHandlerOutfits:
  db 84 C0

unregistersymbol(gHandlerOutfits)

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+ADAC537

"MonsterHunterWorld.exe"+ADAC504: 0F 84 7D 02 00 00              -  je MonsterHunterWorld.exe+ADAC787
"MonsterHunterWorld.exe"+ADAC50A: 48 89 5C 24 40                 -  mov [rsp+40],rbx
"MonsterHunterWorld.exe"+ADAC50F: 31 DB                          -  xor ebx,ebx
"MonsterHunterWorld.exe"+ADAC511: 4C 89 74 24 58                 -  mov [rsp+58],r14
"MonsterHunterWorld.exe"+ADAC516: 4C 89 7C 24 20                 -  mov [rsp+20],r15
"MonsterHunterWorld.exe"+ADAC51B: C7 81 44 29 00 00 00 00 00 00  -  mov [rcx+00002944],00000000
"MonsterHunterWorld.exe"+ADAC525: C7 81 00 29 00 00 00 00 00 00  -  mov [rcx+00002900],00000000
"MonsterHunterWorld.exe"+ADAC52F: 90                             -  nop 
"MonsterHunterWorld.exe"+ADAC530: 89 D9                          -  mov ecx,ebx
"MonsterHunterWorld.exe"+ADAC532: E8 49 F5 91 F6                 -  call MonsterHunterWorld.exe+16CBA80
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+ADAC537: 84 C0                          -  test al,al
"MonsterHunterWorld.exe"+ADAC539: 74 16                          -  je MonsterHunterWorld.exe+ADAC551
"MonsterHunterWorld.exe"+ADAC53B: 8B 8F 44 29 00 00              -  mov ecx,[rdi+00002944]
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+ADAC541: 8D 41 01                       -  lea eax,[rcx+01]
"MonsterHunterWorld.exe"+ADAC544: 89 87 44 29 00 00              -  mov [rdi+00002944],eax
"MonsterHunterWorld.exe"+ADAC54A: 89 9C 8F 0C 29 00 00           -  mov [rdi+rcx*4+0000290C],ebx
"MonsterHunterWorld.exe"+ADAC551: FF C3                          -  inc ebx
"MonsterHunterWorld.exe"+ADAC553: 83 FB 0E                       -  cmp ebx,0E
"MonsterHunterWorld.exe"+ADAC556: 76 D8                          -  jna MonsterHunterWorld.exe+ADAC530
"MonsterHunterWorld.exe"+ADAC558: 48 8B 8F 90 29 00 00           -  mov rcx,[rdi+00002990]
"MonsterHunterWorld.exe"+ADAC55F: 31 D2                          -  xor edx,edx
"MonsterHunterWorld.exe"+ADAC561: E8 0A 11 C0 F5                 -  call MonsterHunterWorld.exe+9AD670
"MonsterHunterWorld.exe"+ADAC566: 48 8B 87 90 29 00 00           -  mov rax,[rdi+00002990]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

karenaki
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Re: [Steam] Monster Hunter World (Compendium)

Post by karenaki »

Marcus101RR 2 questions how do i use the patch you posted for the handler costumes and how do i frezze stuf with ce 7.0

i dont see a option to frezze.
also why dont we need the crc bypass and is there something i need instead of it?

lazydude1
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Re: [Steam] Monster Hunter World (Compendium)

Post by lazydude1 »

So I used the MR/HR edit to quickly boost my MR/HR levels to play with friends. Now I am having some issues where I am no longer getting any MR/HR Exp. I did fiddle with the another option 'MR Experience & Experience' and I am not sure if this has anything to do with me not getting anymore MR/HR Exp. And, yes, I did clear the MR69 & MR99 and all the other required cap limit quests.

blablagaidenguy
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Re: [Steam] Monster Hunter World (Compendium)

Post by blablagaidenguy »

Is it possible to get a "open character editor" or "edit character edit voucher amount" ? It used to be in the first version of the table but disappeared with Iceborne's release. Thank you for the hard work, and I hope to see this option soon (or anything that does the same thing).

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hardcore88
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Re: [Steam] Monster Hunter World (Compendium)

Post by hardcore88 »

Marcus101RR wrote:
Sat Feb 01, 2020 1:26 am
Havent played MHW since some time. I think last thing i'll edited was guiding lands. No problem back then.
Now i get this message while trying to load the save. Think i bricked it. Possible to edit the guiding lands outside the loaded save by any chance?
Spoiler
Image

karenaki
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Re: [Steam] Monster Hunter World (Compendium)

Post by karenaki »

Marcus101RR wrote:
Sat Feb 01, 2020 3:19 am
LCHLH wrote:
Sat Feb 01, 2020 2:41 am
Marcus101RR wrote:
Sat Feb 01, 2020 1:26 am
Update 1.0.5
- Outfit Handler Unlock
- Quest Editor
- Login Bonus Epoch Reset
Heads-up, the handler outfits appear in the list, but are un-selectable if you don't own them. Good for a preview though. Oh, and outfits 3 and 11 are empty/default to the original one, which is why I left them out. Maybe some console stuff they left out of PC, dunno.
EDIT: ya, checked the PS4 store, it's the Chun-Li and the Tyrant costumes that are missing, cause we never got those events on PC.
This should patch it:
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337091633</ID>
      <Description>"Unlock Handler Outfits"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : MonsterHunterWorld.exe
  Version: 
  Date   : 2020-01-31
  Author : Marcus101RR

  Outfits Unlocked
}

[ENABLE]
aobscanmodule(gHandlerOutfits,MonsterHunterWorld.exe,84 C0 ?? ?? 8B 4F 14 85 C9) // should be unique
registersymbol(gHandlerOutfits)

gHandlerOutfits:
  db 90 90

[DISABLE]

gHandlerOutfits:
  db 84 C0

unregistersymbol(gHandlerOutfits)

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+ADAC537

"MonsterHunterWorld.exe"+ADAC504: 0F 84 7D 02 00 00              -  je MonsterHunterWorld.exe+ADAC787
"MonsterHunterWorld.exe"+ADAC50A: 48 89 5C 24 40                 -  mov [rsp+40],rbx
"MonsterHunterWorld.exe"+ADAC50F: 31 DB                          -  xor ebx,ebx
"MonsterHunterWorld.exe"+ADAC511: 4C 89 74 24 58                 -  mov [rsp+58],r14
"MonsterHunterWorld.exe"+ADAC516: 4C 89 7C 24 20                 -  mov [rsp+20],r15
"MonsterHunterWorld.exe"+ADAC51B: C7 81 44 29 00 00 00 00 00 00  -  mov [rcx+00002944],00000000
"MonsterHunterWorld.exe"+ADAC525: C7 81 00 29 00 00 00 00 00 00  -  mov [rcx+00002900],00000000
"MonsterHunterWorld.exe"+ADAC52F: 90                             -  nop 
"MonsterHunterWorld.exe"+ADAC530: 89 D9                          -  mov ecx,ebx
"MonsterHunterWorld.exe"+ADAC532: E8 49 F5 91 F6                 -  call MonsterHunterWorld.exe+16CBA80
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+ADAC537: 84 C0                          -  test al,al
"MonsterHunterWorld.exe"+ADAC539: 74 16                          -  je MonsterHunterWorld.exe+ADAC551
"MonsterHunterWorld.exe"+ADAC53B: 8B 8F 44 29 00 00              -  mov ecx,[rdi+00002944]
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+ADAC541: 8D 41 01                       -  lea eax,[rcx+01]
"MonsterHunterWorld.exe"+ADAC544: 89 87 44 29 00 00              -  mov [rdi+00002944],eax
"MonsterHunterWorld.exe"+ADAC54A: 89 9C 8F 0C 29 00 00           -  mov [rdi+rcx*4+0000290C],ebx
"MonsterHunterWorld.exe"+ADAC551: FF C3                          -  inc ebx
"MonsterHunterWorld.exe"+ADAC553: 83 FB 0E                       -  cmp ebx,0E
"MonsterHunterWorld.exe"+ADAC556: 76 D8                          -  jna MonsterHunterWorld.exe+ADAC530
"MonsterHunterWorld.exe"+ADAC558: 48 8B 8F 90 29 00 00           -  mov rcx,[rdi+00002990]
"MonsterHunterWorld.exe"+ADAC55F: 31 D2                          -  xor edx,edx
"MonsterHunterWorld.exe"+ADAC561: E8 0A 11 C0 F5                 -  call MonsterHunterWorld.exe+9AD670
"MonsterHunterWorld.exe"+ADAC566: 48 8B 87 90 29 00 00           -  mov rax,[rdi+00002990]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
how do i use that patch
also is ait a perment unlock? id love to be able to unlock the outfits for free permentantly

blablagaidenguy
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Re: [Steam] Monster Hunter World (Compendium)

Post by blablagaidenguy »

Can someone tell me what this option does ? [Link]

EDIT: Also is there a way to acquire lures easily ? I can't seem to be able to spawn tempered monsters at will so I have to wait for a tempered monster to spawn so I can replace it.

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Lord Blade
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Re: [Steam] Monster Hunter World (Compendium)

Post by Lord Blade »

blablagaidenguy wrote:
Mon Feb 03, 2020 4:47 am
EDIT: Also is there a way to acquire lures easily ? I can't seem to be able to spawn tempered monsters at will so I have to wait for a tempered monster to spawn so I can replace it.
Use fearlessrevolution's trainer. You can easily give yourself a ton of lures.

popopoppoo55
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Re: [Steam] Monster Hunter World (Compendium)

Post by popopoppoo55 »

Is there a way to change the voice of a male character to a female?
I want to change my character into a more cruel one.

Inyalga
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Re: [Steam] Monster Hunter World (Compendium)

Post by Inyalga »

Can someone make a script that speeds only the UI of the game to varying degrees so like a x2 4x 5x 8x 12x 16x and 20x please it would do so much help for people

karenaki
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Re: [Steam] Monster Hunter World (Compendium)

Post by karenaki »

Inyalga wrote:
Wed Feb 05, 2020 1:27 pm
Can someone make a script that speeds only the UI of the game to varying degrees so like a x2 4x 5x 8x 12x 16x and 20x please it would do so much help for people
use fearlessrevolution trainer it has a game speed up option thats great for speeding thru annoying scenes and the start of game

IcyPurpose99
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Re: [Steam] Monster Hunter World (Compendium)

Post by IcyPurpose99 »

Final Update for this version
- Guilding Lands moved to Save Editor (should fix issues repairing bad values from main menu)
- Minor Patch
- Added more PL PARAMS

pleasedont
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Re: [Steam] Monster Hunter World (Compendium)

Post by pleasedont »

Marcus101RR wrote:
Wed Feb 05, 2020 11:25 pm
Final Update for this version
- Guilding Lands moved to Save Editor (should fix issues repairing bad values from main menu)
- Minor Patch
- Added more PL PARAMS
Thanks man! is that update for that one that just released? 11.50?

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