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Re: Wolcen: Lords of Mayhem

Posted: Sat Feb 22, 2020 5:29 am
by Kurei
Does anyone know what to change in base.XML file in order to increase or zoom out the camera FOV? Thanks.

Re: Wolcen: Lords of Mayhem

Posted: Sat Feb 22, 2020 12:33 pm
by Sylencer90
I take this table won't work online correct?

Re: Wolcen: Lords of Mayhem

Posted: Sat Feb 22, 2020 1:56 pm
by timechaos69
Sylencer90 wrote:
Sat Feb 22, 2020 12:33 pm
I take this table won't work online correct?
You should never ask for one online since most of the time its against the rules. try it for yourself and if it works it works. If there are consequences its on you.

Re: Wolcen: Lords of Mayhem

Posted: Sat Feb 22, 2020 10:30 pm
by Jessen
is there any chance of something to give us all the skills, like fireball and so?

Re: Wolcen: Lords of Mayhem

Posted: Sat Feb 22, 2020 10:46 pm
by krustytoe
Jessen wrote:
Sat Feb 22, 2020 10:30 pm
is there any chance of something to give us all the skills, like fireball and so?
buy it from the shop and use the shop reset stock

Re: Wolcen: Lords of Mayhem

Posted: Sat Feb 22, 2020 11:08 pm
by Jessen
I mean so I can just buy them all at once and tuck them away in my stash or something...

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 4:24 am
by krustytoe
here is XP and Gain gain Modifier

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 7:15 am
by CapitaoTriunfo
Symbiote wrote:
Tue Feb 18, 2020 4:29 am
gunbalde60 wrote:
Mon Feb 17, 2020 5:36 pm
kaizoku wrote:
Mon Feb 17, 2020 5:31 pm


in the powershell you need to add ".\" before "wolcen_extractor.exe" so it become ".\wolcen_extractor.exe ........"
Thank you!
Every time I try to extract with command prompt I get this error?

"error: No such file or directory @ rb_sysopen - ./wolcen.rsa. Use --trace to view backtrace"

Edit: Nevermind i'm a moron got it.
By the life of me, i've been struggling with the exact same error for hours, pray tell what is the solution?

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 7:31 am
by CapitaoTriunfo
QuarryTen wrote:
Thu Feb 20, 2020 6:25 pm
tanseikami wrote:
Thu Feb 20, 2020 5:23 pm

alright so it seems that powershell has a lot of problems with this extractor. id recommend using CMD with "CD" command to navigate to the folder and execute the extractor like that.
I agree. For those who aren't too sure how to use command terminal and currently using windows, here's what you do:
  • Search "Command Prompt"
  • On the command line, type "cd [the directory for the wolcen extractor (the folder that contains the .exe not the .exe itself.]"
  • Type in the commands stated in the github link
It should work from there, powershell is a pain butt for me. their both CLIs so idk why one worked over the other but whatever. Must be due to some of the settings within Pwrshell
So, I tried with CMD, alas this is the result:

------

H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\WolcenExtractor-master\dist>wolcen_extractor.exe extract --source "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem" --dest "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem\Game\WolcenUnpacked" --only "umbra.pak"
[Found source: H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem]
error: No such file or directory @ rb_sysopen - ./wolcen.rsa. Use --trace to view backtrace

------

when i copy the wolcen.rsa into the dist directory and try again with the CMD this is the result:

------

H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\WolcenExtractor-master\dist>wolcen_extractor.exe extract --source "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem" --dest "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem\Game\WolcenUnpacked" --only "umbra.pak"
[Found source: H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem]

[Dumping Wolcen's RSA key...]
error: No such file or directory @ rb_sysopen - .\wolcen.rsa.bin. Use --trace to view backtrace

------

Obviously I'm missing something, do you know what it might be?

Thanks in advance

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 10:23 am
by rambo99jose
Im bit late to the party .... use this in your tables if you wish

Free Buy script

Code: Select all

{ Game   : Wolcen.exe
  Version: CODEX
  Date   : 2020-02-23
  Author : rambo99jose

  Free Buy

  "You are a hero, people should pay you to buy their shitty wares"

}

[ENABLE]

aobscanmodule(INJECT_freebuy,CryGameSDK.dll,49 2B C1 4D 3B CA 48 0F 47 C1 48 89) // should be unique
alloc(newmemFreebuy,$1000,"CryGameSDK.dll"+93230E)

//variable to add money
alloc(addmoney,$64)
registersymbol(addmoney)

label(addCr)
label(code)
label(return)

newmemFreebuy:
  cmp [addmoney],0
  jnz addCr

  mov r9,0
  cmp r9,r10
  jmp return

addCr:
  mov r9,[addmoney]
  add rax,r9
  cmp r9,r10
  jmp return


code:
  sub rax,r9
  cmp r9,r10
  jmp return

INJECT_freebuy:
  jmp newmemFreebuy
  nop
return:
registersymbol(INJECT_freebuy)

[DISABLE]

INJECT_freebuy:
  db 49 2B C1 4D 3B CA

//clean money add variable
unregistersymbol(addmoney)
dealloc(addmoney)

unregistersymbol(INJECT_freebuy)
dealloc(newmemFreebuy)

{
// ORIGINAL CODE - INJECTION POINT: "CryGameSDK.dll"+93230E

"CryGameSDK.dll"+9322F2: 4D 3B D1              -  cmp r10,r9
"CryGameSDK.dll"+9322F5: 73 12                 -  jae CryGameSDK.dll+932309
"CryGameSDK.dll"+9322F7: 32 C0                 -  xor al,al
"CryGameSDK.dll"+9322F9: 48 8B 5C 24 38        -  mov rbx,[rsp+38]
"CryGameSDK.dll"+9322FE: 48 8B 74 24 40        -  mov rsi,[rsp+40]
"CryGameSDK.dll"+932303: 48 83 C4 20           -  add rsp,20
"CryGameSDK.dll"+932307: 5F                    -  pop rdi
"CryGameSDK.dll"+932308: C3                    -  ret 
"CryGameSDK.dll"+932309: 33 C9                 -  xor ecx,ecx
"CryGameSDK.dll"+93230B: 49 8B C2              -  mov rax,r10
// ---------- INJECTING HERE ----------
"CryGameSDK.dll"+93230E: 49 2B C1              -  sub rax,r9
"CryGameSDK.dll"+932311: 4D 3B CA              -  cmp r9,r10
// ---------- DONE INJECTING  ----------
"CryGameSDK.dll"+932314: 48 0F 47 C1           -  cmova rax,rcx
"CryGameSDK.dll"+932318: 48 89 83 A8 00 00 00  -  mov [rbx+000000A8],rax
"CryGameSDK.dll"+93231F: 48 8B 05 72 7C 5F 00  -  mov rax,[CryGameSDK.dll+F29F98]
"CryGameSDK.dll"+932326: 38 88 AE 02 00 00     -  cmp [rax+000002AE],cl
"CryGameSDK.dll"+93232C: 75 3A                 -  jne CryGameSDK.dll+932368
"CryGameSDK.dll"+93232E: 48 8B 4B 40           -  mov rcx,[rbx+40]
"CryGameSDK.dll"+932332: 48 8B 01              -  mov rax,[rcx]
"CryGameSDK.dll"+932335: FF 90 F8 01 00 00     -  call qword ptr [rax+000001F8]
"CryGameSDK.dll"+93233B: 84 C0                 -  test al,al
"CryGameSDK.dll"+93233D: 74 22                 -  je CryGameSDK.dll+932361
}
.:|Free Buy Optional::.
  • Activate Free Buy and add "addmoney" address, then change gold amount to add each time you buy crappy wares from NPC, set to 0 to disable.
"You are a hero, people should pay you to buy their shitty wares"
Gold Drop Multiplier script

Code: Select all

{ Game   : Wolcen.exe
  Version: CODEX
  Date   : 2020-02-23
  Author : rambo99jose

  Gold drop multiplier
}

[ENABLE]

aobscanmodule(INJECT_goldmul,CryGameSDK.dll,4D 03 08 49 F7 D2 4D 3B 10 49) // should be unique
alloc(newmemGoldMul,$1000,"CryGameSDK.dll"+924D20)

alloc(goldMul,$64)
registersymbol(goldMul)

label(setmul)
label(code)
label(return)

newmemGoldMul:
  cmp [goldMul], 0
  jnz setmul
  jmp code

setmul:
  push rax
  push rbx

  mov rax,(int)[goldMul]
  mov rbx,(int)[r8]
  imul rax,rbx     //[r8]= gold AOE looted
  mov [r8],rax

  pop rbx
  pop rax

code:
  add r9,[r8]
  not r10
  jmp return

INJECT_goldmul:
  jmp newmemGoldMul
  nop
return:
registersymbol(INJECT_goldmul)

[DISABLE]

INJECT_goldmul:
  db 4D 03 08 49 F7 D2

unregistersymbol(goldMul)
dealloc(goldMul)

unregistersymbol(INJECT_goldmul)
dealloc(newmemGoldMul)

{
// ORIGINAL CODE - INJECTION POINT: "CryGameSDK.dll"+924D20

"CryGameSDK.dll"+924CFE: CC                    -  int 3 
"CryGameSDK.dll"+924CFF: CC                    -  int 3 
"CryGameSDK.dll"+924D00: 48 89 5C 24 10        -  mov [rsp+10],rbx
"CryGameSDK.dll"+924D05: 48 89 74 24 18        -  mov [rsp+18],rsi
"CryGameSDK.dll"+924D0A: 57                    -  push rdi
"CryGameSDK.dll"+924D0B: 48 83 EC 20           -  sub rsp,20
"CryGameSDK.dll"+924D0F: 4C 8B 89 A8 00 00 00  -  mov r9,[rcx+000000A8]
"CryGameSDK.dll"+924D16: 48 8B D9              -  mov rbx,rcx
"CryGameSDK.dll"+924D19: 4D 8B D1              -  mov r10,r9
"CryGameSDK.dll"+924D1C: 48 83 C9 FF           -  or rcx,-01
// ---------- INJECTING HERE ----------
"CryGameSDK.dll"+924D20: 4D 03 08              -  add r9,[r8]
"CryGameSDK.dll"+924D23: 49 F7 D2              -  not r10
// ---------- DONE INJECTING  ----------
"CryGameSDK.dll"+924D26: 4D 3B 10              -  cmp r10,[r8]
"CryGameSDK.dll"+924D29: 49 8B F8              -  mov rdi,r8
"CryGameSDK.dll"+924D2C: 0F B6 F2              -  movzx esi,dl
"CryGameSDK.dll"+924D2F: 4C 0F 42 C9           -  cmovb r9,rcx
"CryGameSDK.dll"+924D33: 4C 89 8B A8 00 00 00  -  mov [rbx+000000A8],r9
"CryGameSDK.dll"+924D3A: 48 8B 05 57 52 60 00  -  mov rax,[CryGameSDK.dll+F29F98]
"CryGameSDK.dll"+924D41: 80 B8 AE 02 00 00 00  -  cmp byte ptr [rax+000002AE],00
"CryGameSDK.dll"+924D48: 75 3A                 -  jne CryGameSDK.dll+924D84
"CryGameSDK.dll"+924D4A: 48 8B 4B 40           -  mov rcx,[rbx+40]
"CryGameSDK.dll"+924D4E: 48 8B 01              -  mov rax,[rcx]
}
  • Activate Gold Drop Multiplier script, then manually add "goldmul" address to set multiplier
Exp Gain Multiplier

Code: Select all

{ Game   : Wolcen.exe
  Version: CODEX
  Date   : 2020-02-23
  Author : rambo99jose

  XP Multiplier
}

[ENABLE]

aobscanmodule(INJECT_xpmul,CryGameSDK.dll,49 8B 16 48 8B C1) // should be unique
alloc(newmemXpMul,$1000,"CryGameSDK.dll"+3DF958)

alloc(xpMul,$64)
registersymbol(xpMul)

label(setmul)
label(code)
label(return)

newmemXpMul:
  cmp [xpMul], 0
  jnz setmul
  jmp code

setmul:
  push rax
  push rbx

  mov rbx,(int)[xpMul]
  mov rax,(int)[r14]
  imul rax, rbx
  mov [r14],rax

  pop rbx
  pop rax

code:
  mov rdx,[r14]
  mov rax,rcx
  jmp return

INJECT_xpmul:
  jmp newmemXpMul
  nop
return:
registersymbol(INJECT_xpmul)

[DISABLE]

INJECT_xpmul:
  db 49 8B 16 48 8B C1

unregistersymbol(xpMul)
dealloc(xpMul)

unregistersymbol(INJECT_xpmul)
dealloc(newmemXpMul)

{
// ORIGINAL CODE - INJECTION POINT: "CryGameSDK.dll"+3DF958

"CryGameSDK.dll"+3DF928: 74 08                    -  je CryGameSDK.dll+3DF932
"CryGameSDK.dll"+3DF92A: 8B C1                    -  mov eax,ecx
"CryGameSDK.dll"+3DF92C: 33 87 04 06 00 00        -  xor eax,[rdi+00000604]
"CryGameSDK.dll"+3DF932: 48 8B 0D FF 51 B3 00     -  mov rcx,[CryGameSDK.dll+F14B38]
"CryGameSDK.dll"+3DF939: 3B 81 00 0A 00 00        -  cmp eax,[rcx+00000A00]
"CryGameSDK.dll"+3DF93F: 7C 10                    -  jl CryGameSDK.dll+3DF951
"CryGameSDK.dll"+3DF941: 48 8B 05 50 A6 B4 00     -  mov rax,[CryGameSDK.dll+F29F98]
"CryGameSDK.dll"+3DF948: 40 38 A8 AC 02 00 00     -  cmp [rax+000002AC],bpl
"CryGameSDK.dll"+3DF94F: 74 6C                    -  je CryGameSDK.dll+3DF9BD
"CryGameSDK.dll"+3DF951: 48 8B 8F 10 06 00 00     -  mov rcx,[rdi+00000610]
// ---------- INJECTING HERE ----------
"CryGameSDK.dll"+3DF958: 49 8B 16                 -  mov rdx,[r14]
"CryGameSDK.dll"+3DF95B: 48 8B C1                 -  mov rax,rcx
// ---------- DONE INJECTING  ----------
"CryGameSDK.dll"+3DF95E: 48 F7 D0                 -  not rax
"CryGameSDK.dll"+3DF961: 48 3B C2                 -  cmp rax,rdx
"CryGameSDK.dll"+3DF964: 73 09                    -  jae CryGameSDK.dll+3DF96F
"CryGameSDK.dll"+3DF966: 4C 89 A7 10 06 00 00     -  mov [rdi+00000610],r12
"CryGameSDK.dll"+3DF96D: EB 0B                    -  jmp CryGameSDK.dll+3DF97A
"CryGameSDK.dll"+3DF96F: 48 8D 04 11              -  lea rax,[rcx+rdx]
"CryGameSDK.dll"+3DF973: 48 89 87 10 06 00 00     -  mov [rdi+00000610],rax
"CryGameSDK.dll"+3DF97A: 8B 87 08 06 00 00        -  mov eax,[rdi+00000608]
"CryGameSDK.dll"+3DF980: 85 C0                    -  test eax,eax
"CryGameSDK.dll"+3DF982: 74 08                    -  je CryGameSDK.dll+3DF98C
}
  • Activate Xp Gain Multiplier script, then manually add "xpMul" address to set multiplier
EDIT: combined scripts into a table for people who don't know how to add scripts to tables

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 10:34 am
by Racer83
CapitaoTriunfo wrote:
Sun Feb 23, 2020 7:31 am
QuarryTen wrote:
Thu Feb 20, 2020 6:25 pm
tanseikami wrote:
Thu Feb 20, 2020 5:23 pm

alright so it seems that powershell has a lot of problems with this extractor. id recommend using CMD with "CD" command to navigate to the folder and execute the extractor like that.
I agree. For those who aren't too sure how to use command terminal and currently using windows, here's what you do:
  • Search "Command Prompt"
  • On the command line, type "cd [the directory for the wolcen extractor (the folder that contains the .exe not the .exe itself.]"
  • Type in the commands stated in the github link
It should work from there, powershell is a pain butt for me. their both CLIs so idk why one worked over the other but whatever. Must be due to some of the settings within Pwrshell
So, I tried with CMD, alas this is the result:

------

H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\WolcenExtractor-master\dist>wolcen_extractor.exe extract --source "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem" --dest "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem\Game\WolcenUnpacked" --only "umbra.pak"
[Found source: H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem]
error: No such file or directory @ rb_sysopen - ./wolcen.rsa. Use --trace to view backtrace

------

when i copy the wolcen.rsa into the dist directory and try again with the CMD this is the result:

------

H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\WolcenExtractor-master\dist>wolcen_extractor.exe extract --source "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem" --dest "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem\Game\WolcenUnpacked" --only "umbra.pak"
[Found source: H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem]

[Dumping Wolcen's RSA key...]
error: No such file or directory @ rb_sysopen - .\wolcen.rsa.bin. Use --trace to view backtrace

------

Obviously I'm missing something, do you know what it might be?

Thanks in advance
Try downloading a newer version of the Wolcen Extractor. I had the same problem that you did and i almost gave up, decided to try version 1.0.1 and then i could unpack the umbra file.

[Link]

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 11:13 am
by Kurei
Racer83 wrote:
Sun Feb 23, 2020 10:34 am

Try downloading a newer version of the Wolcen Extractor. I had the same problem that you did and i almost gave up, decided to try version 1.0.1 and then i could unpack the umbra file.

[Link]
Neither of these versions work. I've tried all versions available from Beta to the one you're suggesting but ended the same. Had to decrypt manually the XML files in order to modify them.

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 11:20 am
by CapitaoTriunfo
Racer83 wrote:
Sun Feb 23, 2020 10:34 am
CapitaoTriunfo wrote:
Sun Feb 23, 2020 7:31 am
QuarryTen wrote:
Thu Feb 20, 2020 6:25 pm


I agree. For those who aren't too sure how to use command terminal and currently using windows, here's what you do:
  • Search "Command Prompt"
  • On the command line, type "cd [the directory for the wolcen extractor (the folder that contains the .exe not the .exe itself.]"
  • Type in the commands stated in the github link
It should work from there, powershell is a pain butt for me. their both CLIs so idk why one worked over the other but whatever. Must be due to some of the settings within Pwrshell
So, I tried with CMD, alas this is the result:

------

H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\WolcenExtractor-master\dist>wolcen_extractor.exe extract --source "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem" --dest "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem\Game\WolcenUnpacked" --only "umbra.pak"
[Found source: H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem]
error: No such file or directory @ rb_sysopen - ./wolcen.rsa. Use --trace to view backtrace

------

when i copy the wolcen.rsa into the dist directory and try again with the CMD this is the result:

------

H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\WolcenExtractor-master\dist>wolcen_extractor.exe extract --source "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem" --dest "H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem\Game\WolcenUnpacked" --only "umbra.pak"
[Found source: H:\JOGOS INSTALADOS\01 jogar - wolcen lords of mayhem\Wolcen Lords of Mayhem]

[Dumping Wolcen's RSA key...]
error: No such file or directory @ rb_sysopen - .\wolcen.rsa.bin. Use --trace to view backtrace

------

Obviously I'm missing something, do you know what it might be?

Thanks in advance
Try downloading a newer version of the Wolcen Extractor. I had the same problem that you did and i almost gave up, decided to try version 1.0.1 and then i could unpack the umbra file.

[Link]
SWEEEEET BABY DJEEZAS THANK YOU!!

It worked! In my despair I was considering to study programming to solve this evil conundrum... Guess you saved me twice!

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 11:38 am
by rambo99jose
krustytoe wrote:
Sun Feb 23, 2020 4:24 am
here is XP and Gain gain Modifier
the xp and gold multipliers actually multiply your total xp and total gold, not each time you gain

EDIT: figured out the gold drop multiplier viewtopic.php?p=123193#p123193
EDIT 2: finally found kill xp multiplier, what a pain, same post

Re: Wolcen: Lords of Mayhem

Posted: Sun Feb 23, 2020 12:07 pm
by sped87
Does anyone know if its possible to make the summons unkillable? thanks