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Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 7:06 am
by rfcheats
asthebloody wrote:
Wed Dec 23, 2020 11:39 am
+1EF9738
enjoy your meal and happy ban :P
thank you
there is another instruction at this address:
mov r9d, [r8]
seems like I should avoid r9? I mean replace it with xor r9,r9?

Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 9:35 am
by sutton0028
rfcheats wrote:
Thu Dec 24, 2020 7:06 am
asthebloody wrote:
Wed Dec 23, 2020 11:39 am
+1EF9738
enjoy your meal and happy ban :P
thank you
there is another instruction at this address:
mov r9d, [r8]
seems like I should avoid r9? I mean replace it with xor r9,r9?
wait what is this?

that address is not for the unityplayer.dll offset?

Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 11:20 am
by rfcheats
sutton0028 wrote:
Thu Dec 24, 2020 9:35 am
rfcheats wrote:
Thu Dec 24, 2020 7:06 am
asthebloody wrote:
Wed Dec 23, 2020 11:39 am
+1EF9738
enjoy your meal and happy ban :P
thank you
there is another instruction at this address:
mov r9d, [r8]
seems like I should avoid r9? I mean replace it with xor r9,r9?
wait what is this?

that address is not for the unityplayer.dll offset?
I guess @asthebloody gave us a UnityPlayer.dll binary offset. This is the asm code I see there:

Image

In the previous version of the game we patched "mov rdx,[rcx]".
This is why Im asking.

Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 11:39 am
by sutton0028
rfcheats wrote:
Thu Dec 24, 2020 11:20 am
sutton0028 wrote:
Thu Dec 24, 2020 9:35 am
rfcheats wrote:
Thu Dec 24, 2020 7:06 am

thank you
there is another instruction at this address:
mov r9d, [r8]
seems like I should avoid r9? I mean replace it with xor r9,r9?
wait what is this?

that address is not for the unityplayer.dll offset?
I guess @asthebloody gave us a UnityPlayer.dll binary offset. This is the asm code I see there:

Image

In the previous version of the game we patched "mov rdx,[rcx]".
This is why Im asking.
but the previous version was very simple, only replacing 2 bytes there were no other instructions.

Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 1:42 pm
by CrewMaster
The freeze enemy doesn't seem to work on electro hypostasis. Works on all dragonspine mobs and pyro regisvines. Did not try any domain yet.

EDIT: still works on domain

Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 1:44 pm
by scorpio93
sutton0028 wrote:
Thu Dec 24, 2020 11:39 am
rfcheats wrote:
Thu Dec 24, 2020 11:20 am
sutton0028 wrote:
Thu Dec 24, 2020 9:35 am


wait what is this?

that address is not for the unityplayer.dll offset?
I guess @asthebloody gave us a UnityPlayer.dll binary offset. This is the asm code I see there:

Image

In the previous version of the game we patched "mov rdx,[rcx]".
This is why Im asking.
but the previous version was very simple, only replacing 2 bytes there were no other instructions.
45 8B 08 --> 45 31 C9

Re: Genshin Impact CE Bypass

Posted: Thu Dec 24, 2020 11:40 pm
by ArabiCoffee
Hey. This looks interesting;)
Im a big noob in the ce field tbh. I got a few burner accounts i want to test. Anything i should know before i give it a try?

Also wondering if anyone have an idea, if there is any possibilty to manipulate the seeds for good "luck"? Or is it purely server based, non accessable?

Re: Genshin Impact CE Bypass

Posted: Fri Dec 25, 2020 1:40 am
by sutton0028
scorpio93 wrote:
Thu Dec 24, 2020 1:44 pm
sutton0028 wrote:
Thu Dec 24, 2020 11:39 am
rfcheats wrote:
Thu Dec 24, 2020 11:20 am

I guess @asthebloody gave us a UnityPlayer.dll binary offset. This is the asm code I see there:

Image

In the previous version of the game we patched "mov rdx,[rcx]".
This is why Im asking.
but the previous version was very simple, only replacing 2 bytes there were no other instructions.
45 8B 08 --> 45 31 C9
thank you, kind sir!!!

Re: Genshin Impact CE Bypass

Posted: Fri Dec 25, 2020 5:30 am
by ajm2002
asthebloody wrote:
Wed Nov 11, 2020 2:48 am
Speedhack

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>87487</ID>
      <Description>"Speedhack Pointer"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Float</VariableType>
      <Address>UnityPlayer.dll+19510A8</Address>
      <Offsets>
        <Offset>FC</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
does anyone has this UnityPlayer.dll+19510A8+FC world speedhack? for 1.2

Re: Genshin Impact CE Bypass

Posted: Fri Dec 25, 2020 6:51 am
by Putxxx
sutton0028 wrote:
Fri Dec 25, 2020 1:40 am
scorpio93 wrote:
Thu Dec 24, 2020 1:44 pm
sutton0028 wrote:
Thu Dec 24, 2020 11:39 am


but the previous version was very simple, only replacing 2 bytes there were no other instructions.
45 8B 08 --> 45 31 C9
thank you, kind sir!!!
Is the old CT still usable? Sorry i'm newbie

Re: Genshin Impact CE Bypass

Posted: Fri Dec 25, 2020 7:52 am
by rfcheats
scorpio93 wrote:
Thu Dec 24, 2020 1:44 pm
sutton0028 wrote:
Thu Dec 24, 2020 11:39 am
rfcheats wrote:
Thu Dec 24, 2020 11:20 am

I guess @asthebloody gave us a UnityPlayer.dll binary offset. This is the asm code I see there:

Image

In the previous version of the game we patched "mov rdx,[rcx]".
This is why Im asking.
but the previous version was very simple, only replacing 2 bytes there were no other instructions.
45 8B 08 --> 45 31 C9
Thank you, it's working
How did you find the new address? )

Re: Genshin Impact CE Bypass

Posted: Sat Dec 26, 2020 2:18 am
by yetime
Genshin Impact v1.2 work?

Re: Genshin Impact CE Bypass

Posted: Sat Dec 26, 2020 3:33 am
by myff
help...im following method 2 and i can't seem to find mhyprot, i can only see the "System (4)" and not the other one

Re: Genshin Impact CE Bypass

Posted: Sat Dec 26, 2020 11:35 am
by DUDhwana
csrss.exe is not running

Re: Genshin Impact CE Bypass

Posted: Sat Dec 26, 2020 3:37 pm
by scorpio93
myff wrote:
Sat Dec 26, 2020 3:33 am
help...im following method 2 and i can't seem to find mhyprot, i can only see the "System (4)" and not the other one
make sure you run PH with admin permission