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Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 4:35 am
by iseeyou12
Rukongai wrote:
Thu Aug 10, 2023 4:29 am
iseeyou12 wrote:
Thu Aug 10, 2023 4:04 am
Any chance anyone have the ID for Halfred's Note?

Edit: Halfred's Ledger is different and doesn't progress the quest for me.

Cheers
The UUID is c2827852-5cc1-46ec-8ab0-254e52150966 but I can't get it to spawn. Comparing it to other items, it has location data in the item defintion. I'm wondering if it is just spawning on the actual location?
I just tried it too and it doesn't work. I was back at the shrine and still didn't work.

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 4:40 am
by Rukongai
zerric wrote:
Thu Aug 10, 2023 4:32 am
Does anyone know the ID's of Aura of Protection and Aura of Hate for the Paladin? I can't seem to find them anywhere.
Thanks in advance.
Not sure what you're looking for exactly, but here is the relevant info for them
new entry "Shout_AuraOf_Protection"
type "SpellData"
data "SpellType" "Shout"
data "SpellProperties" "ApplyStatus(AURA_OF_PROTECTION,100,-1);"
data "AreaRadius" "3"
data "TargetConditions" "Self()"
data "Icon" "Action_Paladin_AuraOfProtection"
data "DisplayName" "hd8ffaca7g8aa7g4e02ga546g3592286387a8;2"
data "Description" "h3728832agb688g4081gad4eg7dcab2a79276;5"
data "DescriptionParams" "max(1,CharismaModifier)"
data "ExtraDescription" ""
data "TooltipStatusApply" "ApplyStatus(AURA_OF_PROTECTION,100,-1);"
data "CastSound" "Spell_Cast_Paladin_AuraOfProtection_L1to3"
data "TargetSound" "Spell_Impact_Paladin_AuraOfProtection_L1to3"
data "PreviewCursor" "Cast"
data "CastTextEvent" "Cast"
data "SpellAnimation" "83fb0115-57dd-4cce-ac40-87182b2865e2,,;,,;62e74220-ba87-4fe7-aa99-9d12cab9d654,,;b1f3f86a-a1fc-43f6-8a2b-0110a9f99ead,,;42014429-21fb-412d-bba6-0f8216f5e502,,;,,;43fa5e31-ad7e-47a9-9ca2-f6d40ba8e1cf,,;,,;,,"
data "VerbalIntent" "Buff"
data "SpellStyleGroup" "Class"
data "RequirementConditions" "not HasStatus('AURA_OF_PROTECTION')"
data "PrepareEffect" "c218f05b-1e12-4298-beff-e4d33a5fa5a5"
data "CastEffect" "8265c6d6-662a-40fe-888b-024af0e2b1b9"
and
new entry "Shout_AuraOf_Hate"
type "SpellData"
data "SpellType" "Shout"
data "SpellProperties" "ApplyStatus(AURA_OF_HATE,100,-1);"
data "AreaRadius" "3"
data "TargetConditions" "Self()"
data "Icon" "Action_Paladin_AuraOfHate"
data "DisplayName" "h927a9140g56d3g460fg9314g40fbd232b361;2"
data "Description" "h0c2bc9a2g8e6bg4550ga8b9gfba7b2e8462d;7"
data "DescriptionParams" "DealDamage(max(1,CharismaModifier), MainMeleeWeaponDamageType)"
data "ExtraDescription" ""
data "TooltipStatusApply" "ApplyStatus(AURA_OF_HATE,100,-1);"
data "CastSound" "Spell_Cast_Paladin_AuraOfHate_L1to3"
data "TargetSound" "Spell_Impact_Paladin_AuraOfHate_L1to3"
data "PreviewCursor" "Cast"
data "CastTextEvent" "Cast"
data "SpellAnimation" "83fb0115-57dd-4cce-ac40-87182b2865e2,,;,,;62e74220-ba87-4fe7-aa99-9d12cab9d654,,;b1f3f86a-a1fc-43f6-8a2b-0110a9f99ead,,;42014429-21fb-412d-bba6-0f8216f5e502,,;,,;43fa5e31-ad7e-47a9-9ca2-f6d40ba8e1cf,,;,,;,,"
data "VerbalIntent" "Buff"
data "SpellStyleGroup" "Class"
data "RequirementConditions" "not HasStatus('AURA_OF_HATE')"
data "PrepareEffect" "c218f05b-1e12-4298-beff-e4d33a5fa5a5"
data "CastEffect" "8265c6d6-662a-40fe-888b-024af0e2b1b9"

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 4:54 am
by cinnabun1500
has anyone figured out a way to flag a romance? upping approval, sadly, ain't all that's required

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 5:20 am
by flames
Hello, I'm trying to add the flag "branded" to a character in my party.

In the pastebin [Link] the BRANDED flag is supposed to be 310f7186-bb0b-4905-b8f6-dfc2fe62570a but running the script with this uuid doesn't work.

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local uuid = "310f7186-bb0b-4905-b8f6-dfc2fe62570a"

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
local cmdStr2 = getAddress("cmdStr2")

PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)

local player = readPointer(cmdArgs + 0x08)
player = readString(player, 256, false)

writeString(cmdStr1, player)
writeBytes(cmdStr1 + #player, 0)

writeString(cmdStr2, uuid)
writeBytes(cmdStr2 + #uuid, 0)

PrepareCall("SetFlag")
writePointer(cmdArgs + 0x08, cmdStr2)
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 1)
local result = executeCodeEx(0, nil, cmdCall)
print(result == 1 and "success" or "failure")
{$asm}

[DISABLE]
Anyone has an idea on how to fix this ? or any other method to add the BRANDED flag ?

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 5:35 am
by qwnerchq
Is there way to make a boost permanent? I tried almost a week cant find a proper way.

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 5:39 am
by SParcival
Hello, im trying to get vampire regeneration to work and although I can add the feat to my char and it will show up in passive, but it doesn't work at all. Any hints towards this?
This is the same for both Regeneration_vampire and regeneration_vampire_spawn

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 6:43 am
by wannabecheater
is there a way to permanently add sorcery points / channel divinity charges to a character?

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 6:56 am
by squidney2k1
wannabecheater wrote:
Thu Aug 10, 2023 6:43 am
is there a way to permanently add sorcery points / channel divinity charges to a character?
Haven't figured out how to make them permanent with the tables, but you can always use a mod (like the Choose Your Stats mod)

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 6:57 am
by squidney2k1
EDIT: Duplicate

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 7:00 am
by wannabecheater
squidney2k1 wrote:
Thu Aug 10, 2023 6:57 am
EDIT: Duplicate
ah thank you but i am trying not to use mods yet because i expect hotfixes to come out and that might break the mods and force a restart if removing them midway is not possible :cry:

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 7:02 am
by nhoxsahaki
Can anyone know what's the uuid of this Image

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 7:20 am
by bentran1995
Hi ^_^" Anyone knows how to add a Ranger Companion for different classes?

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 7:21 am
by Riesz
flames wrote:
Thu Aug 10, 2023 5:20 am
Hello, I'm trying to add the flag "branded" to a character in my party.

In the pastebin [Link] the BRANDED flag is supposed to be 310f7186-bb0b-4905-b8f6-dfc2fe62570a but running the script with this uuid doesn't work.

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local uuid = "310f7186-bb0b-4905-b8f6-dfc2fe62570a"

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
local cmdStr2 = getAddress("cmdStr2")

PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)

local player = readPointer(cmdArgs + 0x08)
player = readString(player, 256, false)

writeString(cmdStr1, player)
writeBytes(cmdStr1 + #player, 0)

writeString(cmdStr2, uuid)
writeBytes(cmdStr2 + #uuid, 0)

PrepareCall("SetFlag")
writePointer(cmdArgs + 0x08, cmdStr2)
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 1)
local result = executeCodeEx(0, nil, cmdCall)
print(result == 1 and "success" or "failure")
{$asm}

[DISABLE]
Anyone has an idea on how to fix this ? or any other method to add the BRANDED flag ?
I only know about getting it legit in the game. When you go to the goblin camp there is an ogre guarding a door near the back. Go inside the temple ruins and run up near the effigy, the goblins offer to brand you

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 7:38 am
by Verlock
bentran1995 wrote:
Thu Aug 10, 2023 7:20 am
Hi ^_^" Anyone knows how to add a Ranger Companion for different classes?
Add spell "Target_RangersCompanion"

Re: z Baldur's Gate 3

Posted: Thu Aug 10, 2023 7:39 am
by Tiffany
Anyone know a command to reset ilithid power cooldowns like a long rest? The "Rest Characters" on demand cheat doesn't work since release. It doesn't recognize what Rest means. So presumably that's changed.