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Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Mon Apr 30, 2018 1:10 am
by TimFun13
[USER=9618]@edsonlimaa[/USER]

I really don't play much of any thing on line. I think I played the FOB stuff just a few times, so no FOB awards.

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Mon Apr 30, 2018 1:14 am
by edsonlimaa
[USER=91]@ShyTwig16[/USER] Thanks for answering my doubts, you did a great job with your table, sorry for my English I'm Brazilian xD

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Mon Apr 30, 2018 1:19 am
by TimFun13
[USER=9618]@edsonlimaa[/USER]

I've talked to people who's first language was English that don't write it as well as you, so no worries.

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Wed May 16, 2018 3:42 pm
by Giockael
How can I remove the hero points? Now i have soo mutch points XD

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Wed May 16, 2018 6:20 pm
by TimFun13
Find the hooks debug section and enable to get base, the edit pointer for the value as needed. I think there is actualy 2 for each stat. On phone, so best I can no for now.

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Tue Jun 19, 2018 8:19 pm
by hossam
greetings



I need to ask is the challenge tasks have a script, I mean the white wines not the yellow one





regards



Hossam

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Sat Jun 23, 2018 9:48 pm
by Memix
I was having a problem with the table, The problem was that I was activating the hooks and it would have a constant error message and say Time Exception with a bunch of code. I can get a screenshot but it is bad since it can load over 1000 error messages when I try to click the unlocker option and slows down my pc making it hard to open up the Task Manager and close Cheat Engine. Also, I'm pretty sure but when you use Infinity with the table, it doesn't Auto Assemble the entries for the table itself. Get back ASAP if you can.

1529790650

Also, is there a chance that you will make a table like this for Metal Gear Survive?

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Thu Jun 28, 2018 12:55 pm
by bloodaxis
Not sure if it's a problem with my settings or what but the 6.8 update of Cheat Engine seems to have broken the table.



Edit: 6.8.1 fixed it.

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Thu Jun 28, 2018 8:16 pm
by Memix
For me the update for CE 6.8.1 actually fixed my other problem which was the absurd amount of timer exception error messages. So for me everything's all good. But I don't know how to use MB Coins in Rewards. It say Auth Required but I haven't found a way to get past it. If someone could help me with that it would be much obliged.

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Tue Jul 03, 2018 4:01 pm
by demonkid13579
how the fauck do i use this ? i am so confused

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Tue Jul 03, 2018 6:02 pm
by demonkid13579
Well This Just Happens When I Try To Use Anything.... I Haven't Seen This Kind Of Table Before Am I Doing Something wrong ?



a/42OGOnN

1530644028

fixed it by updating cheat engine to 6.8.1 ^^

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Wed Jul 04, 2018 11:43 pm
by dextrv
Hey everybody!



I'm new here (a total noob) and couldn't figure out how to put this engine to work. Can someone please explain to me how exactly this works? I don't know if I'm having technical issues or it's just the me being a noob.



My game version is v1.10 and I already tried to use all the versions. None worked.



I start the game then I start the cheat engine, go to "file" > "open process" > select the game process. Then I open the iDroid and go to staff management. After this, I try to open the "main hooks" option but it only shows me this error message:



"

I2CETLogger::CETlog - ERROR: autoAssembleFile:

Error assembling file: "WeaponHook.CEA"



I2CETLogger::CETlog - ERROR: autoAssembleFile:

Error assembling file: "_Main.CEA"



I2CETLogger::CETlog - ERROR: autoAssembleFile:

Error assembling file: "StaffHook.CEA"



I2CETLogger::CETlog - ERROR: autoAssembleFile:

Error assembling file: "StaffHook.CEA"



I2CETLogger::CETlog - ERROR: autoAssembleFile:

Error assembling file: "PlayerHook.CEA"



I2CETLogger::CETlog - ERROR: autoAssembleFile:

Error assembling file: "_Main.CEA"



"



I've tried with other options as well, ex: "debug" > "hooks" > "staff hook" > "[ in-depth ]" > "[ seed ]" and then selecting a member of the staff, switching the display and stuff, just like the guy in the video that was mentioned in this topic, but it did nothing, it didn't change the "???" values.



If someone can help me I would be glad. Thanks!

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Fri Jul 06, 2018 10:12 am
by Lyrecryer
I am getting an error in the Staff hook. No matter what I do, it always gives me this error. I am using Cheat Engine 6.8.1 and the 3.0.13 CT. I follow the instructions of the error message but nothing seems to happen. The Seed doesn't seem to be appearing. I just completed mission 3 so do I need to wait a bit longer?



[QUOTE]



I2CETLogger::CETlog - ERROR: CreateStaffMembers:

Addresses not set. Exit then re-enter the "Staff Management".

[/QUOTE]

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Fri Jul 06, 2018 5:28 pm
by Memix
Are you using Infinity with the game? That will sometimes bug out the hooks.

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

Posted: Fri Jul 06, 2018 6:38 pm
by Lyrecryer
I found out the problem. the staff hooks doesn't work until you unlocked all the departments other than security. So yes I do need to wait longer.