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Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 12:49 am
by frankfresh239
Not sure if youre aware but..the god mode command seemed to stop working towards the end of the game...

I was on Nekraval Part 2 and tried to apply god mode, it said it was on and well..i died..

Infinite ammo as well as everything else seemed to be okay. But as soon as that mission started god mode was ineffective.

Just thought I should let you know, will check back soon for updates.

Thanks

Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 3:32 am
by nibba
is there a command for infinite dash?

Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 10:07 am
by Sauer
KyleKatarn wrote:
Sun Mar 29, 2020 11:01 pm
Zanzer wrote:
Fri Mar 20, 2020 12:37 am
Unlimited Health
Unlimited Ammo
Unlimited Double Jump
Unlimited Dash
No Recoil
No Spread
Unlimited Lives
Unlimited Sticky Bombs
Fast Kill Challenges
Set Game Speed new
Upgrade Pointer
Would like to confirm that Zanzer's first table and those newer still work, even after the hotfix.
Worked for me as of right now.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 10:09 am
by Sauer
nibba wrote:
Mon Mar 30, 2020 3:32 am
is there a command for infinite dash?
Not sure about a command. I know "Unlimited Double Jump" in Zanzer's table allows you to just hold shift and fly forward forever.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 11:55 am
by nzr
nibba wrote:
Mon Mar 30, 2020 3:32 am
is there a command for infinite dash?
Type "env" and press Tab, you will see some dash settings including IgnoreMeter.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 6:23 pm
by nzr
Looking how to disable low health effect

Re: DOOM Eternal [Engine:idTech 7]

Posted: Mon Mar 30, 2020 11:37 pm
by Gopo
Archangel73337 wrote:
Sun Mar 29, 2020 3:39 am
...
After reading this post I thought it would be something with some degree of complexity so I've tried Fiddler, WireShark/WireEdit, dnSpy, x64dbg... turns out it's as easy as scanning for garden-variety 4-byte values on the end-of-level screen. This works both for profile XP and series XP, and (I haven't actually tried this, but) I assume you can also boost your buddies that claim the booster XP they get by following you. Really sensitive information you were holding onto there, buddy.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 1:53 am
by SirCabby
Gopo wrote:
Mon Mar 30, 2020 11:37 pm
Archangel73337 wrote:
Sun Mar 29, 2020 3:39 am
...
After reading this post I thought it would be something with some degree of complexity so I've tried Fiddler, WireShark/WireEdit, dnSpy, x64dbg... turns out it's as easy as scanning for garden-variety 4-byte values on the end-of-level screen. This works both for profile XP and series XP, and (I haven't actually tried this, but) I assume you can also boost your buddies that claim the booster XP they get by following you. Really sensitive information you were holding onto there, buddy.
Hmm, which values exactly? I've tried the 4 byte scan on the exp gained and didn't find any matches between 2 levels

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 4:00 am
by dethboy
I posted telling the douche to give credit. I'm sure we know how that will go. But, I had to try.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 4:44 am
by HideoKojimaFoda666
Do you guys know if has some way to remove the gibs? Like in QUAKE 2, that the monsters lose parts of the body but the don't fly.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 6:07 am
by Dishonored_DO
Zanzer wrote:
Fri Mar 20, 2020 12:37 am
Unlimited Health
Unlimited Ammo
Unlimited Double Jump
Unlimited Dash
No Recoil
No Spread
Unlimited Lives
Unlimited Sticky Bombs
Fast Kill Challenges
Set Game Speed new
Upgrade Pointer
that's wassup no drama no hustle thank you so much.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 7:39 am
by Gopo
SirCabby wrote:
Tue Mar 31, 2020 1:53 am
Gopo wrote:
Mon Mar 30, 2020 11:37 pm
Archangel73337 wrote:
Sun Mar 29, 2020 3:39 am
...
After reading this post I thought it would be something with some degree of complexity so I've tried Fiddler, WireShark/WireEdit, dnSpy, x64dbg... turns out it's as easy as scanning for garden-variety 4-byte values on the end-of-level screen. This works both for profile XP and series XP, and (I haven't actually tried this, but) I assume you can also boost your buddies that claim the booster XP they get by following you. Really sensitive information you were holding onto there, buddy.
Hmm, which values exactly? I've tried the 4 byte scan on the exp gained and didn't find any matches between 2 levels
On the rewards screen, at the very end of the level. I've only tried it with Mission Select just because playing Sentinel Prime multiple times only takes like 3 minutes per run. The address doesn't change between runs so once you find it just set it to a high number and freeze it during a last run and then that XP will be added to your profile/series once you complete the run.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 7:50 am
by Gopo
In addition to the above, if you've run out of series XP sources because, let's say, you've completed the campaing and all the challenges and you're not really a multiplayer person which is my case, then you can just start a new Ultra Nightmare campaign using SunBeam's console enabler, enable all missions, then activate mission select, navigate to Sentinel Prime, give yourself all the maxed out weapons, complete the level, and boom 10000 series XP.

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 3:06 pm
by terax21
how do i unlock all maps i cant find that command

Re: DOOM Eternal [Engine:idTech 7]

Posted: Tue Mar 31, 2020 3:21 pm
by SirCabby
terax21 wrote:
Tue Mar 31, 2020 3:06 pm
how do i unlock all maps i cant find that command
I dove through the cvars and commands and found these:

Code: Select all

ActivateMissionSelect
mainMenu_unlockAllMissionSelectMaps 1