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Re: Monster Hunter World (Steam)

Posted: Tue Nov 13, 2018 6:00 pm
by Dragunet
Hello,

First of all thank all the script creators that have been working on the game for this long; the table has been working wonders.

I wanted to post for 1 request; The author of the mod that enabled all event quest available on PC has left the game and blocked the mod from working with an ntp time check. Seikuro had on his table an Enable all Events, but skuall's doesn't.

Is there any chance to port said scrip to this table?

Thanks again for the continuous effort!

Re: Monster Hunter World (Steam)

Posted: Wed Nov 14, 2018 12:46 pm
by セットン
Hello. There is a table, which simply add all the weapons from Kulve Taroth in the box, so as not to suffer from this quest?

Re: Monster Hunter World (Steam)

Posted: Wed Nov 14, 2018 12:49 pm
by Lord Ainz
セットン wrote:
Wed Nov 14, 2018 12:46 pm
Hello. There is a table, which simply add all the weapons from Kulve Taroth in the box, so as not to suffer from this quest?
Considering how many weapons there are, you really don't want that. You'll fill up the 1K slot limit if you're in the mid end game

Re: Monster Hunter World (Steam)

Posted: Wed Nov 14, 2018 1:31 pm
by fonfabre29
Hello, do we have a way to insert certain kulve taroth weapon to our equipment box ? Especially from rank 7 pool.

This is because past few days farming, i realize that i'm currently missing r7 more than r8 from each weapon category.

Re: Monster Hunter World (Steam)

Posted: Wed Nov 14, 2018 4:18 pm
by akugiler
Seems like all the script cant be use, keep getting crashed

Re: Monster Hunter World (Steam)

Posted: Wed Nov 14, 2018 4:39 pm
by DamSF
fonfabre29 wrote:
Wed Nov 14, 2018 1:31 pm
Hello, do we have a way to insert certain kulve taroth weapon to our equipment box ? Especially from rank 7 pool.

This is because past few days farming, i realize that i'm currently missing r7 more than r8 from each weapon category.
There's a tutorial on how to add the weapons a few pages back.

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 2:47 pm
by enosdei
I was wondering if someone had edited a way or just had a zip file that could give only instant greatsword charge? I don't want any other buffs/hacks, just that. I've looked back the past few pages and seen it attached to other things but I don't really want all those other things, just the instant charge.

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 2:49 pm
by Shirokaido
Looks like we've entered a rather tumultuous time. For those not keeping tabs:
We got an update for Dante this week
Next week, we get Lunastra
The week after that, we get AT Kirin
Now, there's a chance they'll push both Lunastra and AT Kirin over in the same update, but either way, I doubt that the tables will be up and running for the rest of this month and possibly the better part of next month.

TL;DR: We've got more updates incoming so tables will continue to be borked. Please stay patient.

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 3:03 pm
by PapricaJim
Shirokaido wrote:
Thu Nov 15, 2018 2:49 pm
As long our chinese friends update the trainer and capcom doesn't stop MTFramework from loading mods it's not the end of my world.

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 3:11 pm
by Shirokaido
enosdei wrote:
Thu Nov 15, 2018 2:47 pm
I was wondering if someone had edited a way or just had a zip file that could give only instant greatsword charge? I don't want any other buffs/hacks, just that. I've looked back the past few pages and seen it attached to other things but I don't really want all those other things, just the instant charge.
Yo man, if all you're looking for is better charge speeds, I went ahead and made this for ya. It adds 50% to reduced charge times across Focus; so 55%, 60% and 70% per level. The only reason I didn't make it all 100% is because I don't know what other weapons you use and, well, 100% gets in the way of Hammer and Bow quite a bit. Anywho, just unzip and drop it in the Monster Hunter World folder and you're good to go.

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 4:17 pm
by Rayer
Hello, this mod work for charge blade ?

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 4:34 pm
by enosdei
Shirokaido wrote:
Thu Nov 15, 2018 3:11 pm
enosdei wrote:
Thu Nov 15, 2018 2:47 pm
I was wondering if someone had edited a way or just had a zip file that could give only instant greatsword charge? I don't want any other buffs/hacks, just that. I've looked back the past few pages and seen it attached to other things but I don't really want all those other things, just the instant charge.
Yo man, if all you're looking for is better charge speeds, I went ahead and made this for ya. It adds 50% to reduced charge times across Focus; so 55%, 60% and 70% per level. The only reason I didn't make it all 100% is because I don't know what other weapons you use and, well, 100% gets in the way of Hammer and Bow quite a bit. Anywho, just unzip and drop it in the Monster Hunter World folder and you're good to go.
thanks so much mate, Im a huge hammer lover as well as SnS. You the best.

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 6:04 pm
by Shirokaido
Rayer wrote:
Thu Nov 15, 2018 4:17 pm
It'll shorten the charged double-slash and the condensed elemental slash. It won't affect how quickly you build phials.
enosdei wrote:
Thu Nov 15, 2018 4:34 pm
No worries. I had to find some way to focus my mind this morning and this did it, so thanks to you, too! lol

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 8:04 pm
by Rayer
Shirokaido wrote:
Thu Nov 15, 2018 6:04 pm
Rayer wrote:
Thu Nov 15, 2018 4:17 pm
It'll shorten the charged double-slash and the condensed elemental slash. It won't affect how quickly you build phials.
enosdei wrote:
Thu Nov 15, 2018 4:34 pm
No worries. I had to find some way to focus my mind this morning and this did it, so thanks to you, too! lol
Oki thx, hope at the futur new CT work for that

Re: Monster Hunter World (Steam)

Posted: Thu Nov 15, 2018 8:14 pm
by penguinengine
Berserk Knight wrote:
Sat Nov 03, 2018 3:00 am
Another update for the Character Editor.

Fixed the issues with Insect Glaives.
When the Hunter Equipment Inventory Editor's current selection is an Insect Glaive, if the Kinsect Index points to an invalid index, it'll set it to be the same as the one that's equipped.
If THAT also points to an invalid index (which can only happen through editing), it'll find another valid Kinsect in the Equipment Inventory and sets both to that one.
If there aren't any Kinsects in the inventory AT ALL (which also can only happen through editing), then it finds the first empty slot and creates a Culldrone there and sets both to that. (And if your Hunter Equipment Inventory is full, as in, all 1000 slots occupied, you are doing something very VERY wrong.)

Same thing with the Arena Equipment.
If the current Arena weapon is an Insect Glaive, the Kinsect Index will be set to the Arena's Kinsect slot.
If the Arena Kinsect slot is empty, it'll create a Culldrone there.

For Bowguns and Kinsects that also use the same bytes as the Kinsect Index, if the value there is outside the normal range, it'll reset it to -1:"None".

*Edit: [Link]
Does this Character Editor CT work as a method to clone/copy save files from Slot 1 to Slot 2? If so, how can I do it?