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Re: Wolcen: Lords of Mayhem
Posted: Sat Feb 29, 2020 7:11 am
by Violation
Thank You Insane
exactly what I was looking for and I already have the can_cast format but much appreciated
Re: Wolcen: Lords of Mayhem
Posted: Sat Feb 29, 2020 3:28 pm
by Ontos
What and how to change in the game files so that for each level there are 3 points (instead of one) for the Kaleidoscope of Destiny?
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 6:03 am
by EBoneCapone11C
Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet.
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 8:57 am
by FirstofEden
EBoneCapone11C wrote: ↑Sun Mar 01, 2020 6:03 am
Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet.
In the Skills\NewSkills\Player folder you'll find the skills. Shapes are defined in them like this:
<Shapes>
<Entry ShapeName="Player_AetherBlast_Shape_Circle" />
</Shapes>
In the Skills\Shapes folder you'll find the files that define the parameters of the shapes, like this:
<Shape ID="Player_AetherBlast_Shape" Type="Cone">
<Data Radius="5.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Big" Type="Cone">
<Data Radius="6.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle" Type="Circle">
<Data Radius="4.5" BoundingBoxHeight="4" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle_Big" Type="Circle">
<Data Radius="5" BoundingBoxHeight="4" />
</Shape>
I haven't done anything with these myself, but I'd start there.
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 10:32 am
by Hegenox
How to edit number of available points for Gates of Fate (Passive Tree)?
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 1:44 pm
by FirstofEden
Hegenox wrote: ↑Sun Mar 01, 2020 10:32 am
How to edit number of available points for Gates of Fate (Passive Tree)?
Never found a way to do that. I don't think anyone else has either, or at least I haven't seen it mentioned anywhere.
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 4:55 pm
by Zanzer
Added a pointer for the spent points in Gate of Fate
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 8:24 pm
by Ontos
Zanzer wrote: ↑Sun Mar 01, 2020 4:55 pm
Added a pointer for the spent points in Gate of Fate
Thanks. Spending extra points in a kaleidoscope leads to the fact that the number of available points becomes negative when the character level increases, can you change this? And I play exclusively offline.
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 01, 2020 8:44 pm
by FirstofEden
Ontos wrote: ↑Sun Mar 01, 2020 8:24 pm
Zanzer wrote: ↑Sun Mar 01, 2020 4:55 pm
Added a pointer for the spent points in Gate of Fate
Thanks. Spending extra points in a kaleidoscope leads to the fact that the number of available points becomes negative when the character level increases, can you change this? And I play exclusively offline.
This also happens if you directly add the nodes to a character save file. As long as you have more than your level allows normally, it'll be a negative number. This is why I was looking through the files for a way to add more points per level.
Re: Wolcen: Lords of Mayhem
Posted: Mon Mar 02, 2020 11:44 am
by Ontos
I play only offline. I haven’t read anywhere that cheats can work online.
Re: Wolcen: Lords of Mayhem
Posted: Mon Mar 02, 2020 11:48 am
by Hegenox
Zanzer wrote: ↑Sun Mar 01, 2020 4:55 pm
Added a pointer for the spent points in Gate of Fate
Thanks, I'll check it out when I'll be able to.
Re: Wolcen: Lords of Mayhem
Posted: Mon Mar 02, 2020 12:34 pm
by Ontos
Hegenox wrote: ↑Mon Mar 02, 2020 11:47 am
I don't see an option for Gate of Fates points there - only Attributes and Abilities/Spell points
Use
NUM 7 INFINITE SKILL POINTS (IGNORE SKILL POINTS)
Re: Wolcen: Lords of Mayhem
Posted: Tue Mar 03, 2020 3:27 am
by EBoneCapone11C
FirstofEden wrote: ↑Sun Mar 01, 2020 8:57 am
EBoneCapone11C wrote: ↑Sun Mar 01, 2020 6:03 am
Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet.
In the Skills\NewSkills\Player folder you'll find the skills. Shapes are defined in them like this:
<Shapes>
<Entry ShapeName="Player_AetherBlast_Shape_Circle" />
</Shapes>
In the Skills\Shapes folder you'll find the files that define the parameters of the shapes, like this:
<Shape ID="Player_AetherBlast_Shape" Type="Cone">
<Data Radius="5.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Big" Type="Cone">
<Data Radius="6.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle" Type="Circle">
<Data Radius="4.5" BoundingBoxHeight="4" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle_Big" Type="Circle">
<Data Radius="5" BoundingBoxHeight="4" />
</Shape>
I haven't done anything with these myself, but I'd start there.
Thanks for the reply. I have found what you were talking about. I haven't actually been able to have in change in game so I must be saving the folder in the wrong place. I'll keep playing around with it though.
Re: Wolcen: Lords of Mayhem
Posted: Sat Mar 07, 2020 2:19 pm
by hualianrebel
Hello!
The game's just got updated to 1.0.8.0 and some pointers such as player pointer don't work anymore. Could you please update the table?
Re: Wolcen: Lords of Mayhem
Posted: Sun Mar 08, 2020 7:34 am
by Enkitir
how do i use this file?