Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]
Posted: Fri Nov 16, 2018 10:10 am
It does.
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
[Link].
Can confirm. If you're using UPlay with Steam, only having one of their launch modifiers altered isn't enough. On a tangential note, things like the in-game store also will not function unless both the Uplay and Steam overlays are both enabled. (Fun times.)SunBeam wrote: ↑Fri Nov 16, 2018 6:44 pmThat error you get is due to the automatic bypassing failing on your end; revert to the manual method explained here: https://community.fearlessrevolution.com/t/tom-clanc ... ?u=sunbeam. The trainer version has nothing to do with it; I'm finding the functions I need with scans, so these do work across updates. Even if the version string isn't updated.
To add on what you said, Vehicle God Mode in the .ct causes CTDs, disabling it makes the table runs smoothly - I hope you've had a lovely holiday by the way SunBeam, thanks for your efforts; I'm too much of a noob to understand how to get vehicle object to be applied to 'teleport to map', hopefully you'll have enough energy to add this as well - thanks again!
hi thx for the reply, done the Manual Method and it works with uplaySunBeam wrote: ↑Thu Jan 03, 2019 12:07 pmFirst-up, read this: https://community.fearlessrevolution.com/t/tom-clanc ... ?u=sunbeam. Work out the MANUAL METHOD then use Cheat Engine normally, with the table attached in the first post. Reply if successful or failed.
You will have to disable the scripts before closing CE Else, the hooks are still enabled and reopening CE will just show you need to re-enable the scripts; which scripts will try to look for an array of bytes, and since code is hooked, those arrays' form won't be as the originals'.Carmonaro wrote: ↑Wed Jan 23, 2019 4:13 pmThank you for this amazing amazing work.
I read your entire post and couple of pages of comments, and made it work, I added lots of things and maxed out skills and what not.. I played after that without CE for while but I used all of my resources and wanted add more with this cheat, so I closed the game open fearlessrevolution and do all the steps the game launches an CE not detected but when I check the script "initialize" it gives me this error: "GetPBYTE_GetBhvGhostRefs -> AOB not found!", did I mess with something?
This is embarrassing, I legit tried lots of things before writing that comment.. it took me hrs but I figured it out after all and I came here deleted the comment but I guess I didn't delete it properly talk about an idiot! Im sorry about that.. I already fixed it.. nothing worse than a noobie complaining to a modderSunBeam wrote: ↑Wed Jan 23, 2019 9:13 pmYou will have to disable the scripts before closing CE Else, the hooks are still enabled and reopening CE will just show you need to re-enable the scripts; which scripts will try to look for an array of bytes, and since code is hooked, those arrays' form won't be as the originals'.Carmonaro wrote: ↑Wed Jan 23, 2019 4:13 pmThank you for this amazing amazing work.
I read your entire post and couple of pages of comments, and made it work, I added lots of things and maxed out skills and what not.. I played after that without CE for while but I used all of my resources and wanted add more with this cheat, so I closed the game open fearlessrevolution and do all the steps the game launches an CE not detected but when I check the script "initialize" it gives me this error: "GetPBYTE_GetBhvGhostRefs -> AOB not found!", did I mess with something?