[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem:
//place your code here
originalcode:
//jg GameAssembly.dll+A96E86
cmp dword ptr [eax+0C],05
exit:
jmp returnhere
"GameAssembly.dll"+A96E5F:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"GameAssembly.dll"+A96E5F:
db 7F 25 83 78 0C 05
//jg GameAssembly.dll+A96E86
//cmp dword ptr [eax+0C],05
Last edited by balenaucigasa on Thu May 29, 2025 9:24 am, edited 2 times in total.
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem:
mov eax,(int)5
add [ecx+0C],00000064 //add more gold
add [ecx+18],(int)5 //add 5 keys
add [ecx+14],(int)40 //add 80 souls
add [ecx+1C],(int)2 //add 2 Treasure Maps, Maxim 5
originalcode:
add [ecx+10],eax //add 5 gems, Maxim 5
pop ebp
ret
exit:
jmp returnhere
"GameAssembly.dll"+A5A8B9:
jmp newmem
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"GameAssembly.dll"+A5A8B9:
db 01 41 0C 5D C3
//add [ecx+0C],eax
//pop ebp
//ret
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