I saw a discord post where one of the big trainer devs chimed in talking about having to rewrite the trainer from the ground up because of something to do with save games. The example was Player (A) loads the game, creates a new character and cheats work fine. Player (B) loads the game, selects an old character and cheats don't register and/or crash the game.
Said it would be a while as they were frustrated and put it on the backburner.
I saw a discord post where one of the big trainer devs chimed in talking about having to rewrite the trainer from the ground up because of something to do with save games. The example was Player (A) loads the game, creates a new character and cheats work fine. Player (B) loads the game, selects an old character and cheats don't register and/or crash the game.
Said it would be a while as they were frustrated and put it on the backburner.
This seems odd, I couldn't load my pre 1.1 worlds after the new patch. Also, the tables are usually only meant to be single player, so it shouldn't be an issue.
Though, for now, at least there's always console commands which do pretty much everything the trainer did.
I saw a discord post where one of the big trainer devs chimed in talking about having to rewrite the trainer from the ground up because of something to do with save games. The example was Player (A) loads the game, creates a new character and cheats work fine. Player (B) loads the game, selects an old character and cheats don't register and/or crash the game.
Said it would be a while as they were frustrated and put it on the backburner.
This seems odd, I couldn't load my pre 1.1 worlds after the new patch. Also, the tables are usually only meant to be single player, so it shouldn't be an issue.
Though, for now, at least there's always console commands which do pretty much everything the trainer did.
No speed, no 0 cooldown, no nothing, the vampire still as slow as turtle, can spawn some items, not all. The best i've got - teleport to cursor, and massive damage on hotkeys, also ghost mode, but without interacting with anything. So yeah, i'm missing ct...
I saw a discord post where one of the big trainer devs chimed in talking about having to rewrite the trainer from the ground up because of something to do with save games. The example was Player (A) loads the game, creates a new character and cheats work fine. Player (B) loads the game, selects an old character and cheats don't register and/or crash the game.
Said it would be a while as they were frustrated and put it on the backburner.
This seems odd, I couldn't load my pre 1.1 worlds after the new patch. Also, the tables are usually only meant to be single player, so it shouldn't be an issue.
Though, for now, at least there's always console commands which do pretty much everything the trainer did.
I could have misread it, especially since it was just a quick glance over but it seemed to imply the old version of the game is still present so you can still load an old save and play 1.0. And yah of course it's only going to be a single player thing, guess I should have said world save instead of character
Thank you for your table, hopefully it's going to be updated for the Oakveil DLC. The 100% Jewels feature is amazing and this is the only table I could find that has it included
actually scratch that, it still works. This is a fresh save not a pre-1.1 save.
How did you manage to make it work? I downloaded the table, opened it and when I click the option, it loads for a few seconds, but it doesn't mark it. Out of the entire table, the only thing that works is the option to make the blood pool not drain.
There's an awesome repack of the whole game fit for offline play and now I'm hitting a wall with some of the late game content and also wanting to start over and build a castle somewhere in the middle on a big lot, both would be a lot easier with cheats.
Made a few updates for v1.1.3.0. Didn't fix everything.
What parts did you update? I downloaded it but nothing seems to be working for me. Not sure if I'm doing something wrong. I'm starting the table, selecting the process and keeping the list. Some features mark as enabled, but they still won't work.