Page 18 of 34
Re: Astroneer
Posted: Wed Dec 18, 2019 7:28 pm
by squall0833
NvidiaQAQ wrote: ↑Tue Dec 17, 2019 2:44 am
The game has a new update, and invincible and unlimited backpacks have failed
updated for 1.8.64
(Craft for free)
I have tried to look for the craft for free, i might have found it but it changed significantly and I couldn't understand it
so it's pretty much not possible for my current skill level to do it, hopefully @Zanzer can have a look at it
Re: Astroneer
Posted: Wed Dec 18, 2019 8:47 pm
by lantash39
squall0833 wrote: ↑Wed Dec 18, 2019 7:28 pm
NvidiaQAQ wrote: ↑Tue Dec 17, 2019 2:44 am
The game has a new update, and invincible and unlimited backpacks have failed
updated for 1.8.64
(Craft for free)
I have tried to look for the craft for free, i might have found it but it changed significantly and I couldn't understand it
so it's pretty much not possible for my current skill level to do it, hopefully @Zanzer can have a look at it
link please
Re: Astroneer
Posted: Wed Dec 18, 2019 9:06 pm
by squall0833
lantash39 wrote: ↑Wed Dec 18, 2019 8:47 pm
squall0833 wrote: ↑Wed Dec 18, 2019 7:28 pm
NvidiaQAQ wrote: ↑Tue Dec 17, 2019 2:44 am
The game has a new update, and invincible and unlimited backpacks have failed
updated for 1.8.64
(Craft for free)
I have tried to look for the craft for free, i might have found it but it changed significantly and I couldn't understand it
so it's pretty much not possible for my current skill level to do it, hopefully @Zanzer can have a look at it
link please
viewtopic.php?p=57610&sid=8bb9f1cff6519 ... bde#p57610
it's always on Page 5 of this thread,
Re: Astroneer
Posted: Wed Dec 18, 2019 9:07 pm
by squall0833
I tried to cheat the Recovery point, no luck
it might be server side value which is not possible to cheat
so, have fun looking for the objects with infinite jetpack
dont forget bring lots of packager on u so u can bring back as many object as possible
Re: Astroneer
Posted: Wed Dec 18, 2019 9:34 pm
by lantash39
Kneeling before you Squall, thank you
Re: Astroneer
Posted: Sat Dec 21, 2019 3:19 am
by unreadmonorail
If you send off CHEER recovery parts and then crash your game without saving it will give you the points and leave you with the resources. It must be possible to cheat, maybe there's some way to set what resources the rocket has on it with cheat engine.
Re: Astroneer
Posted: Sat Dec 21, 2019 3:40 am
by Elterin
Hi, is there a way to have a max power generation cheat please?
The quantity of power delivered to devices is a key mechanism in this game.
Re: Astroneer
Posted: Sat Dec 21, 2019 6:04 am
by Sh0kGaming
Not sure if anyone has this issue, but just got the latest table and it seems godmode and research pointer are not working as intended. Other options seem to work fine.
Re: Astroneer
Posted: Sat Dec 21, 2019 7:47 am
by Velken_Iakov
Table on page 5 isn't working for me.
1.8.64.0
Game Pass version
Re: Astroneer
Posted: Sat Dec 21, 2019 7:57 am
by Sh0kGaming
Velken_Iakov wrote: ↑Sat Dec 21, 2019 7:47 am
Table on page 5 isn't working for me.
1.8.64.0
Game Pass version
Table is Steam version only.
Re: Astroneer
Posted: Sat Dec 21, 2019 2:05 pm
by Velken_Iakov
Sh0kGaming wrote: ↑Sat Dec 21, 2019 7:57 am
Velken_Iakov wrote: ↑Sat Dec 21, 2019 7:47 am
Table on page 5 isn't working for me.
1.8.64.0
Game Pass version
Table is Steam version only.
I've been trying for two days, but I can't seem to find the research-bytes value on Game Pass version
Re: Astroneer
Posted: Sat Dec 21, 2019 4:50 pm
by pellwanger
Hey @Zanzer would you please update the craft for free cheat?
We really miss It, It's very useful!
Thanks in advance!
Zanzer wrote: ↑Sat Jul 06, 2019 4:25 pm
Here's Craft for Free. Copy it and press CTRL+V inside CE's main screen to add it to your table.
squall0833, feel free to add it to your table.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>421</ID>
<Description>"Craft for Free"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(free_craft,Astro-Win64-Shipping.exe,08 01 00 00 48 8B CB E8 ?? ?? ?? ?? 48 8B C3 48 83 C4 30)
alloc(newmem,$1000,free_craft)
label(code)
label(return)
newmem:
code:
mov rax,rbx
mov [rax+8],0
add rsp,30
jmp return
free_craft+0C:
jmp newmem
nop
nop
return:
registersymbol(free_craft)
[DISABLE]
free_craft+0C:
db 48 8B C3 48 83 C4 30
unregistersymbol(free_craft)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "Astro-Win64-Shipping.exe"+7298D0
"Astro-Win64-Shipping.exe"+7298AD: CC - int 3
"Astro-Win64-Shipping.exe"+7298AE: CC - int 3
"Astro-Win64-Shipping.exe"+7298AF: CC - int 3
"Astro-Win64-Shipping.exe"+7298B0: 40 53 - push rbx
"Astro-Win64-Shipping.exe"+7298B2: 48 83 EC 30 - sub rsp,30
"Astro-Win64-Shipping.exe"+7298B6: 48 8B DA - mov rbx,rdx
"Astro-Win64-Shipping.exe"+7298B9: C7 44 24 20 00 00 00 00 - mov [rsp+20],00000000
"Astro-Win64-Shipping.exe"+7298C1: 48 8D 91 08 01 00 00 - lea rdx,[rcx+00000108]
"Astro-Win64-Shipping.exe"+7298C8: 48 8B CB - mov rcx,rbx
"Astro-Win64-Shipping.exe"+7298CB: E8 C0 0D FF FF - call Astro-Win64-Shipping.exe+71A690
// ---------- INJECTING HERE ----------
"Astro-Win64-Shipping.exe"+7298D0: 48 8B C3 - mov rax,rbx
"Astro-Win64-Shipping.exe"+7298D3: 48 83 C4 30 - add rsp,30
// ---------- DONE INJECTING ----------
"Astro-Win64-Shipping.exe"+7298D7: 5B - pop rbx
"Astro-Win64-Shipping.exe"+7298D8: C3 - ret
"Astro-Win64-Shipping.exe"+7298D9: CC - int 3
"Astro-Win64-Shipping.exe"+7298DA: CC - int 3
"Astro-Win64-Shipping.exe"+7298DB: CC - int 3
"Astro-Win64-Shipping.exe"+7298DC: CC - int 3
"Astro-Win64-Shipping.exe"+7298DD: CC - int 3
"Astro-Win64-Shipping.exe"+7298DE: CC - int 3
"Astro-Win64-Shipping.exe"+7298DF: CC - int 3
"Astro-Win64-Shipping.exe"+7298E0: 40 53 - push rbx
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: Astroneer
Posted: Sat Dec 21, 2019 7:58 pm
by Zanzer
Fixed Craft for Free
Re: Astroneer
Posted: Mon Dec 23, 2019 2:24 pm
by Zanzer
Sh0kGaming wrote: ↑Sat Dec 21, 2019 7:57 am
Table is Steam version only.
@squall0833, change the top of all of your scripts as below and your table should then work for the Microsoft version too.
From:
Code: Select all
[ENABLE]
aobscanmodule(craftForFree3,Astro-Win64-Shipping.exe,48 8B 83 F8 00 00 00 48 83 C4 20 5B C3 48 89)
alloc(newmem,$1000,craftForFree3)
To (careful with the placement of all the quotes):
Code: Select all
[ENABLE]
{$lua}
return "aobscanmodule(craftForFree3,"..process..",48 8B 83 F8 00 00 00 48 83 C4 20 5B C3 48 89)"
{$asm}
alloc(newmem,$1000,craftForFree3)
Re: Astroneer
Posted: Tue Dec 24, 2019 5:32 am
by squall0833
Woot thanks! Zanzer
thats something new to learn for me
But then I will need players with Microsoft Store version to test it since I don't have one.
I'll update this table asap,
so basically what it really does?
the {$lua} and {$asm}
the lua script picks up what process name the user has and then do the scan?
so basically all the opcodes on microsoft version are identical to steam version except the process name?