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Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 9:11 am
by Liqkerin
Would it be possible to add the condition which happens when Gale is "hungry" for magic items (Arcane Hunger) ? I and many other people seem to be suffering from a bug when playing as Gale and not being able to consume an item, even when the journal tells me to. Want to try if forcing the debuff on the character would fix it, but I cannot seem to find the uiid for the condition.

Edit: After some testing I found it, the condition itself does not fix the problem, but if you have the journal entry for consuming another item, adding the status ORI_GALE_AVATAR_CONSUMEITEM will trigger a cutscene for eating an item, and update the journal.

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 9:31 am
by Zmg9
Zanzer please restore the script in which the uuid is shown if the item is dropped!

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 9:42 am
by knightjedi
DId sameone know how to add all Resistance permanent?
or how to add the immunity from AdamantineGolem?
I want to make my character Invulnerability
I cant find the Weapon Bond from Eldritch Knight
I like to throw weapon but i dont want to tike it one by one..........
how to make it return to me like TheThorns....

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 9:48 am
by bloodaxis
knightjedi wrote:
Fri Aug 11, 2023 6:31 am
now im trying to remove shadow ambush :(
DreadAmbusher

this ?
and again
DId sameone know how to add all Resistance permanent?
or how to add the immunity from AdamantineGolem?
I want to make my character Invulnerability
[/quote]
Someone added all of the passives in the game to a table a bunch of pages back, if you go through that list you might find it.

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 9:58 am
by Zmg9
EvenLess wrote:
Fri Aug 11, 2023 4:51 am
I noticed a "boost" function called FactionOverride, which made me wonder if it would be possible to use that to make friends out of enemies?
You can, I did it in the form of an aura (in a certain circle around you, NPCs become "friends", this function is removed when moving away from it).
All in all, I found this to be a no-brainer.
You can, of course, make a spell to hang it permanently, but it seemed pointless to me (I used it to steal, because children always see you even through invisibility, when this function is turned on, no one reacts to theft, but when turned off, they "remember" that you are an "enemy").

I tried to make a game implementation (that is, not like a script from a zanzer) through AddAttitudeTowardsPlayer (changes the attitude of the NPC towards the player), but alas, I can’t find the substituted values.

AddAttitudeTowardsPlayer(Character, Player, Delta)
I tried to replace "Character" and "Player" - context.Source, context.Target, TARGET , SELF ..
Added it via "Boosts", "OnApplyFunctor"...
Alas, this did not work in any way, otherwise I would have made an additional bonus, for example, to the "bless" spell, an improvement in the attitude of the NPC.
By the way, if anyone can help, please let me know!

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:07 am
by Zmg9
bloodaxis wrote:
Fri Aug 11, 2023 9:48 am
knightjedi wrote:
Fri Aug 11, 2023 6:31 am
Spoiler
now im trying to remove shadow ambush :(
DreadAmbusher

this ?
and again
DId sameone know how to add all Resistance permanent?
or how to add the immunity from AdamantineGolem?
I want to make my character Invulnerability
Someone added all of the passives in the game to a table a bunch of pages back, if you go through that list you might find it.
[/quote]
[/spoiler]
Only if those resistances are reflected in the passives.
Then they can be added through feat, through the list of passives (this is how I add game passives).

Another (so I also did) solution is to modify the Passive.txt file.
You create your passive and hang it through Status_BOOST.txt
(This is done on purpose, if you want to change something, you can remove this effect)
If you make a record through feat, then it is recorded in the hardware. Ie reset can only be reset through respec.

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:09 am
by Zmg9
-

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:17 am
by Sakuryu45
I was messing with turning flags on and off. The various "IsDating" Flags do indeed make you "date" those characters, It doesnt immediately unlock dialogue trees though.

I tested this with Astarion whom I do not flirt with or date. "ba298c56-26b6-4918-9bd4-616668d369d8", --ORI_State_DatingAstarion has him greet me "Hello my sweet." etc.

ClearFlag has him greet me normally.

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:25 am
by MengXi
Can I ask how the item spawner works? I tried following the instructions of page 79, but it doesnt seem to work for me

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:30 am
by Pupsic-3D
Cesuke wrote:
Fri Aug 11, 2023 8:34 am
Pupsic-3D wrote:
Thu Aug 10, 2023 11:07 pm
Good party.... :D

Image
Hi bro how did they have that high attack?
And what are that auras?
This is a Mod Find on Nexus "The God Slayer. Relics from the Time of Troubles (Update 8.5 Full Release Beta)"

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:31 am
by Pupsic-3D
Cesuke wrote:
Fri Aug 11, 2023 8:34 am
Pupsic-3D wrote:
Thu Aug 10, 2023 11:07 pm
Good party.... :D

Image
Hi bro how did they have that high attack?
And what are that auras?
This is a Mod Find on Nexus "The God Slayer. Relics from the Time of Troubles (Update 8.5 Full Release Beta)"

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:32 am
by Pupsic-3D
vLheno wrote:
Fri Aug 11, 2023 3:23 am
Pupsic-3D wrote:
Thu Aug 10, 2023 11:07 pm
Good party.... :D

Image
Did you add those effects yourself??
This is a Mod Find on Nexus "The God Slayer. Relics from the Time of Troubles (Update 8.5 Full Release Beta)"

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 10:43 am
by Pupsic-3D
effret456 wrote:
Fri Aug 11, 2023 7:46 am
Pupsic-3D wrote:
Thu Aug 10, 2023 11:07 pm
Good party.... :D

Image
what helmet is that on the fighter/paladin
87ca1f21-6b02-438d-b19d-2fbd3e275455

I was looking for a helmet suitable for myself, in the list of items and found a couple more decent options.

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 11:03 am
by knightjedi
Zmg9 wrote:
Fri Aug 11, 2023 10:07 am
bloodaxis wrote:
Fri Aug 11, 2023 9:48 am
knightjedi wrote:
Fri Aug 11, 2023 6:31 am
Spoiler
now im trying to remove shadow ambush :(
DreadAmbusher

this ?
and again
DId sameone know how to add all Resistance permanent?
or how to add the immunity from AdamantineGolem?
I want to make my character Invulnerability
Someone added all of the passives in the game to a table a bunch of pages back, if you go through that list you might find it.
[/spoiler]
Only if those resistances are reflected in the passives.
Then they can be added through feat, through the list of passives (this is how I add game passives).

Another (so I also did) solution is to modify the Passive.txt file.
You create your passive and hang it through Status_BOOST.txt
(This is done on purpose, if you want to change something, you can remove this effect)
If you make a record through feat, then it is recorded in the hardware. Ie reset can only be reset through respec.
[/quote]

I searth all that table and cant do what i want , that why i ask for help ......

Re: z Baldur's Gate 3

Posted: Fri Aug 11, 2023 11:08 am
by wannabecheater
does anyone know how to add minor conjuration: create water to a character without wizard levels?
i went through the passive list (which does allow you to add Portent, split enchantment etc) but i don't seem to be able to find this :(