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Re: Monster Hunter Rise [Steam]

Posted: Sun Jul 03, 2022 10:00 am
by Tuuuup!
VikFrost wrote:
Sun Jul 03, 2022 7:19 am
If it possible add God Mode script, please.
Done

Re: Monster Hunter Rise [Steam]

Posted: Sun Jul 03, 2022 11:23 am
by protein
Instant Quest Objective clear and Ignore crafting requirements

Re: Monster Hunter Rise [Steam]

Posted: Sun Jul 03, 2022 11:38 am
by blurry
Tuuuup! wrote:
Sat Jul 02, 2022 8:58 pm
Posted my table for now, still work in progress. Update when I have time.

viewtopic.php?p=232011#p232011
hunter xp multiplier seem to only work with hr rank and not mr?

Re: Monster Hunter Rise [Steam]

Posted: Sun Jul 03, 2022 3:33 pm
by protein
Tuuuup! wrote:
Sat Jul 02, 2022 8:58 pm
Posted my table for now, still work in progress. Update when I have time.

viewtopic.php?p=232011#p232011
Hello, can we have the INSTANT quest clear to catch up and IGNORE crafting requirements please, thank u

Re: Monster Hunter Rise [Steam]

Posted: Sun Jul 03, 2022 11:30 pm
by dragon00nick
Is it just me or does anyone else have problems getting cheat engine to find the MHR.exe.

Edit: I had to edit the table to recognize the pcss to work

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 12:57 am
by SteamUser3212
Tuuuup! wrote:
Mon Jan 24, 2022 6:10 pm
Few scripts/ more like a addon to Insterluda table. And he can add this to his table.


Some scripts for Sunbreak 10.0.2.0:
No reload
No item/ammo inventory lost
1 hit kill/ damage multiplier
Item amount changer in inventory/chest
unl Stamina
inf Wirebug
unl clear time
freeze mission timer
Player Hunter XP multiplier
And ofcourse unl Loot/monster carving!!!

Update info:

v2: God mode with no knock back.
v3: Buddy XP multiplier, Player Master XP multiplier and updated/ added some item ID names (200+ :cry:)

Will update/release when I have time.
And Insterluda is working on his part/scripts. He got some nice stuff ;)
Old info
No reload bow gun (tested only on light bow gun)
Max sharpnes script
Modified Insterluda script for immune to knockbacks
Reward / item pickup multiplier.
No item loss for ammo/ using.(hotkey NUM1) <--Turn this of @ award screen. If you forgot, it will freeze the game when loading, but when you de-active it, it continues.

v2: Added One hit kill/ damage multiplier.

v3: Godmode, Player and Buddy XP multiplier and 100% affinity/crit change in battle

v4: Some weapon stuff like; Max demon gauge(dual blades), Great sword max spirit gauge and red bar, Insect glaive full extracts,
Charge blade 5 phails full, Light bow gun 5 wyvern shots, Gunlance ammo, Heavy bow gun wyvern heart and snipe. And monster loot/carving.

v5: Added scripts for editing your amount/quantity of selected item in your item box, reward screen and pouch in quest. updated the godmode and some more scripts.

v5.5: Fix the scripts that froze the game after the reward screen. And added a script for stamina

v6: Added script to change size of large monster. And a script to change size for every monster on the map.

v7: Ready for update 3.9.0.0
V8: 3.9.1.0 + Fix some scripts and added Player invisible to monsters*
* You can't hurt them.[/spoiler
Old tables
MonsterHunterRise-v8.CTMonsterHunterRise-v7.CTMonsterHunterRise-v6.CTMonsterHunterRise-v5.5.CTMonsterHunterRise-v5.CT-MonsterHunterRise-v4.CT-MonsterHunterRise-v3.CTMonsterHunterRise-v2.CTMonsterHunterRise.CT
Enjoy..
auto attach to process?

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 3:26 am
by lyzanderplays
It says 'The process MonsterHunterRise.exe is not found'. I have the game running.

EDIT: managed to get it to find the process. But I can't check the boxes.

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 3:37 am
by lyzanderplays
Tuuuup! wrote:
Sat Jul 02, 2022 8:58 pm
Posted my table for now, still work in progress. Update when I have time.

viewtopic.php?p=232011#p232011
Can you add ignore crafting requirements. Thank you!

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 4:08 am
by zenyafa
Rampage Quests
Inf prep. time
Inf placements of constructions
Inf Points after receive
Sidequests, finished after 1 task

Crashes when used

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 4:40 am
by frds
Used:
inf wirebug
inf stamina
inf weapon sharpness
inf item usage

Game crashes randomly after every 1st mission after starting up the game. Not sure if anyone else is having this issue.

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 1:30 pm
by reikys
yeah no reload is crashes randomly

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 7:36 pm
by gooeypanties
frds wrote:
Mon Jul 04, 2022 4:40 am
Used:
inf wirebug
inf stamina
inf weapon sharpness
inf item usage

Game crashes randomly after every 1st mission after starting up the game. Not sure if anyone else is having this issue.
I have the same problem

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 9:04 pm
by VikFrost
Activate the script when starting the mission and deactivate when capturing/kill the last monster. Repeat on the next mission.
With these actions, i complete 10 mission without crashes.

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 9:49 pm
by elhessan
using FrameWorks mods makes game more stable when using cheats and you can also use other mods like bypassing illegal charm check.

Re: Monster Hunter Rise [Steam]

Posted: Mon Jul 04, 2022 11:43 pm
by frds
elhessan wrote:
Mon Jul 04, 2022 9:49 pm
using FrameWorks mods makes game more stable when using cheats and you can also use other mods like bypassing illegal charm check.
this worked. no more crashes. ty <3