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Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 11:52 am
by Ultor
CIKOMELANTIK wrote:
Tue Dec 15, 2020 11:05 am
Ultor wrote:
Tue Dec 15, 2020 10:36 am
Hi,

Does anyone know how to find the hash of an item?

To be precise, I'm looking for the code for Dying Night.


Sincerely,
Items.Preset_Lexington_Wilson
Nop, that's not the hash, I'm talkink about something like

Code: Select all

dq 000000000181345A // Items.RareMaterial1

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 12:02 pm
by EdsgerRoiven
akensai wrote:
Sat Dec 12, 2020 12:30 am
SunBeam wrote:
Fri Dec 11, 2020 10:13 pm
In this topic of mine.. THESE don't exist. If you mean cfemen's table, that will work. Why don't you people go spam the respective topics and not ALL of them? Thanks!
Mindless robots. This entire fucking game can be scanned and modified with 4b floats, virtually anything you want.
Spoiled kids looking for tables, never even learned how to use Dark Byte's penis properly.
I can't find value, that changing "bodygender" and "mindgender". Spend a lot of time, but I didn't find. I didn't find anything in internet. So... If you can change anything,can you help me pls?

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 12:21 pm
by moommoom
anyone give me hash of Sovereign iconic weapon

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 1:07 pm
by DaedalusLost
moommoom wrote:
Tue Dec 15, 2020 12:21 pm
anyone give me hash of Sovereign iconic weapon
Items.Preset_Igla_Sovereign

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 4:54 pm
by benny89
Anyone figured out how to spawn Legendary Clothings? All stuff in Hash List are either green, white or sometimes blue if you spawn them enough time. But no Legendary version and also there is no hashes so far for Named Legendary clothings that are in game.

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 5:22 pm
by fekz
Where is the download link, lol?

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 7:55 pm
by benny89
I am looking for hashes/IDs for Pacifer and Penetrator weapon mods (blue ones). Anyone can help. So far all hashes I tried gave none of those

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 8:34 pm
by aSwedishMagyar
Ultor wrote:
Tue Dec 15, 2020 11:52 am
CIKOMELANTIK wrote:
Tue Dec 15, 2020 11:05 am
Ultor wrote:
Tue Dec 15, 2020 10:36 am
Hi,

Does anyone know how to find the hash of an item?

To be precise, I'm looking for the code for Dying Night.


Sincerely,
Items.Preset_Lexington_Wilson
Nop, that's not the hash, I'm talkink about something like

Code: Select all

dq 000000000181345A // Items.RareMaterial1
If you do a compare between item names and their hashes, you can see it is doing a CRC32B encode.
So for Items.money you get: f5e188ec
And for Items.Preset_Lexington_Wilson you get: 0c812d34

Just use the website that Sunbeam linked in an earlier post and plug in the item name you want to filter for.

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Tue Dec 15, 2020 9:53 pm
by beybus
Would it be possible to reset the attribute points with this table?

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Wed Dec 16, 2020 12:09 am
by DaedalusLost
I made a slightly more organized pastebin hash list if anyone is interested.

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Wed Dec 16, 2020 12:48 am
by SunBeam

Code: Select all

~~Yet to work commands~~
player.god()
player.invisible()
player.inventory.removeItem()
player.infiniteammo()
player.invisible
The reason these don't work is the fact that the debug flags aren't compiled in the actual functions where they originally were. Stripped out. So the commands work, the effect doesn't work :)

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Wed Dec 16, 2020 1:08 am
by CIKOMELANTIK
aSwedishMagyar wrote:
Tue Dec 15, 2020 8:34 pm
If you do a compare between item names and their hashes, you can see it is doing a CRC32B encode.
So for Items.money you get: f5e188ec
And for Items.Preset_Lexington_Wilson you get: 0c812d34

Just use the website that Sunbeam linked in an earlier post and plug in the item name you want to filter for.
thanks a lot

but player.inventory.removeItem() is working, i removed some of my cyberware except self-ice bc idk the hash name

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Wed Dec 16, 2020 7:00 am
by Timone
Does anyone know the ID code for the epic bionic joints implant with 25% recoil reduction? No idea where that's supposed to come normally ingame but according to guides it exists somewhere...

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Wed Dec 16, 2020 7:15 am
by RedRandomR
Can anyone tell me game quests hashes, or how to find it by yourself? I stuck in bugged quest, and wanna try to fix it with console codes.

Re: Cyberpunk 2077 [Engine:REDengine 4]

Posted: Wed Dec 16, 2020 8:15 am
by ceso97
I have a small question regarding commands, I would like to know if in this engine there is a way to launch multiple commands at the same time (such as .bat files in fallout or tes).
Thanks in advance.