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Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:05 pm
by kyoski
Pupsic-3D wrote:
Wed Aug 09, 2023 1:15 pm
kyoski wrote:
Wed Aug 09, 2023 12:43 pm
Pupsic-3D wrote:
Wed Aug 09, 2023 11:21 am
Is there a spreadsheet or code to add all the items to the game?
I put the item information from EvenLess' post into a [Link]
Should be able to make a copy, sort, search, etc
I meant a command that adds everything at once, without the ability to search separately.
this probably isn't something you want to do, because a lot of people are having issues with bricking certain parts of the game if they have certain items in their inventory they aren't supposed to have yet, and there's also a ton of items.
the item codes so far also drop them to the ground, rather than add them directly to your inventory, and with how many items there are in the game you'd be clicking for a while to pick them all up.

that said, there were some multi-drop codes people have posted here, so you can put in multiple items at a time to pickup rather than just 1 at a time.

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:06 pm
by BourbieSpeedrun
Do someone have the ennemy UUID?

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:17 pm
by SodiumGnome
RodWarrior wrote:
Wed Aug 09, 2023 9:02 pm
SodiumGnome wrote:
Wed Aug 09, 2023 8:59 pm
RodWarrior wrote:
Wed Aug 09, 2023 8:23 pm
Anyone could get more than 5 dialogue tags? how can i do this to get all the tags? It seems to not be working right now to add all.
I was digging around for them, and was able to get most tags to work. Important caveat here: background tags like entertainer/hermit are really not relevant for dialogue options, class tags much more. Comprehend language also seems to be removed from the game, so you can ignore that one.

If you want to add the dialogue tags for all other classes, you can replace the UUID of one of the existing scripts with any of these UUID's.

Code: Select all

Barbarian: 02913f9a-f696-40cf-acdf-32032afab32c
Cleric: 1671b4bf-4f47-4bb7-9cb9-80bb1f6009d5
	Cleric of Tyr: 16657b43-323e-4eee-8982-77338229444b
Druid: 44ac4317-4d38-4d28-80e2-94024c6e42f0
Fighter: 1ae7017c-4884-4a43-bc4a-742fa0d201c0
Monk: e1e460bb-d0ae-4452-8529-c9e176558731
Paladin: 6d85ab2d-5c23-498c-a61e-98f05a00177a
	Paladin of Tyr: b8aec881-85fe-4e6e-8a28-7052ecd88899
	Oath of ancients: 7c89622b-4194-41df-b2ff-145a5056ee49
	Oath of devotion: 2de0a4fc-5831-4439-94d3-a7ff9b7aacf6
	Oath of vengeance: a1aa47b2-4d0a-4c97-931b-2c53353d5b23
	Oathbreaker: c7bdcdf2-15e7-456e-adf1-21dda3172e18
Ranger: 37a733c1-a862-4157-b92a-9cff46232c6a
Sorcerer: 18266c0b-efbc-4c80-8784-ada4a37218d7
Warlock: 5804f55a-93f7-4281-9512-8d548a9e2a22
	Fiend: fbe3ee5d-1bb8-4c0b-a18c-26386101a680
	greatOldOne: cdad1fc1-352b-4441-82f2-73d8433e42ea
The tags for basic paladin or cleric don't show up on your character screen. But they're active in the background & also necessary for dialogue options. You can also get cleric/paladin tags for specific gods (see cleric/paladin of tyr), but there's a billion of them so I won't write them down here.

Pretty sure you can do the same for races. Hope this helps you.
Ty so much!
If you somehow compile a list of the tags you used, it would be lovely if you could share it too.
These already help a lot. Thanks!

Honestly, the list above + using the existing table scripts for bard, rogue & wizard is basically the one I use to get all big class tags.

I left the race ones alone, because it feels like npc's comment more on race than class, (we live in a society, etc.) and I don't want them to address me as a halfling, when I'm playing as a huge orc. But I'm sure it's possible.

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:23 pm
by AlexLucas92
can anyone help me please and point out how to add Weapon master trait/ all weapons ?

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:28 pm
by Verlock
Verlock wrote:
Wed Aug 09, 2023 8:49 pm
Can somebody help with Danse Macabre id?
Found it nasty spell btw "Target_CursedTome_WakeTheDead"

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:29 pm
by osori
Can someone help me find the uuid of Jaheira's feat, 'Melee caster'? (one where you use your spellcasting ability for attack rolls)

Checked in passive.txt in all 4 places (gustav,gustavdev,shared,shareddev) but couldn't find it. Pleas help!

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:39 pm
by Slaggy
So how would you spawn NPCs with this table? I heard from a reddit post, that you could do that using the Item Spawner perchance.

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:42 pm
by rhoen
is there a text document available with all class abilities UUID codes without having to use an extraction tool?

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:47 pm
by Verlock
Slaggy wrote:
Wed Aug 09, 2023 9:39 pm
So how would you spawn NPCs with this table? I heard from a reddit post, that you could do that using the Item Spawner perchance.
It was possible in ea. Guess not much changed. Read first pages i suppose

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:51 pm
by Syr-33
Edit: Wrong info

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 9:52 pm
by Slaggy
Verlock wrote:
Wed Aug 09, 2023 9:47 pm
Slaggy wrote:
Wed Aug 09, 2023 9:39 pm
So how would you spawn NPCs with this table? I heard from a reddit post, that you could do that using the Item Spawner perchance.
It was possible in ea. Guess not much changed. Read first pages i suppose
Thank you, had a brain derp with the search function but still haven't found much.

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 10:04 pm
by Saroman
So.. has anyone figured out how to add spells and make them use the corresponded spell slot instead of being an action?

Or maybe how to add a spell as a bard spell secret?

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 10:06 pm
by Pupsic-3D
kyoski wrote:
Wed Aug 09, 2023 9:05 pm
Pupsic-3D wrote:
Wed Aug 09, 2023 1:15 pm
kyoski wrote:
Wed Aug 09, 2023 12:43 pm


I put the item information from EvenLess' post into a [Link]
Should be able to make a copy, sort, search, etc
I meant a command that adds everything at once, without the ability to search separately.
this probably isn't something you want to do, because a lot of people are having issues with bricking certain parts of the game if they have certain items in their inventory they aren't supposed to have yet, and there's also a ton of items.
the item codes so far also drop them to the ground, rather than add them directly to your inventory, and with how many items there are in the game you'd be clicking for a while to pick them all up.

that said, there were some multi-drop codes people have posted here, so you can put in multiple items at a time to pickup rather than just 1 at a time.


Then I'll tell you exactly what I need. I want to get all the armor and clothes in the game, I know that there are already lists with these items, but I don't want to add each item individually. Tell me, is there a table in which you can get all the armor and clothes at once?

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 10:07 pm
by BourbieSpeedrun
Slaggy wrote:
Wed Aug 09, 2023 9:52 pm
Verlock wrote:
Wed Aug 09, 2023 9:47 pm
Slaggy wrote:
Wed Aug 09, 2023 9:39 pm
So how would you spawn NPCs with this table? I heard from a reddit post, that you could do that using the Item Spawner perchance.
It was possible in ea. Guess not much changed. Read first pages i suppose
Thank you, had a brain derp with the search function but still haven't found much.
Did you find out how to get NPCs IDs ?

Re: z Baldur's Gate 3

Posted: Wed Aug 09, 2023 10:12 pm
by Slaggy
BourbieSpeedrun wrote:
Wed Aug 09, 2023 10:07 pm
Slaggy wrote:
Wed Aug 09, 2023 9:52 pm
Verlock wrote:
Wed Aug 09, 2023 9:47 pm

It was possible in ea. Guess not much changed. Read first pages i suppose
Thank you, had a brain derp with the search function but still haven't found much.
Did you find out how to get NPCs IDs ?
No.

Side-note so I don't double post: anyone figure out this UUID?
> "SHA_LastJusticiar_RatTunnel_Destructible"
UUID: "00000000-0000-0000-0000-000000000000"

I uh borked a part of a quest and I don't feel like reloading.