Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)
Posted: Sun May 08, 2022 12:14 am
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
I just tried it. Everything done correctly, but it isn't working.EvasiveTractor wrote: ↑Sun May 08, 2022 12:14 amSeems like the patch a few hours ago broke it again.
E:No, wait. I'm just stupid and targeted the application and not the process.
[ENABLE]
aobscanmodule(CrateSpawning,FSD-Win64-Shipping.exe,0F 2F C6 77 * 48 3B )
registersymbol(CrateSpawning)
CrateSpawning+3:
db EB
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
CrateSpawning+3:
db 77
unregistersymbol(CrateSpawning)
Lua error in the script at line 8:[string "local syntax check.memrec=..."]:2 attempt to index a nil value (local 'memrec')HenryEx wrote: ↑Sun May 08, 2022 3:05 pmFixed the crate & helmet spawn from the old table (Steam) and simplified it, only changes a single byte, copy this to an Auto Assembler window and save it to your table:
[ENABLE]
aobscanmodule(CrateSpawning,FSD-Win64-Shipping.exe,0F 2F C6 77 * 48 3B )
registersymbol(CrateSpawning)
CrateSpawning+3:
db EB
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
CrateSpawning+3:
db 77
unregistersymbol(CrateSpawning)
You are the BEST. So that's up on your Discord through Patreon, yes?Akira wrote: ↑Sat May 07, 2022 6:05 pmFixed:
-Resource Spawn Modifier
-100% Machine Event Spawn Chance
-100% Cargo Crate & Lost Helmet Spawn Chance
-100% Special Encounter Spawn Chance
(Glyphid Crassus Detonator, Xynarch Charge-Sucker (BET-C), Nemesis, Korlok Tyrant-Weed)
Added:
-100% Rare Critter Spawn Chance
(Huuli Hoarder & Golden Lootbug)
Also added some new stuff to my table:
Correct, in the server we have a channel ("#patreon-checklist") with a few information about patreon, might be worth reading 'em first.
I assume you're trying to execute the script directly from the Auto Assembler window. You need to assign it to the cheat table first (File > Assign to current cheat table) before the Lua part of the script can work.
So unless you aren't running the script from a cheat engine table entry (not assigned to the table) or are somehow running a version < 6.7 (which would be more than 5 years old lol), it should work.With this (since CE 6.7) you have access to the memrec and syntaxcheck variables, memrec is the memory record the script is in (can be nil when assigning the script to the table or executing the code without assigning it)
[ENABLE]
aobscanmodule(CrateSpawning,FSD-Win64-Shipping.exe,0F 2F C6 77 * 48 3B )
registersymbol(CrateSpawning)
CrateSpawning+3:
db EB
[DISABLE]
CrateSpawning+3:
db 77
unregistersymbol(CrateSpawning)
Removing the LUA part worked and it is currently functioning.HenryEx wrote: ↑Mon May 09, 2022 9:46 pmWell, the CE wiki says this about the error:
So unless you aren't running the script from a cheat engine table entry (not assigned to the table) or are somehow running a version < 6.7 (which would be more than 5 years old lol), it should work.With this (since CE 6.7) you have access to the memrec and syntaxcheck variables, memrec is the memory record the script is in (can be nil when assigning the script to the table or executing the code without assigning it)
Either way, you can also just remove the LUA part of the script, too
[ENABLE]
aobscanmodule(CrateSpawning,FSD-Win64-Shipping.exe,0F 2F C6 77 * 48 3B )
registersymbol(CrateSpawning)
CrateSpawning+3:
db EB
[DISABLE]
CrateSpawning+3:
db 77
unregistersymbol(CrateSpawning)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>112942</ID>
<Description>"Dig Size Multiplier"</Description>
<Options moHideChildren="1"/>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : FSD-Win64-Shipping.exe
Version:
Date : 2022-05-10
Author : HenryEx
}
[ENABLE]
aobscanmodule(DigSizeCode,FSD-Win64-Shipping.exe,74 08 F3 0F * * * * 00 00 F2 0F 10 03 8B 43 08)
registersymbol(DigSizeCode)
alloc(DigSizeModifier,$100,DigSizeCode)
registersymbol(DigSizeModifier)
label(code)
label(return)
DigSizeCode+A:
jmp DigSizeModifier+10
nop
nop
return:
DigSizeModifier:
dq 0
dd (float)125
dd 0
code:
movsd xmm0,[rbx] // original code
mov eax,[rbx+08]
mov [DigSizeModifier],rdx
movss xmm1,[DigSizeModifier+8]
jmp return
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
DigSizeCode+A:
db F2 0F 10 03 8B 43 08
dealloc(DigSizeModifier)
unregistersymbol(DigSizeModifier)
unregistersymbol(DigSizeCode)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>112943</ID>
<Description>"Dig Size"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>FF8000</Color>
<VariableType>Float</VariableType>
<Address>DigSizeModifier+8</Address>
</CheatEntry>
<CheatEntry>
<ID>112944</ID>
<Description>"Last used original dig size"</Description>
<LastState Value="105" RealAddress="1FF82402D4C"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>FF8000</Color>
<VariableType>Float</VariableType>
<Address>[DigSizeModifier]+CC</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Would you mind adding 100% Ricochet chance please?ray2160 wrote: ↑Sat Feb 19, 2022 11:59 pmThis is for Windows version V 1.36.70959.0
updated 5/10/2022
Dig Size Multiplier
Start digging to populate address
make sure to check the box once when you set the size
Unlimited Health/Drilldozer/OHK
Unlimited Shield
Unlimited Ammo
No Overheat
Fire rate
Unlimited Grenades
Unlimited Flares
Unlimited Sentry Ammo
Sentry Fire rate
Unlimited Sentry Guns
Unlimited Pickaxe Special
Unlimited Oxygen
Unlimited Resources/Currency
Max Resources While Pickaxing
Max Resources collected
Unlimited Driller Bombs
Unlimited Driller Drill Fuel
Unlimited Gunner Shield Generator
Dig Size Multiplier
Easy Fester Fleas Killed
Easy collect First Mission
Easy collect Secondary Mission
Scrip Credit
Peak Points
Mega Resources (end of mission) helps with leveling
happy gaming and enjoy
it is already fixed in my table.